This would cause internal symbols that are only referenced by global initializers to be removed.
This reverts commit 194219.
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The BlockAddress doesn't have access to the correct basic blocks until the
functions have been cloned. This causes the BlockAddress to point to the old
values. Just wait until the functions have been cloned before copying the
initializers.
PR13163
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This deletes the Module ivar instead of having the LTO code generater do it. It
also sets the pointer to 'NULL', so that if it's used again it will abort
quickly.
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This was regression from r134829. When linking we have to be conservative. If
one of the symbols has a significant address, then the result should have it
too.
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Extend LinkModules to pass a ValueMaterializer to RemapInstruction and friends to lazily create Functions for lazily linked globals. This is a big win when linking small modules with large (mostly unused) library modules.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182776 91177308-0d34-0410-b5e6-96231b3b80d8
Now that we hava a convinient place to keep it, remeber the set of
identified structs as we merge modules.
This speeds up the linking of all the bitcode files in clang with the
gold plugin and -plugin-opt=emit-llvm (i.e., link only, no codegen) from
5:25 minutes to 13.6 seconds!
Patch by Xiaofei Wan!
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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This may be causing a failure on some buildbots:
Referencing function in another module!
tail call fastcc void @_ZL11EvaluateOpstPtRj(i16 zeroext %17, i16* %Vals, i32* %NumVals), !dbg !219
Referencing function in another module!
tail call fastcc void @_ZL11EvaluateOpstPtRj(i16 zeroext %19, i16* %Vals, i32* %NumVals), !dbg !221
Broken module found, compilation aborted!
Stack dump:
0. Running pass 'Function Pass Manager' on module 'ld-temp.o'.
1. Running pass 'Module Verifier' on function '@_ZL11EvaluateOpstPtRj'
clang: error: unable to execute command: Illegal instruction: 4
clang: error: linker command failed due to signal (use -v to see invocation)
<rdar://problem/13516485>
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- Instead of computing a bunch of buckets of different flag types, just do an
incremental link resolving conflicts as they arise.
- This also has the advantage of making the link result deterministic and not
dependent on map iteration order.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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The "findUsedStructTypes" method is very expensive to run. It needs to be
optimized so that LTO can run faster. Splitting this method out of the Module
class will help this occur. For instance, it can keep a list of seen objects so
that it doesn't process them over and over again.
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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destination module, but one of them isn't used in the destination module. If
another module comes along and the uses the unused type, there could be type
conflicts when the modules are finally linked together. (This happened when
building LLVM.)
The test that was reduced is:
Module A:
%Z = type { %A }
%A = type { %B.1, [7 x x86_fp80] }
%B.1 = type { %C }
%C = type { i8* }
declare void @func_x(%C*, i64, i64)
declare void @func_z(%Z* nocapture)
Module B:
%B = type { %C.1 }
%C.1 = type { i8* }
%A.2 = type { %B.3, [5 x x86_fp80] }
%B.3 = type { %C.1 }
define void @func_z() {
%x = alloca %A.2, align 16
%y = getelementptr inbounds %A.2* %x, i64 0, i32 0, i32 0
call void @func_x(%C.1* %y, i64 37, i64 927) nounwind
ret void
}
declare void @func_x(%C.1*, i64, i64)
declare void @func_y(%B* nocapture)
(Unfortunately, this test doesn't fail under llvm-link, only during an LTO
linking.) The '%C' and '%C.1' clash. The destination module gets the '%C'
declaration. When merging Module B, it looks at the '%C.1' subtype of the '%B'
structure. It adds that in, because that's cool. And when '%B.3' is processed,
it uses the '%C.1'. But the '%B' has used '%C' and we prefer to use '%C'. So the
'@func_x' type is changed to 'void (%C*, i64, i64)', but the type of '%x' in
'@func_z' remains '%A.2'. The GEP resolves to a '%C.1', which conflicts with the
'@func_x' signature.
We can resolve this situation by making sure that the type is used in the
destination before saying that it should be used in the module being merged in.
With this fix, LLVM and Clang both compile under LTO.
<rdar://problem/10913281>
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few comments where none existed before. Also change a function's name to match
the current coding standard.
No functionality change.
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Module flags are key-value pairs associated with the module. They include a
'behavior' value, indicating how module flags react when mergine two
files. Normally, it's just the union of the two module flags. But if two module
flags have the same key, then the resulting flags are dictated by the behaviors.
Allowable behaviors are:
Error
Emits an error if two values disagree.
Warning
Emits a warning if two values disagree.
Require
Emits an error when the specified value is not present
or doesn't have the specified value. It is an error for
two (or more) llvm.module.flags with the same ID to have
the Require behavior but different values. There may be
multiple Require flags per ID.
Override
Uses the specified value if the two values disagree. It
is an error for two (or more) llvm.module.flags with the
same ID to have the Override behavior but different
values.
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System V Application Binary Interface. This lets us use
-fvisibility-inlines-hidden with LTO.
Fixes PR11697.
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