Because we've canonicalised on using LD1/ST1, every time we do a bitcast
between vector types we must do an equivalent lane reversal.
Consider a simple memory load followed by a bitconvert then a store.
v0 = load v2i32
v1 = BITCAST v2i32 v0 to v4i16
store v4i16 v2
In big endian mode every memory access has an implicit byte swap. LDR and
STR do a 64-bit byte swap, whereas LD1/ST1 do a byte swap per lane - that
is, they treat the vector as a sequence of elements to be byte-swapped.
The two pairs of instructions are fundamentally incompatible. We've decided
to use LD1/ST1 only to simplify compiler implementation.
LD1/ST1 perform the equivalent of a sequence of LDR/STR + REV. This makes
the original code sequence: v0 = load v2i32
v1 = REV v2i32 (implicit)
v2 = BITCAST v2i32 v1 to v4i16
v3 = REV v4i16 v2 (implicit)
store v4i16 v3
But this is now broken - the value stored is different to the value loaded
due to lane reordering. To fix this, on every BITCAST we must perform two
other REVs:
v0 = load v2i32
v1 = REV v2i32 (implicit)
v2 = REV v2i32
v3 = BITCAST v2i32 v2 to v4i16
v4 = REV v4i16
v5 = REV v4i16 v4 (implicit)
store v4i16 v5
This means an extra two instructions, but actually in most cases the two REV
instructions can be combined into one. For example:
(REV64_2s (REV64_4h X)) === (REV32_4h X)
There is also no 128-bit REV instruction. This must be synthesized with an
EXT instruction.
Most bitconverts require some sort of conversion. The only exceptions are:
a) Identity conversions - vNfX <-> vNiX
b) Single-lane-to-scalar - v1fX <-> fX or v1iX <-> iX
Even though there are hundreds of changed lines, I have a fairly high confidence
that they are somewhat correct. The changes to add two REV instructions per
bitcast were pretty mechanical, and once I'd done that I threw the resulting
.td at a script I wrote which combined the two REVs together (and added
an EXT instruction, for f128) based on an instruction description I gave it.
This was much less prone to error than doing it all manually, plus my brain
would not just have melted but would have vapourised.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@208194 91177308-0d34-0410-b5e6-96231b3b80d8