172 %ECX<def> = MOV32rr %reg1039<kill>
180 INLINEASM <es:subl $5,$1
sbbl $3,$0>, 10, %EAX<def>, 14, %ECX<earlyclobber,def>, 9, %EAX<kill>,
36, <fi#0>, 1, %reg0, 0, 9, %ECX<kill>, 36, <fi#1>, 1, %reg0, 0
188 %EAX<def> = MOV32rr %EAX<kill>
196 %ECX<def> = MOV32rr %ECX<kill>
204 %ECX<def> = MOV32rr %ECX<kill>
212 %EAX<def> = MOV32rr %EAX<kill>
220 %EAX<def> = MOV32rr %EAX
228 %reg1039<def> = MOV32rr %ECX<kill>
The early clobber operand ties ECX input to the ECX def.
The live interval of ECX is represented as this:
%reg20,inf = [46,47:1)[174,230:0) 0@174-(230) 1@46-(47)
The right way to represent this is something like
%reg20,inf = [46,47:2)[174,182:1)[181:230:0) 0@174-(182) 1@181-230 @2@46-(47)
Of course that won't work since that means overlapping live ranges defined by two val#.
The workaround for now is to add a bit to val# which says the val# is redefined by a early clobber def somewhere. This prevents the move at 228 from being optimized away by SimpleRegisterCoalescing::AdjustCopiesBackFrom.
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The EH_frame and .eh symbols are now private, except for darwin9 and earlier.
The patch also fixes the definition of PrivateGlobalPrefix on pcc linux.
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The problematic part of this patch is that we were out of attribute bits,
requiring some fancy bit hacking to make it fit (by shrinking alignment)
without breaking existing users or the file format.
This change will require users to rebuild llvm-gcc to match llvm.
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argument. Nothing was using it, and it set the MBB member without
calling enterBasicBlock, which was problematic.
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First step to resolve this is, record file name and directory directly in debug info for various debug entities.
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which source/line a certain BB/instruction comes from, original variable names,
and original (unmangled) C++ name of functions.
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computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.
Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.
Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.
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alignment attribute such that 0 means unaligned.
This will probably require a rebuild of llvm-gcc because of the change to
Attributes.h. If you see many test failures on "make check", please rebuild
your llvm-gcc.
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memdep keeps track of how PHIs affect the pointer in dep queries, which
allows it to eliminate the load in cases like rle-phi-translate.ll, which
basically end up being:
BB1:
X = load P
br BB3
BB2:
Y = load Q
br BB3
BB3:
R = phi [P] [Q]
load R
turning "load R" into a phi of X/Y. In addition to additional exposed
opportunities, this makes memdep safe in many cases that it wasn't before
(which is required for load PRE) and also makes it substantially more
efficient. For example, consider:
bb1: // has many predecessors.
P = some_operator()
load P
In this example, previously memdep would scan all the predecessors of BB1
to see if they had something that would mustalias P. In some cases (e.g.
test/Transforms/GVN/rle-must-alias.ll) it would actually find them and end
up eliminating something. In many other cases though, it would scan and not
find anything useful. MemDep now stops at a block if the pointer is defined
in that block and cannot be phi translated to predecessors. This causes it
to miss the (rare) cases like rle-must-alias.ll, but makes it faster by not
scanning tons of stuff that is unlikely to be useful. For example, this
speeds up GVN as a whole from 3.928s to 2.448s (60%)!. IMO, scalar GVN
should be enhanced to simplify the rle-must-alias pointer base anyway, which
would allow the loads to be eliminated.
In the future, this should be enhanced to phi translate through geps and
bitcasts as well (as indicated by FIXMEs) making memdep even more powerful.
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callee will not introduce any new aliases of that pointer.
The attributes had all bits allocated already, so I decided to collapse
alignment. Alignment was previously stored as a 16-bit integer from bits 16 to
32 of the attribute, but it was required to be a power of 2. Now it's stored in
log2 encoded form in five bits from 16 to 21. That gives us 11 more bits of
space.
You may have already noticed that you only need four bits to encode a 16-bit
power of two, so why five bits? Because the AsmParser accepted 32-bit
alignments, even though we couldn't store them (they were silently discarded).
Now we can store them in memory, but not in the bitcode.
The bitcode format was already storing these as 64-bit VBR integers. So, the
bitcode format stays the same, keeping the alignment values stored as 16 bit
raw values. There's some hideous code in the reader and writer that deals with
this, waiting to be ripped out the moment we run out of bits again and have to
replace the parameter attributes table encoding.
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This stuff is not used outside Base.td, and with the conversion of the
compilation graph to string-based format became much less (if at all)
useful.
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node latencies. Use CalcLatency instead of manual code in
CalculatePriorities to keep it consistent. Previously it
computed slightly different results.
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- Emit DW_AT_byte_size for struct and union of size zero.
- Emit DW_AT_declaration for forward type declaration.
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The Cost field is removed. It was only being used in a very limited way,
to indicate when the scheduler should attempt to protect a live register,
and it isn't really needed to do that. If we ever want the scheduler to
start inserting copies in non-prohibitive situations, we'll have to
rethink some things anyway.
A Latency field is added. Instead of giving each node a single
fixed latency, each edge can have its own latency. This will eventually
be used to model various micro-architecture properties more accurately.
The PointerIntPair class and an internal union are now used, which
reduce the overall size.
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target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
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of a pointer. This allows is to catch more equivalencies. For example,
the type_lists_compatible_p function used to require two iterations of
the gvn pass (!) to delete its 18 redundant loads because the first pass
would CSE all the addressing computation cruft, which would unblock the
second memdep/gvn passes from recognizing them. This change allows
memdep/gvn to catch all 18 when run just once on the function (as is
typical :) instead of just 3.
On all of 403.gcc, this bumps up the # reundandancies found from:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
to:
63 gvn - Number of instructions PRE'd
154137 gvn - Number of instructions deleted
50185 gvn - Number of loads deleted
+120 loads deleted isn't bad.
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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tricks based on readnone/readonly functions.
Teach memdep to look past readonly calls when analyzing
deps for a readonly call. This allows elimination of a
few more calls from 403.gcc:
before:
63 gvn - Number of instructions PRE'd
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
after:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
5 calls isn't much, but this adds plumbing for the next change.
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