We normally don't drop functions from the C API's, but in this case I think we
can:
* The old implementation of getFileOffset was fairly broken
* The introduction of LLVMGetSymbolFileOffset was itself a C api breaking
change as it removed LLVMGetSymbolOffset.
* It is an incredibly specialized use case. The only reason MCJIT needs it is
because of its odd position of being a dynamic linker of .o files.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206750 91177308-0d34-0410-b5e6-96231b3b80d8
None of the object file formats reported error on iterator increment. In
retrospect, that is not too surprising: no object format stores symbols or
sections in a linked list or other structure that requires chasing pointers.
As a consequence, all error checking can be done on begin() and end().
This reduces the text segment of bin/llvm-readobj in my machine from 521233 to
518526 bytes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200442 91177308-0d34-0410-b5e6-96231b3b80d8
subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198685 91177308-0d34-0410-b5e6-96231b3b80d8
In ELF (as in MachO), not all relocations point to symbols. Represent this
properly by using a symbol_iterator instead of a SymbolRef. Update llvm-readobj
ELF's dumper to handle relocatios without symbols.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@183284 91177308-0d34-0410-b5e6-96231b3b80d8
the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180881 91177308-0d34-0410-b5e6-96231b3b80d8
--- Reverse-merging r141377 into '.':
U tools/llvm-objdump/MachODump.cpp
--- Reverse-merging r141376 into '.':
U include/llvm/Object/COFF.h
U include/llvm/Object/ObjectFile.h
U include/llvm-c/Object.h
U tools/llvm-objdump/llvm-objdump.cpp
U lib/Object/MachOObjectFile.cpp
U lib/Object/COFFObjectFile.cpp
U lib/Object/Object.cpp
U lib/Object/ELFObjectFile.cpp
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@141379 91177308-0d34-0410-b5e6-96231b3b80d8