fairly systematic way in instcombine. Some of these cases were already dealt
with, in which case I removed the existing code. The case of Add has a bunch of
funky logic which covers some of this plus a few variants (considers shifts to be
a form of multiplication), which I didn't touch. The simplification performed is:
A*B+A*C -> A*(B+C). The improvement is to do this in cases that were not already
handled [such as A*B-A*C -> A*(B-C), which was reported on the mailing list], and
also to do it more often by not checking for "only one use" if "B+C" simplifies.
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void a(int x) { if (((1<<x)&8)==0) b(); }
into "x != 3", which occurs over 100 times in 403.gcc but in no
other program in llvm-test.
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instructions out of InstCombine and into InstructionSimplify. While
there, introduce an m_AllOnes pattern to simplify matching with integers
and vectors with all bits equal to one.
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offload the work to hasConstantValue rather than do something more
complicated (such handling mutually recursive phis) because (1) it is
not clear it is worth it; and (2) if it is worth it, maybe such logic
would be better placed in hasConstantValue. Adjust some GVN tests
which are now cleaned up much further (eg: all phi nodes are removed).
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SimplifyAssociativeOrCommutative) "(A op C1) op C2" -> "A op (C1 op C2)",
which previously was only done if C1 and C2 were constants, to occur whenever
"C1 op C2" simplifies (a la InstructionSimplify). Since the simplifying operand
combination can no longer be assumed to be the right-hand terms, consider all of
the possible permutations. When compiling "gcc as one big file", transform 2
(i.e. using right-hand operands) fires about 4000 times but it has to be said
that most of the time the simplifying operands are both constants. Transforms
3, 4 and 5 each fired once. Transform 6, which is an existing transform that
I didn't change, never fired. With this change, the testcase is now optimized
perfectly with one run of instcombine (previously it required instcombine +
reassociate + instcombine, and it may just have been luck that this worked).
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This code had previously used 2*N, where N is the mask length, to represent
undef. That is not safe because the shufflevector operands may have more
than N elements -- they don't have to match the result type.
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Allow splats even if they don't match either of the original shuffles,
possibly due to undef entries in the shuffles masks. Radar 8597790.
Also fix some 80-column violations.
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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to expose greater opportunities for store narrowing in codegen. This patch fixes a potential
infinite loop in instcombine caused by one of the introduced transforms being overly aggressive.
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This can result in increased opportunities for store narrowing in code generation. Update a number of
tests for this change. This fixes <rdar://problem/8285027>.
Additionally, because this inverts the order of ors and ands, some patterns for optimizing or-of-and-of-or
no longer fire in instances where they did originally. Add a simple transform which recaptures most of these
opportunities: if we have an or-of-constant-or and have failed to fold away the inner or, commute the order
of the two ors, to give the non-constant or a chance for simplification instead.
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turning (fptrunc (sqrt (fpext x))) -> (sqrtf x) is great, but we have
to delete the original sqrt as well. Not doing so causes us to do
two sqrt's when building with -fmath-errno (the default on linux).
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A = shl x, 42
...
B = lshr ..., 38
which can be transformed into:
A = shl x, 4
...
iff we can prove that the would-be-shifted-in bits
are already zero. This eliminates two shifts in the testcase
and allows eliminate of the whole i128 chain in the real example.
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framework, which is good at ripping through bitfield
operations. This generalize a bunch of the existing
xforms that instcombine does, such as
(x << c) >> c -> and
to handle intermediate logical nodes. This is useful for
ripping up the "promote to large integer" code produced by
SRoA.
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computation can be truncated if it is fed by a sext/zext that doesn't
have to be exactly equal to the truncation result type.
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by the SRoA "promote to large integer" code, eliminating
some type conversions like this:
%94 = zext i16 %93 to i32 ; <i32> [#uses=2]
%96 = lshr i32 %94, 8 ; <i32> [#uses=1]
%101 = trunc i32 %96 to i8 ; <i8> [#uses=1]
This also unblocks other xforms from happening, now clang is able to compile:
struct S { float A, B, C, D; };
float foo(struct S A) { return A.A + A.B+A.C+A.D; }
into:
_foo: ## @foo
## BB#0: ## %entry
pshufd $1, %xmm0, %xmm2
addss %xmm0, %xmm2
movdqa %xmm1, %xmm3
addss %xmm2, %xmm3
pshufd $1, %xmm1, %xmm0
addss %xmm3, %xmm0
ret
on x86-64, instead of:
_foo: ## @foo
## BB#0: ## %entry
movd %xmm0, %rax
shrq $32, %rax
movd %eax, %xmm2
addss %xmm0, %xmm2
movapd %xmm1, %xmm3
addss %xmm2, %xmm3
movd %xmm1, %rax
shrq $32, %rax
movd %eax, %xmm0
addss %xmm3, %xmm0
ret
This seems pretty close to optimal to me, at least without
using horizontal adds. This also triggers in lots of other
code, including SPEC.
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patterns generated by clang for transpose of a matrix in generic vectors. This is made
of two parts:
1) Propagating vector extracts of hi/lo half into their users
2) Recognizing an insertion of even elements followed by the odd elements as an unpack.
Testcase to come, but this shrinks the # of shuffle instructions generated on x86 from ~40 to the minimal 8.
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instructions with alignment 0, so that subsequent passes don't
need to bother checking the TargetData ABI size manually.
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alloca instructions (constrained by their internal encoding),
and add error checking for it. Fix an instcombine bug which
generated huge alignment values (null is infinitely aligned).
This fixes undefined behavior noticed by John Regehr.
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dereference is theoretically infinite. Put a cap on the computed
alignment to avoid overflow, noticed by John Regehr.
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the corresponding or-icmp-and pattern. This has the added benefit of doing
the matching earlier, and thus being less susceptible to being confused by
earlier transforms.
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(X >s -1) ? C1 : C2 and (X <s 0) ? C2 : C1
into ((X >>s 31) & (C2 - C1)) + C1, avoiding the conditional.
This optimization could be extended to take non-const C1 and C2 but we better
stay conservative to avoid code size bloat for now.
for
int sel(int n) {
return n >= 0 ? 60 : 100;
}
we now generate
sarl $31, %edi
andl $40, %edi
leal 60(%rdi), %eax
instead of
testl %edi, %edi
movl $60, %ecx
movl $100, %eax
cmovnsl %ecx, %eax
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to LLVM_LIBRARY_VISIBILITY and introduce LLVM_GLOBAL_VISIBILITY, which is
the opposite, for future use by dragonegg.
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with a vector input and output into a shuffle vector. This sort of
sequence happens when the input code stores with one type and reloads
with another type and then SROA promotes to i96 integers, which make
everyone sad.
This fixes rdar://7896024
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Probably the best way to know that all getOperand() calls have been handled
is to replace that API instead of updating.
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with a fix for self-hosting
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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with a fix
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
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Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
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e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
A update of langref will occur in a subsequent checkin.
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out the remainder of the calls that we should lower in some way and
move the tests to the new correct directory. Fix up tests that are now
optimized more than they were before by -instcombine.
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Log:
Transform @llvm.objectsize to integer if the argument is a result of malloc of known size.
Modified:
llvm/trunk/lib/Transforms/InstCombine/InstCombineCalls.cpp
llvm/trunk/test/Transforms/InstCombine/objsize.ll
It appears to be causing swb and nightly test failures.
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parts of the cmp|cmp and cmp&cmp folding logic wasn't prepared for vectors
(unrelated to the bug but noticed while in the code) and the code was
*definitely* not safe to use by the (cast icmp)|(cast icmp) handling logic
that I added in r95855. Fix all this up by changing the various routines
to more consistently use IRBuilder and not pass in the I which had the wrong
type.
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