variadic-like functions in C++98. See the comments in the header file
for a more detailed description of how these work. We plan to use these
extensively in the AST matching library. This code and idea were
originally authored by Zhanyong Wan. I've condensed it using macros
to reduce repeatition and adjusted it to fit better with LLVM's ADT.
Thanks to both David Blaikie and Doug Gregor for the review!
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was returning incorrect values in rare cases, and incorrectly marking
exact conversions as inexact in some more common cases. Fixes PR11406, and a
missed optimization in test/CodeGen/X86/fp-stack-O0.ll.
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Based on Horspool's simplified version of Boyer-Moore. We use a constant-sized table of
uint8_ts to keep cache thrashing low, needles bigger than 255 bytes are uncommon anyways.
The worst case is still O(n*m) but we do a lot better on the average case now.
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The APFloat "Zero" test was actually calling the
APFloat(const fltSemantics &, integerPart) constructor, and EXPECT_EQ was
treating 0 and -0 as equal.
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whatever the size of unsigned is), though this can't actually
occur for any integer value of NUM_NODES.
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more graphs, like all graphs with 5 nodes or less. With a 32 bit
unsigned type, the maximum is graphs with 6 nodes or less, but that
would take a while to test - 5 nodes or less already requires a few
seconds.
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This computes every graph with 4 or fewer nodes, and checks that the SCC
class indeed returns exactly the simply connected components reachable
from the initial node.
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errors like the one corrected by r135261. Migrate all LLVM callers of the old
constructor to the new one.
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vec.insert(vec.begin(), vec[3]);
The issue was that vec[3] returns a reference into the vector, which is invalidated when insert() memmove's the elements down to make space. The method needs to specifically detect and handle this case to correctly match std::vector's semantics.
Thanks to Howard Hinnant for clarifying the correct behavior, and explaining how std::vector solves this problem.
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Some platforms may treat denormals as zero, on other platforms multiplication
with a subnormal is slower than dividing by a normal.
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The idea is, that if an ieee 754 float is divided by a power of two, we can
turn the division into a cheaper multiplication. This function sees if we can
get an exact multiplicative inverse for a divisor and returns it if possible.
This is the hard part of PR9587.
I tested many inputs against llvm-gcc's frotend implementation of this
optimization and didn't find any difference. However, floating point is the
land of weird edge cases, so any review would be appreciated.
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of a constant had a minor typo introduced when copying it from the book, which
caused it to favor negative approximations over positive approximations in many
cases. Positive approximations require fewer operations beyond the multiplication.
In the case of division by 3, we still generate code that is a single instruction
larger than GCC's code.
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may be useful to understand "none", this is not the place for it. Tweak
the fix to Normalize while there: the fix added in 123990 works correctly,
but I like this way better. Finally, now that Triple understands some
non-trivial environment values, teach the unittests about them.
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This implementation already exists as ConnectedVNInfoEqClasses in
LiveInterval.cpp, and it seems to be generally useful to have a light-weight way
of forming equivalence classes of small integers.
IntEqClasses doesn't allow enumeration of the elements in a class.
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moves the iterator to end(), and it is valid to call it on end().
That means it is valid to call advanceTo() with any monotonic key sequence.
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editing of the current interval.
These methods may cause coalescing, there are corresponding set*Unchecked
methods for editing without coalescing. The non-coalescing methods are useful
for applying monotonic transforms to all keys or values in a map without
accidentally coalescing transformed and untransformed intervals.
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We always disallowed overlapping inserts with different values, and this makes
the insertion code smaller and faster.
If an overwriting insert is needed, it can be added as a separate method that
trims any existing intervals before inserting. The immediate use cases for
IntervalMap don't need this - they only use disjoint insertions.
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These iterators don't point anywhere, and they can't be compared to anything.
They are only good for assigning to.
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Implement iterator::erase() in a simple version that erases nodes when they
become empty, but doesn't try to redistribute elements among siblings for better
packing.
Handle coalescing across leaf nodes which may require erasing entries.
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to use lowercase letters for the start of most
method names and to replace some method names
with more descriptive names (e.g., "getLeft()"
instead of "Left()"). No real functionality
change.
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This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
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This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
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target triple and straightens it out. This does less than gcc's script
config.sub, for example it turns i386-mingw32 into i386--mingw32 not
i386-pc-mingw32, but it does a decent job of turning funky triples into
something that the rest of the Triple class can understand. The plan
is to use this to canonicalize triple's when they are first provided
by users, and have the rest of LLVM only deal with canonical triples.
Once this is done the special case workarounds in the Triple constructor
can be removed, making the class more regular and easier to use. The
comments and unittests for the Triple class are already adjusted in this
patch appropriately for this brave new world of increased uniformity.
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handles with a pointer to the containing map. When a map is copied, these
pointers need to be corrected to point to the new map. If not, then consider
the case of a map M1 which maps a value V to something. Create a copy M2 of
M1. At this point there are two value handles on V, one representing V as a
key in M1, the other representing V as a key in M2. But both value handles
point to M1 as the containing map. Now delete V. The value handles remove
themselves from their containing map (which destroys them), but only the first
value handle is successful: the second one cannot remove itself from M1 as
(once the first one has removed itself) there is nothing there to remove; it
is therefore not destroyed. This causes an assertion failure "All references
to V were not removed?".
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EXPECT_{TRUE,FALSE}(...) macros. This also prevents suprious warnings about
bool-to-pointer conversion that occurs withit EXPECT_EQ.
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- This can give substantial speedups in the delta process for inputs we can construct dependency information for.
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This means that our Registers are now ordered R7, R8, R9, R10, R12, ...
Not R1, R10, R11, R12, R2, R3, ...
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- This provides a convenient alternative to using something llvm::prior or
manual iterator access, for example::
if (T *Prev = foo->getPrevNode())
...
instead of::
iterator it(foo);
if (it != begin()) {
--it;
...
}
- Chris, please review.
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payloads. APFloat's internal folding routines always make QNaNs now,
instead of sometimes making QNaNs and sometimes SNaNs depending on the
type.
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It fails with a release build only, for reasons
as yet unknown. (If there's a better way to Xfail
things here let me know, doesn't seem to be any
prior art in unittests.)
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a single pointer (PointerIntPair) member. In "small" mode, the
pointer field is reinterpreted as a set of bits. In "large" mode,
the pointer points to a heap-allocated object.
Also, give BitVector empty and swap functions.
And, add some simple unittests for BitVector and SmallBitVector.
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will be found by argument-dependent lookup. As with the previous
commit, GCC is allowing ill-formed code.
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argument-dependent lookup can find it. This is another case where an
LLVM bug (not making operator<< visible) was masked by a GCC bug
(looking in the global namespace when it shouldn't).
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smallest-normalized-magnitude values in a given FP semantics.
Provide an APFloat-to-string conversion which I am quite ready to admit could
be much more efficient.
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- This is a pretty slow / memory intensive implementation, and I will likely
change it to an iterative model, but it works.
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This patch forbids implicit conversion of DenseMap::const_iterator to
DenseMap::iterator which was possible because DenseMapIterator inherited
(publicly) from DenseMapConstIterator. Conversion the other way around is now
allowed as one may expect.
The template DenseMapConstIterator is removed and the template parameter
IsConst which specifies whether the iterator is constant is added to
DenseMapIterator.
Actually IsConst parameter is not necessary since the constness can be
determined from KeyT but this is not relevant to the fix and can be addressed
later.
Patch by Victor Zverovich!
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even when keys get RAUWed and deleted during its lifetime. By default the keys
act like WeakVHs, but users can pass a third template parameter to configure
how updates work and whether to do anything beyond updating the map on each
action.
It's also possible to automatically acquire a lock around ValueMap updates
triggered by RAUWs and deletes, to support the ExecutionEngine.
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means that raw_ostream no longer has to #include <iosfwd>. Nothing in llvm
should use raw_os_ostream.h, but llvm-gcc and some unit tests do.
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- These allow clients to make use of the extra elements in the vector which
have already been allocated, without requiring them to be value initialized.
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This also adds unit tests to APFloat that mainly tests the
string handling of APFloat, but not much else of it's api.
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- Provides static constructors for doing number to string conversions without
using temporaries.
- There are several ways to do this, I think given the Twine constraints this
is the simplest one.
- One FIXME for fast number -> hex conversion.
- Added another comment on one last major bit of perf work Twines need, which
is to make raw_svector_ostream more efficient.
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- Yay for '-'s and simplifications!
- I kept StringMap::GetOrCreateValue for compatibility purposes, this can
eventually go away. Likewise the StringMapEntry Create functions still follow
the old style.
- NIFC.
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EXPECT_EQ(expected, actual) . This will make error messages understandable as
it uses terms such as "expected" and "actual" based on the order of arguments.
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- The code is silly, I'm just amusing myself. Rewrite to be efficient
if you like. :)
Also, if you wish to debate the proper names of the triple components
I'm all ears.
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causing assertion failures in getSExtValue().
Fix it by making highWordBits actually contain what its name says,
and add some more unit-tests for APInt.
This fixes PR3419.
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The way this worked before was to test APInt by running
"lli -force-interpreter=true" knowing the lli uses APInt under the hood to
store its values. Now, we test APInt directly.
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StringMapEntryInitializer classes. Leave it for the compiler to figure out what
the type is and what "0" should be transformed into.
* Un-disable the unit tests which test the StringMapEntryInitializer class.
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* Added the first LLVM unittest -- DenseMap.
* Updated mkpatch utility to include llvm/unittests dir
* Added top-level target "unittests" to run all unittests
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