Commit Graph

8 Commits

Author SHA1 Message Date
Jakob Stoklund Olesen
83d1ba5728 Teach the inline spiller to attempt folding a load instruction into its single
use before rematerializing the load.

This allows us to produce:

    addps	LCPI0_1(%rip), %xmm2

Instead of:

    movaps	LCPI0_1(%rip), %xmm3
    addps	%xmm3, %xmm2

Saving a register and an instruction. The standard spiller already knows how to
do this.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122133 91177308-0d34-0410-b5e6-96231b3b80d8
2010-12-18 03:04:14 +00:00
Jakob Stoklund Olesen
b80e973c95 Simplify the LiveRangeEdit::canRematerializeAt() interface a bit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118661 91177308-0d34-0410-b5e6-96231b3b80d8
2010-11-10 01:05:12 +00:00
Jakob Stoklund Olesen
a37d5cf342 Don't assign new registers created during a split to the same stack slot, but
give them individual stack slots once the are actually spilled.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117945 91177308-0d34-0410-b5e6-96231b3b80d8
2010-11-01 19:49:57 +00:00
Jakob Stoklund Olesen
db4eec3d2c Fix sign error.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117677 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-29 18:21:18 +00:00
Jakob Stoklund Olesen
3a0e0715a5 After splitting, compute connected components of all new registers, not just for
the remainder register.

Example:

bb0:
  x = 1
bb1:
  use(x)
  ...
  x = 2
  jump bb1

When x is isolated in bb1, the inner part breaks into two components, x1 and x2:

bb0:
  x0 = 1
bb1:
  x1 = x0
  use(x1)
  ...
  x2 = 2
  x0 = x2
  jump bb1

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117408 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-26 22:36:09 +00:00
Jakob Stoklund Olesen
080c316ff8 Move some of the InlineSpiller rematerialization code into LiveRangeEdit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116951 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-20 22:00:51 +00:00
Jakob Stoklund Olesen
2a0180fbff Move stack slot assignments into LiveRangeEdit.
All registers created during splitting or spilling are assigned to the same
stack slot as the parent register.

When splitting or rematting, we may not spill at all. In that case the stack
slot is still assigned, but it will be dead.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116546 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-15 00:16:55 +00:00
Jakob Stoklund Olesen
a17768f582 Create a new LiveRangeEdit class to keep track of the new registers created when
splitting or spillling, and to help with rematerialization.

Use LiveRangeEdit in InlineSpiller and SplitKit. This will eventually make it
possible to share remat code between InlineSpiller and SplitKit.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116543 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-14 23:49:52 +00:00