Get rid of the difference between file paths and directory paths. The Path
class now simply stores a path that can refer to either a file or a
directory. This required various changes in the implementation and interface
of the class with the corresponding impact to its users. Doxygen comments were
also updated to reflect these changes. Interface changes are:
appendDirectory -> appendComponent
appendFile -> appendComponent
elideDirectory -> eraseComponent
elideFile -> eraseComponent
elideSuffix -> eraseSuffix
renameFile -> rename
setDirectory -> set
setFile -> set
Changes pass Dejagnu and llvm-test/SingleSource tests.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@22349 91177308-0d34-0410-b5e6-96231b3b80d8
member's size. It is based on the oddness/evenness of the file pointer.
This fixes a bug with llvm-ar not being able to read archives produced by
llvm-ranlib when there are members with odd long file name lengths.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17997 91177308-0d34-0410-b5e6-96231b3b80d8
*do* include the length of the long file in the length of the member and
they are *not* null terminated.
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* Make sure we write out the foreign symbol table if we read one \
* Make the padding calculation more efficiently and avoid Solaris warnings
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17883 91177308-0d34-0410-b5e6-96231b3b80d8
symbol table.
* Make sure we update the file pointer for each member when rebuilding the
symbol table.
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This should fix the problem of not being able to link compressed LLVM
bytecode files from LLVM libraries.
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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In ReadArchiveBuffer, make sure that MemberName is set in the case where
getObjectType would want to return SVR4LongFilename.
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* Refactor reader stuff out of include/llvm/Bytecode/Primitives.h. This is
internal implementation details for the reader, not public interfaces!
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Modified ReadArchiveBuffer() so that it dynamically allocates the
std::string object used to hold the bytecode object file's name. This is
necessary because it is passed by reference to the new Module that is
allocated to represent the bytecode object, and previously we were
using a std::string that disappeared on function exit.
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beginning of the archive member data as an argument.
Get rid of ParseLongFilenameSection(), which is dead.
In ReadArchiveBuffer(), implement support for 4.4BSD/MacOSX long filenames.
This is kind of invasive, because they prepend the long filename to the archive
member data, and then lie about the size. So we have to keep track of the real
size.
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Correctly parse the Long Filename section of the archive.
When reading in archive members, set their ModuleIDs to
"ARCHIVENAME(MEMBERNAME)", as is traditional.
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