sites that target multiple callees. If we have a function table, for
example, with N callees, and M callers call through it, we used to have
to perform O(M*N) graph inlinings. Now we perform O(M+N) inlinings.
This speeds up the td pass on perlbmk from 36.26s to 25.75s.
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graph into all of the functions it calls when we visit a graph, change it so
that the graph visitor inlines all of the callers of a graph into the current
graph when it visits it.
While we're at it, inline global information from the GG instead of from each
of the callers. The GG contains a superset of the info that the callers do
anyway, and this way we only need to do it one time (not one for each caller).
This speeds up the TD pass substantially on several programs, and there is
still room for improvement. For example, the TD pass used to take 147s
on perlbmk, it now takes 36s. On povray, we went from about 5s to 1.97s.
134.perl is down from ~1s for Loc+BU+TD to .6s.
The TD pass needs a lot of improvement though, which will occur with later
patches.
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Globals Graph for the local pass, the second is after all of the locals
graphs have been constructed. This allows for many additional global EC's
to be recognized that weren't before. This speeds up analysis of programs
like 177.mesa, where it changes DSA from taking 0.712s to 0.4018s.
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to tell apart anyway, and only track the leader for of these equivalence
classes in our graphs.
This dramatically reduces the number of GlobalValue*'s that appear in scalar
maps, which A) reduces memory usage, by eliminating many many scalarmap entries
and B) reduces time for operations that need to execute an operation for each
global in the scalar map.
As an example, this reduces the memory used to analyze 176.gcc from 1GB to
511MB, which (while it's still way too much) is better because it doesn't hit
swap anymore. On eon, this shrinks the local graphs from 14MB to 6.8MB,
shrinks the bu+td graphs of povray from 50M to 40M, shrinks the TD graphs of
130.li from 8.8M to 3.6M, etc.
This change also speeds up DSA on large programs where this makes a big
difference. For example, 130.li goes from 1.17s -> 0.56s, 134.perl goes
from 2.14 -> 0.93s, povray goes from 15.63s->7.99s (!!!).
This also apparently either fixes the problem that caused DSA to crash on
perlbmk and gcc, or it hides it, because DSA now works on these. These
both take entirely too much time in the TD pass (147s for perl, 538s for
gcc, vs 7.67/5.9s in the bu pass for either one), but this is a known
problem that I'll deal with later.
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effect these calls can have is due to global variables, and these passes
all use the globals graph to capture their effect anyway. This speeds up
the BU pass very slightly on perlbmk, reducing the number of dsnodes
allocated from 98913 to 96423.
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graph, and the combination of a function that does not reference globals, takes
not arguments and returns no value is pretty rare.
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to determine mod/ref behavior, instead of creating a *copy* of the caller
graph and inlining the callee graph into the copy.
This speeds up aa-eval on Ptrdist/yacr2 from 109.13s to 3.98s, and gives
identical results. The speedup is similar on other programs.
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1. Chain to the parent implementation of M/R analysis if we can't find
any information. It has some heuristics that often do well.
2. Do not clear all flags, this can make invalid nodes by turning nodes
that used to be collapsed into non-collapsed nodes (fixing crashes)
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{ short, short }
to
short
where the second short maps onto the second field of the first struct. In
this case, the struct index is not aligned, so we should avoid calling
getLink(2), which asserts out.
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void foo() {
G = 1;
}
would have an empty DSGraph even though G (a global) is directly used
in the function.
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using Function::arg_{iterator|begin|end}. Likewise Module::g* -> Module::global_*.
This patch is contributed by Gabor Greif, thanks!
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Actually teach dsa about select instructions. This doesn't affect the
graph in any way other than not setting a spurious U marker on pointer
nodes that are selected.
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X = gep null, ...
Used to not create a scalar map entry for X, which caused clients to barf.
This is bad.
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into a temporary graph, remember it for later, then inline the tmp graph into
the call site.
In the case where there are other call sites to the same set of functions, this
permits us to just inline the temporary graph instead of all of the callees.
This turns N*M inlining situations into an N+M inlining situation.
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* Change the FunctionCalls and AuxFunctionCalls vectors into std::lists.
This makes many operations on these lists much more natural, and avoids
*exteremely* expensive copying of DSCallSites (e.g. moving nodes around
between lists, erasing a node from not the end of the vector, etc).
With a profile build of analyze, this speeds up BU DS from 25.14s to
12.59s on 176.gcc. I expect that it would help TD even more, but I don't
have data for it.
This effectively eliminates removeIdenticalCalls and children from the
profile, going from 6.53 to 0.27s.
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If needed, this can be resurrected from CVS.
Note that several of the interfaces (e.g. the IPModRef ones) are supersumed
by generic AliasAnalysis interfaces that have been written since this code
was developed (and they are not DSA specific).
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Make only one print method to avoid overloaded virtual warnings when \
compiled with -Woverloaded-virtual
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themselves. Make sure to update DSInfo correctly. This fixes a testcase
reduced from Prolangs-C++/objects
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function pointer equivalences. This fixes many problems, including a testcase
reduced Prolangs-C++/objects.
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a DSGraph at a time instead of a function at a time. This is also more
correct, though it doesn't seem to fix any programs.
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* *DO NOT* print CBU graphs when asked to print our own. This is just
FREAKING confusing and misleading: it's better to not print anything.
* Simplify and clean up some code
* Add some more paranoia assertion checking code that I found to track
down this bug:
* Fix a nasty bug that was causing us to crash on Prolangs-C++/objects,
where we were missing processing some graphs. This hunk is the bugfix:
- if (!I->isExternal() && !FoldedGraphsMap.count(I))
+ if (!I->isExternal() && !ValMap.count(I))
urg!
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the CBU graphs, copy them instead of hacking on the CBU graphs.
Also, instead of forwarding request from ECGraphs clients to the CBU graphs
clients, service them ourselves.
Finally, remove a broken "optimization"
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1. Calls to external global VARIABLES should not be treated as a call to an
external function
2. Efficiently deleting an element from a vector by using std::swap with
the back, then pop_back is NOT a good way to keep the vector sorted.
3. Our hope of having stuff get deleted by making them redundant just won't
work. In particular, if we have three calls in sequence that should be
merged: A, B, C first we unify B into A. To be sure that they appeared
identical (so B would be erased) we set B = A. On the next step, we
unified C into A and set C = A. Unfortunately, this is no guarantee that
C = B, so we would fail to delete the dead call. Switch to a more
explicit scheme.
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* change some uses of NH.getNode() in a bool context to use !NH.isNull()
* Fix a bunch of places where we depended on the (undefined) order of
evaluation of arguments to function calls to ensure that getNode() was
called before getOffset(). In practice, this was NOT happening.
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a map. This caused problems if a later object happened to be allocated at
the free'd object's address.
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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is HOPELESSLY broken. The problem is that the embedded getNode call can
change the offset of the node handle in unpredictable ways.
As it turns out, all of the clients of this method really want to set
both the node and the offset, thus it is more efficient (and less buggy)
to just do both of them in one method call. This fixes some obscure bugs
handling non-forwarded node handles.
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