use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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them are generic changes.
- Use the "fast" flag that's already being passed into the asm printers instead
of shoving it into the DwarfWriter.
- Instead of calling "MI->getParent()->getParent()" for every MI, set the
machine function when calling "runOnMachineFunction" in the asm printers.
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Now Users request DwarfWriter through getAnalysisUsage() instead of creating an instance of DwarfWriter object directly.
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DAGcombine's ability to find reasons to remove truncates when they were not
needed. Consequently, the CellSPU backend would produce correct, but _really
slow and horrible_, code.
Replaced with instruction sequences that do the equivalent truncation in
SPUInstrInfo.td.
- Re-examine how unaligned loads and stores work. Generated unaligned
load code has been tested on the CellSPU hardware; see the i32operations.c
and i64operations.c in CodeGen/CellSPU/useful-harnesses. (While they may be
toy test code, it does prove that some real world code does compile
correctly.)
- Fix truncating stores in bug 3193 (note: unpack_df.ll will still make llc
fault because i64 ult is not yet implemented.)
- Added i64 eq and neq for setcc and select/setcc; started new instruction
information file for them in SPU64InstrInfo.td. Additional i64 operations
should be added to this file and not to SPUInstrInfo.td.
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- Fix bug 3185, with misc other cleanups.
- Needed to implement SPUInstrInfo::InsertBranch(). CAUTION: Not sure what
gets or needs to get passed to InsertBranch() to insert a conditional
branch. This will abort for now until a good test case shows up.
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- Add v4f32, v2f64 to LowerVECTOR_SHUFFLE
- Look for vector rotate in shuffle elements, generate a vector rotate
instead of a full-blown shuffle when opportunity presents itself.
- Generate larger test harness and fix a few interesting but obscure bugs.
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(a) Improve the extract element code: there's no need to do gymnastics with
rotates into the preferred slot if a shuffle will do the same thing.
(b) Rename a couple of SPUISD pseudo-instructions for readability and better
semantic correspondence.
(c) Fix i64 sign/any/zero extension lowering.
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