copy of the BURRList scheduler, but with several parts ripped
out, such as backtracking, online topological sort maintenance
(needed by backtracking), the priority queue, and Sethi-Ullman
number computation and maintenance (needed by the priority
queue). As a result of all this, it generates somewhat lower
quality code, but that's its tradeoff for running about 30%
faster than list-burr in -fast mode in many cases.
This is somewhat experimental. Moving forward, major pieces of
this can be refactored with pieces in common with
ScheduleDAGRRList.cpp.
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over having it in a register. And wait until after checking type
legality before requesting that the callee address be placed in a
register. Also, fix support for calls with void return type.
This speeds up fast-isel isel time by about 15% and reduces
instruction counts by about 3% overall on certain testcases. It also
changes many indirect calls to direct calls.
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with an earlyclobber operand elsewhere. Propagate
this bit and the earlyclobber bit through SDISel.
Change linear-scan RA not to allocate regs in a way
that conflicts with an earlyclobber. See also comments.
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up some new ascii art to illustrate what it does. This change
currently has no effect on generated code.
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ConstantPoolSDNode, using the target's preferred alignment for the
constant type.
In LegalizeDAG, when performing loads from the constant pool, the
ConstantPoolSDNode's alignment is used in the calls to getLoad and
getExtLoad.
This change prevents SelectionDAG::getLoad/getExtLoad from incorrectly
choosing the ABI alignment for constant pool loads when Alignment == 0.
The incorrect alignment is only a performance issue when ABI alignment
does not equal preferred alignment (i.e., on x86 it was generating
MOVUPS instead of MOVAPS for v4f32 constant loads when the default ABI
alignment for 128bit vectors is forced to 1 byte.)
Patch by Paul Redmond!
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- Add linkage to SymbolSDNode (default to external).
- Change ISD::ExternalSymbol to ISD::Symbol.
- Change ISD::TargetExternalSymbol to ISD::TargetSymbol
These changes pave the way to allowing SymbolSDNodes with non-external linkage.
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- Recognize expressions like "x > -1 ? x : 0" as min/max and turn them
into expressions like "x < 0 ? 0 : x", which is easily recognizable
as a min/max operation.
- Refrain from folding expression like "y/2 < 1" to "y < 2" when the
comparison is being used as part of a min or max idiom, like
"y/2 < 1 ? 1 : y/2". In that case, the division has another use, so
folding doesn't eliminate it, and obfuscates the min/max, making it
harder to recognize as a min/max operation.
These benefit ScalarEvolution, CodeGen, and anything else that wants to
recognize integer min and max.
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bitcode reader/writer as follows:
- add and use new bitcode FUNC_CODE_INST_VSELECT to handle the llvm
select opcode using either i1 or [N x i1] as the selector.
- retain old BITCODE FUNC_CODE_INST_SELECT in the bitcode reader to
handle select on i1 for backwards compatibility with existing bitcode
files.
- re-enable the vector-select.ll test program.
Also, rename the recently added bitcode opcode FUNC_CODE_INST_VCMP to
FUNC_CODE_INST_CMP2 and make the bitcode writer use it to handle
fcmp/icmp on scalars or vectors. In the bitcode writer, use
FUNC_CODE_INST_CMP for vfcmp/vicmp only. In the bitcode reader, have
FUNC_CODE_INST_CMP handle icmp/fcmp returning bool, for backwards
compatibility with existing bitcode files.
Patch by Preston Gurd!
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instruction. Also, their valno's should have an unknown def. This has no effect currently, but was
causing issues when StrongPHIElimination was enabled.
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cases. See the comment above OptimizeSMax for the full story, and
the testcase for an example. This cancels out a pessimization
commonly attributed to indvars, and will allow us to lift some of
the artificial throttles in indvars, rather than add new ones.
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