The primary motivation for this pass is to separate the call graph
analysis used by the new pass manager's CGSCC pass management from the
existing call graph analysis pass. That analysis pass is (somewhat
unfortunately) over-constrained by the existing CallGraphSCCPassManager
requirements. Those requirements make it *really* hard to cleanly layer
the needed functionality for the new pass manager on top of the existing
analysis.
However, there are also a bunch of things that the pass manager would
specifically benefit from doing differently from the existing call graph
analysis, and this new implementation tries to address several of them:
- Be lazy about scanning function definitions. The existing pass eagerly
scans the entire module to build the initial graph. This new pass is
significantly more lazy, and I plan to push this even further to
maximize locality during CGSCC walks.
- Don't use a single synthetic node to partition functions with an
indirect call from functions whose address is taken. This node creates
a huge choke-point which would preclude good parallelization across
the fanout of the SCC graph when we got to the point of looking at
such changes to LLVM.
- Use a memory dense and lightweight representation of the call graph
rather than value handles and tracking call instructions. This will
require explicit update calls instead of some updates working
transparently, but should end up being significantly more efficient.
The explicit update calls ended up being needed in many cases for the
existing call graph so we don't really lose anything.
- Doesn't explicitly model SCCs and thus doesn't provide an "identity"
for an SCC which is stable across updates. This is essential for the
new pass manager to work correctly.
- Only form the graph necessary for traversing all of the functions in
an SCC friendly order. This is a much simpler graph structure and
should be more memory dense. It does limit the ways in which it is
appropriate to use this analysis. I wish I had a better name than
"call graph". I've commented extensively this aspect.
This is still very much a WIP, in fact it is really just the initial
bits. But it is about the fourth version of the initial bits that I've
implemented with each of the others running into really frustrating
problms. This looks like it will actually work and I'd like to split the
actual complexity across commits for the sake of my reviewers. =] The
rest of the implementation along with lots of wiring will follow
somewhat more rapidly now that there is a good path forward.
Naturally, this doesn't impact any of the existing optimizer. This code
is specific to the new pass manager.
A bunch of thanks are deserved for the various folks that have helped
with the design of this, especially Nick Lewycky who actually sat with
me to go through the fundamentals of the final version here.
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infrastructure.
This was essentially work toward PGO based on a design that had several
flaws, partially dating from a time when LLVM had a different
architecture, and with an effort to modernize it abandoned without being
completed. Since then, it has bitrotted for several years further. The
result is nearly unusable, and isn't helping any of the modern PGO
efforts. Instead, it is getting in the way, adding confusion about PGO
in LLVM and distracting everyone with maintenance on essentially dead
code. Removing it paves the way for modern efforts around PGO.
Among other effects, this removes the last of the runtime libraries from
LLVM. Those are being developed in the separate 'compiler-rt' project
now, with somewhat different licensing specifically more approriate for
runtimes.
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This pass hasn't been touched in two years & would fail with assertions against
the current debug info metadata format (the only test case for it still uses a
many-versions old debug info metadata format)
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analysis. How cute that it wasn't previously. ;]
Part of this confusion stems from the flattened header file tree. Thanks
to Benjamin for pointing out the goof on IRC, and we're considering
un-flattening the headers, so speak now if that would bug you.
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This visitor provides infrastructure for recursively traversing the
use-graph of a pointer-producing instruction like an alloca or a malloc.
It maintains a worklist of uses to visit, so it can handle very deep
recursions. It automatically looks through instructions which simply
translate one pointer to another (bitcasts and GEPs). It tracks the
offset relative to the original pointer as long as that offset remains
constant and exposes it during the visit as an APInt offset. Finally, it
performs conservative escape analysis.
However, currently it has some limitations that should be addressed
going forward:
1) It doesn't handle vectors of pointers.
2) It doesn't provide a cheaper visitor when the constant offset
tracking isn't needed.
3) It doesn't support non-instruction pointer values.
The current functionality is exactly what is required to implement the
SROA pointer-use visitors in terms of this one, rather than in terms of
their own ad-hoc base visitor, which was always very poorly specified.
SROA has been converted to use this, and the code there deleted which
this utility now provides.
Technically speaking, using this new visitor allows SROA to handle a few
more cases than it previously did. It is now more aggressive in ignoring
chains of instructions which look like they would defeat SROA, but in
fact do not because they never result in a read or write of memory.
While this is "neat", it shouldn't be interesting for real programs as
any such chains should have been removed by others passes long before we
get to SROA. As a consequence, I've not added any tests for these
features -- it shouldn't be part of SROA's contract to perform such
heroics.
The goal is to extend the functionality of this visitor going forward,
and re-use it from passes like ASan that can benefit from doing
a detailed walk of the uses of a pointer.
Thanks to Ben Kramer for the code review rounds and lots of help
reviewing and debugging this patch.
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It was unmaintained and not much more than a stub. The new DependenceAnalysis
pass is both more general and complete.
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Patch from Preston Briggs <preston.briggs@gmail.com>.
This is an updated version of the dependence-analysis patch, including an MIV
test based on Banerjee's inequalities.
It's a fairly complete implementation of the paper
Practical Dependence Testing
Gina Goff, Ken Kennedy, and Chau-Wen Tseng
PLDI 1991
It cannot yet propagate constraints between coupled RDIV subscripts (discussed
in Section 5.3.2 of the paper).
It's organized as a FunctionPass with a single entry point that supports testing
for dependence between two instructions in a function. If there's no dependence,
it returns null. If there's a dependence, it returns a pointer to a Dependence
which can be queried about details (what kind of dependence, is it loop
independent, direction and distance vector entries, etc). I haven't included
every imaginable feature, but there's a good selection that should be adequate
for supporting many loop transformations. Of course, it can be extended as
necessary.
Included in the patch file are many test cases, commented with C code showing
the loops and array references.
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This patch implements ProfileDataLoader which loads profile data generated by
-insert-edge-profiling and updates branch weight metadata accordingly.
Patch by Alastair Murray.
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analysis implementation. The header was already separated. Also cleanup
all the comments in the header to follow a nice modern doxygen form.
There is still plenty of cruft here, but some of that will fall out in
subsequent refactorings and this was an easy step in the right
direction. No functionality changed here.
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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BranchProbabilityInfo provides an interface for IR passes to query the
likelihood that control follows a CFG edge. This patch provides an
initial implementation of static branch predication that will populate
BranchProbabilityInfo for branches with no external profile
information using very simple heuristics. It currently isn't hooked up
to any external profile data, so static prediction does all the work.
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Modified patch by Adam Preuss.
This builds on the existing framework for block tracing, edge profiling and optimal edge profiling.
See -help-hidden for new flags.
For documentation, see the technical report "Implementation of Path Profiling..." in llvm.org/pubs.
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To create debugging information for a pointer, using DIBUilder front-end just needs
DBuilder.CreatePointerType(Ty, Size);
instead of
DebugFactory.CreateDerivedType(llvm::dwarf::DW_TAG_pointer_type,
TheCU, "", getOrCreateMainFile(),
0, Size, 0, 0, 0, OCTy);
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A RegionPass is executed like a LoopPass but on the regions detected by the
RegionInfo pass instead of the loops detected by the LoopInfo pass.
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The RegionInfo pass detects single entry single exit regions in a function,
where a region is defined as any subgraph that is connected to the remaining
graph at only two spots.
Furthermore an hierarchical region tree is built.
Use it by calling "opt -regions analyze" or "opt -view-regions".
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takes decimated instructions and applies identities to them. This
is pretty minimal at this point, but I plan to pull some instcombine
logic out into these and similar routines.
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