getTTI method used to get an actual TTI object.
No functionality changed. This just threads the argument and ensures
code like the inliner can correctly look up the callee's TTI rather than
using a fixed one.
The next change will use this to implement per-function subtarget usage
by TTI. The changes after that should eliminate the need for FTTI as that
will have become the default.
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type erased interface and a single analysis pass rather than an
extremely complex analysis group.
The end result is that the TTI analysis can contain a type erased
implementation that supports the polymorphic TTI interface. We can build
one from a target-specific implementation or from a dummy one in the IR.
I've also factored all of the code into "mix-in"-able base classes,
including CRTP base classes to facilitate calling back up to the most
specialized form when delegating horizontally across the surface. These
aren't as clean as I would like and I'm planning to work on cleaning
some of this up, but I wanted to start by putting into the right form.
There are a number of reasons for this change, and this particular
design. The first and foremost reason is that an analysis group is
complete overkill, and the chaining delegation strategy was so opaque,
confusing, and high overhead that TTI was suffering greatly for it.
Several of the TTI functions had failed to be implemented in all places
because of the chaining-based delegation making there be no checking of
this. A few other functions were implemented with incorrect delegation.
The message to me was very clear working on this -- the delegation and
analysis group structure was too confusing to be useful here.
The other reason of course is that this is *much* more natural fit for
the new pass manager. This will lay the ground work for a type-erased
per-function info object that can look up the correct subtarget and even
cache it.
Yet another benefit is that this will significantly simplify the
interaction of the pass managers and the TargetMachine. See the future
work below.
The downside of this change is that it is very, very verbose. I'm going
to work to improve that, but it is somewhat an implementation necessity
in C++ to do type erasure. =/ I discussed this design really extensively
with Eric and Hal prior to going down this path, and afterward showed
them the result. No one was really thrilled with it, but there doesn't
seem to be a substantially better alternative. Using a base class and
virtual method dispatch would make the code much shorter, but as
discussed in the update to the programmer's manual and elsewhere,
a polymorphic interface feels like the more principled approach even if
this is perhaps the least compelling example of it. ;]
Ultimately, there is still a lot more to be done here, but this was the
huge chunk that I couldn't really split things out of because this was
the interface change to TTI. I've tried to minimize all the other parts
of this. The follow up work should include at least:
1) Improving the TargetMachine interface by having it directly return
a TTI object. Because we have a non-pass object with value semantics
and an internal type erasure mechanism, we can narrow the interface
of the TargetMachine to *just* do what we need: build and return
a TTI object that we can then insert into the pass pipeline.
2) Make the TTI object be fully specialized for a particular function.
This will include splitting off a minimal form of it which is
sufficient for the inliner and the old pass manager.
3) Add a new pass manager analysis which produces TTI objects from the
target machine for each function. This may actually be done as part
of #2 in order to use the new analysis to implement #2.
4) Work on narrowing the API between TTI and the targets so that it is
easier to understand and less verbose to type erase.
5) Work on narrowing the API between TTI and its clients so that it is
easier to understand and less verbose to forward.
6) Try to improve the CRTP-based delegation. I feel like this code is
just a bit messy and exacerbating the complexity of implementing
the TTI in each target.
Many thanks to Eric and Hal for their help here. I ended up blocked on
this somewhat more abruptly than I expected, and so I appreciate getting
it sorted out very quickly.
Differential Revision: http://reviews.llvm.org/D7293
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utils/sort_includes.py.
I clearly haven't done this in a while, so more changed than usual. This
even uncovered a missing include from the InstrProf library that I've
added. No functionality changed here, just mechanical cleanup of the
include order.
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a cache of assumptions for a single function, and an immutable pass that
manages those caches.
The motivation for this change is two fold. Immutable analyses are
really hacks around the current pass manager design and don't exist in
the new design. This is usually OK, but it requires that the core logic
of an immutable pass be reasonably partitioned off from the pass logic.
This change does precisely that. As a consequence it also paves the way
for the *many* utility functions that deal in the assumptions to live in
both pass manager worlds by creating an separate non-pass object with
its own independent API that they all rely on. Now, the only bits of the
system that deal with the actual pass mechanics are those that actually
need to deal with the pass mechanics.
Once this separation is made, several simplifications become pretty
obvious in the assumption cache itself. Rather than using a set and
callback value handles, it can just be a vector of weak value handles.
The callers can easily skip the handles that are null, and eventually we
can wrap all of this up behind a filter iterator.
For now, this adds boiler plate to the various passes, but this kind of
boiler plate will end up making it possible to port these passes to the
new pass manager, and so it will end up factored away pretty reasonably.
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This is to be consistent with StringSet and ultimately with the standard
library's associative container insert function.
This lead to updating SmallSet::insert to return pair<iterator, bool>,
and then to update SmallPtrSet::insert to return pair<iterator, bool>,
and then to update all the existing users of those functions...
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Make the handling of calls to intrinsics in CGSCC consistent:
they are not treated like regular function calls because they
are never lowered to function calls.
Without this patch, we can get dangling pointer asserts from
the subsequent loop that processes callsites because it already
ignores intrinsics.
See http://llvm.org/bugs/show_bug.cgi?id=21403 for more details / discussion.
Differential Revision: http://reviews.llvm.org/D6124
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This adds a set of utility functions for collecting 'ephemeral' values. These
are LLVM IR values that are used only by @llvm.assume intrinsics (directly or
indirectly), and thus will be removed prior to code generation, implying that
they should be considered free for certain purposes (like inlining). The
inliner's cost analysis, and a few other passes, have been updated to account
for ephemeral values using the provided functionality.
This functionality is important for the usability of @llvm.assume, because it
limits the "non-local" side-effects of adding llvm.assume on inlining, loop
unrolling, etc. (these are hints, and do not generate code, so they should not
directly contribute to estimates of execution cost).
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it breaks the modules builds (where CallGraph.h can be quite reasonably
transitively included by an unimported portion of a module, and CallGraph.cpp
not linked in), and appears to have been entirely redundant since PR780 was
fixed back in 2008.
If this breaks anything, please revert; I have only tested this with a single
configuration, and it's possible that this is still somehow fixing something
(though I doubt it, since no other similar file uses this mechanism any more).
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It's also possible to just write "= nullptr", but there's some question
of whether that's as readable, so I leave it up to authors to pick which
they prefer for now. If we want to discuss standardizing on one or the
other, we can do that at some point in the future.
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Inlining functions with block addresses can cause many problem and requires a
rich infrastructure to support including escape analysis. At this point the
safest approach to address these problems is by blocking inlining from
happening.
Background:
There have been reports on Ruby segmentation faults triggered by inlining
functions with block addresses like
//Ruby code snippet
vm_exec_core() {
finish_insn_seq_0 = &&INSN_LABEL_finish;
INSN_LABEL_finish:
;
}
This kind of scenario can also happen when LLVM picks a subset of blocks for
inlining, which is the case with the actual code in the Ruby environment.
LLVM suppresses inlining for such functions when there is an indirect branch.
The attached patch does so even when there is no indirect branch. Note that
user code like above would not make much sense: using the global for jumping
across function boundaries would be illegal.
Why was there a segfault:
In the snipped above the block with the label is recognized as dead So it is
eliminated. Instead of a block address the cloner stores a constant (sic!) into
the global resulting in the segfault (when the global is used in a goto).
Why had it worked in the past then:
By luck. In older versions vm_exec_core was also inlined but the label address
used was the block label address in vm_exec_core. So the global jump ended up
in the original function rather than in the caller which accidentally happened
to work.
Test case ./tools/clang/test/CodeGen/indirect-goto.c will fail as a result
of this commit.
rdar://17245966
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never be true in a well-defined context. The checking for null pointers
has been moved into the caller logic so it does not rely on undefined behavior.
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Sometimes a LLVM compilation may take more time then a client would like to
wait for. The problem is that it is not possible to safely suspend the LLVM
thread from the outside. When the timing is bad it might be possible that the
LLVM thread holds a global mutex and this would block any progress in any other
thread.
This commit adds a new yield callback function that can be registered with a
context. LLVM will try to yield by calling this callback function, but there is
no guaranteed frequency. LLVM will only do so if it can guarantee that
suspending the thread won't block any forward progress in other LLVM contexts
in the same process.
Once the client receives the call back it can suspend the thread safely and
resume it at another time.
Related to <rdar://problem/16728690>
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by avoiding inlining massive switches merely because they have no
instructions in them. These switches still show up where we fail to form
lookup tables, and in those cases they are actually going to cause
a very significant code size hit anyways, so inlining them is not the
right call. The right way to fix any performance regressions stemming
from this is to enhance the switch-to-lookup-table logic to fire in more
places.
This makes PR19499 about 5x less bad. It uncovers a second compile time
problem in that test case that is unrelated (surprisingly!).
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It's fishy to be changing the `std::vector<>` owned by the iterator, and
no one actual does it, so I'm going to remove the ability in a
subsequent commit. First, update the users.
<rdar://problem/14292693>
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definition below all the header #include lines, lib/Analysis/...
edition.
This one has a bit extra as there were *other* #define's before #include
lines in addition to DEBUG_TYPE. I've sunk all of them as a block.
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After some discussions the preferred semantics of
the always_inline attribute is
inline always when the compiler can determine
that it it safe to do so.
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is set even when it contains a indirect branch.
The attribute overrules correctness concerns
like the escape of a local block address.
This is for rdar://16501761
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into a constant size alloca by inlining.
Ran a run over the testsuite, no results out of the noise, fixes
the testcase in the PR.
PR19115.
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The "noduplicate" attribute of call instructions is sometimes queried directly
and sometimes through the cannotDuplicate() predicate. This patch streamlines
all queries to use the cannotDuplicate() predicate. It also adds this predicate
to InvokeInst, to mirror what CallInst has.
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This requires a number of steps.
1) Move value_use_iterator into the Value class as an implementation
detail
2) Change it to actually be a *Use* iterator rather than a *User*
iterator.
3) Add an adaptor which is a User iterator that always looks through the
Use to the User.
4) Wrap these in Value::use_iterator and Value::user_iterator typedefs.
5) Add the range adaptors as Value::uses() and Value::users().
6) Update *all* of the callers to correctly distinguish between whether
they wanted a use_iterator (and to explicitly dig out the User when
needed), or a user_iterator which makes the Use itself totally
opaque.
Because #6 requires churning essentially everything that walked the
Use-Def chains, I went ahead and added all of the range adaptors and
switched them to range-based loops where appropriate. Also because the
renaming requires at least churning every line of code, it didn't make
any sense to split these up into multiple commits -- all of which would
touch all of the same lies of code.
The result is still not quite optimal. The Value::use_iterator is a nice
regular iterator, but Value::user_iterator is an iterator over User*s
rather than over the User objects themselves. As a consequence, it fits
a bit awkwardly into the range-based world and it has the weird
extra-dereferencing 'operator->' that so many of our iterators have.
I think this could be fixed by providing something which transforms
a range of T&s into a range of T*s, but that *can* be separated into
another patch, and it isn't yet 100% clear whether this is the right
move.
However, this change gets us most of the benefit and cleans up
a substantial amount of code around Use and User. =]
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name might indicate, it is an iterator over the types in an instruction
in the IR.... You see where this is going.
Another step of modularizing the support library.
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business.
This header includes Function and BasicBlock and directly uses the
interfaces of both classes. It has to do with the IR, it even has that
in the name. =] Put it in the library it belongs to.
This is one step toward making LLVM's Support library survive a C++
modules bootstrap.
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Eventually DataLayoutPass should go away, but for now that is the only easy
way to get a DataLayout in some APIs. This patch only changes the ones that
have easy access to a Module.
One interesting issue with sometimes using DataLayoutPass and sometimes
fetching it from the Module is that we have to make sure they are equivalent.
We can get most of the way there by always constructing the pass with a Module.
In fact, the pass could be changed to point to an external DataLayout instead
of owning one to make this stricter.
Unfortunately, the C api passes a DataLayout, so it has to be up to the caller
to make sure the pass and the module are in sync.
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Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM
don't don't handle passes to also use DataLayout.
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I am really sorry for the noise, but the current state where some parts of the
code use TD (from the old name: TargetData) and other parts use DL makes it
hard to write a patch that changes where those variables come from and how
they are passed along.
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No functional change. Updated loops from:
for (I = scc_begin(), E = scc_end(); I != E; ++I)
to:
for (I = scc_begin(); !I.isAtEnd(); ++I)
for teh win.
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cost so that they don't impact the vector bonus. Fundamentally, counting
unsimplified instructions is just *wrong*; it will continue to introduce
instability as things which do not generate code bizarrely impact
inlining. For example, sufficiently nested inlined functions could turn
off the vector bonus with lifetime markers just like the debug
intrinsics do. =/
This is a short-term tactical fix. Long term, I think we need to remove
the vector bonus entirely. That's a separate patch and discussion
though.
The patch to fix this provided by Dario Domizioli. I've added some
comments about the planned direction and used a heavily pruned form of
debug info intrinsics for the test case. While this debug info doesn't
work or "do" anything useful, it lets us easily test all manner of
interference easily, and I suspect this will not be the last time we
want to craft a pattern where debug info interferes with the inliner in
a problematic way.
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operand into the Value interface just like the core print method is.
That gives a more conistent organization to the IR printing interfaces
-- they are all attached to the IR objects themselves. Also, update all
the users.
This removes the 'Writer.h' header which contained only a single function
declaration.
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are part of the core IR library in order to support dumping and other
basic functionality.
Rename the 'Assembly' include directory to 'AsmParser' to match the
library name and the only functionality left their -- printing has been
in the core IR library for quite some time.
Update all of the #includes to match.
All of this started because I wanted to have the layering in good shape
before I started adding support for printing LLVM IR using the new pass
infrastructure, and commandline support for the new pass infrastructure.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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Missed this when adding the skeleton analysis. Caught by a build break
in the next patch I'm working on when trying to use the analysis.
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through an invoke instruction.
The original patch for this was written by Mark Seaborn, but I've
reworked his test case into the existing returns_twice test case and
implemented the fix by the prior refactoring to actually run the cost
analysis over invoke instructions, and then here fixing our detection of
the returns_twice attribute to work for both calls and invokes. We never
noticed because we never saw an invoke. =[
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handles terminator instructions.
The inline cost analysis inheritted some pretty rough handling of
terminator insts from the original cost analysis, and then made it much,
much worse by factoring all of the important analyses into a separate
instruction visitor. That instruction visitor never visited the
terminator.
This works fine for things like conditional branches, but for many other
things we simply computed The Wrong Value. First example are
unconditional branches, which should be free but were counted as full
cost. This is most significant for conditional branches where the
condition simplifies and folds during inlining. We paid a 1 instruction
tax on every branch in a straight line specialized path. =[
Oh, we also claimed that the unreachable instruction had cost.
But it gets worse. Let's consider invoke. We never applied the call
penalty. We never accounted for the cost of the arguments. Nope. Worse
still, we didn't handle the *correctness* constraints of not inlining
recursive invokes, or exception throwing returns_twice functions. Oops.
See PR18206. Sadly, PR18206 requires yet another fix, but this
refactoring is at least a huge step in that direction.
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