Pass down the fact that an operand is going to be a vector of constants.
This should bring the performance of MultiSource/Benchmarks/PAQ8p/paq8p on x86
back. It had degraded to scalar performance due to my pervious shift cost change
that made all shifts expensive on x86.
radar://13576547
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178809 91177308-0d34-0410-b5e6-96231b3b80d8
We generate a select with a vectorized condition argument when the condition is
NOT loop invariant. Not the other way around.
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After the recent data-structure improvements, a couple of debugging statements
were broken (printing pointer values).
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We want vectorization to happen at -g. Ignore calls to the dbg.value intrinsic
and don't transfer them to the vectorized code.
radar://13378964
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The LoopVectorizer often runs multiple times on the same function due to inlining.
When this happens the loop vectorizer often vectorizes the same loops multiple times, increasing code size and adding unneeded branches.
With this patch, the vectorizer during vectorization puts metadata on scalar loops and marks them as 'already vectorized' so that it knows to ignore them when it sees them a second time.
PR14448.
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This properly asks TargetLibraryInfo if a call is available and if it is, it
can be translated into the corresponding LLVM builtin. We don't vectorize sqrt()
yet because I'm not sure about the semantics for negative numbers. The other
intrinsic should be exact equivalents to the libm functions.
Differential Revision: http://llvm-reviews.chandlerc.com/D465
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Storing the load/store instructions with the values
and inspect them using Alias Analysis to make sure
they don't alias, since the GEP pointer operand doesn't
take the offset into account.
Trying hard to not add any extra cost to loads and stores
that don't overlap on global values, AA is *only* calculated
if all of the previous attempts failed.
Using biggest vector register size as the stride for the
vectorization access, as we're being conservative and
the cost model (which calculates the real vectorization
factor) is only run after the legalization phase.
We might re-think this relationship in the future, but
for now, I'd rather be safe than sorry.
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This fixes PR15289. This bug was introduced (recently) in r175215; collecting
all std::vector references for candidate pairs to delete at once is invalid
because subsequent lookups in the owning DenseMap could invalidate the
references.
bugpoint was able to reduce a useful test case. Unfortunately, because whether
or not this asserts depends on memory layout, this test case will sometimes
appear to produce valid output. Nevertheless, running under valgrind will
reveal the error.
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Several functions and variable names used the term 'tree' to refer
to what is actually a DAG. Correcting this mistake will, hopefully,
prevent confusion in the future.
No functionality change intended.
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For some basic blocks, it is possible to generate many candidate pairs for
relatively few pairable instructions. When many (tens of thousands) of these pairs
are generated for a single instruction group, the time taken to generate and
rank the different vectorization plans can become quite large. As a result, we now
cap the number of candidate pairs within each instruction group. This is done by
closing out the group once the threshold is reached (set now at 3000 pairs).
Although this will limit the overall compile-time impact, this may not be the best
way to achieve this result. It might be better, for example, to prune excessive
candidate pairs after the fact the prevent the generation of short, but highly-connected
groups. We can experiment with this in the future.
This change reduces the overall compile-time slowdown of the csa.ll test case in
PR15222 to ~5x. If 5x is still considered too large, a lower limit can be
used as the default.
This represents a functionality change, but only for very large inputs
(thus, there is no regression test).
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All instances of std::multimap have now been replaced by
DenseMap<K, std::vector<V> >, and this yields a speedup of 5% on the
csa.ll test case from PR15222.
No functionality change intended.
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This is another commit on the road to removing std::multimap from
BBVectorize. This gives an ~1% speedup on the csa.ll test case
in PR15222.
No functionality change intended.
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When building the pairable-instruction dependency map, don't search
past the last pairable instruction. For large blocks that have been
divided into multiple instruction groups, searching past the last
instruction in each group is very wasteful. This gives a 32% speedup
on the csa.ll test case from PR15222 (when using 50 instructions
in each group).
No functionality change intended.
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This map is queried only for instructions in pairs of pairable
instructions; so make sure that only pairs of pairable
instructions are added to the map. This gives a 3.5% speedup
on the csa.ll test case from PR15222.
No functionality change intended.
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This eliminates one more linear search over a range of
std::multimap entries. This gives a 22% speedup on the
csa.ll test case from PR15222.
No functionality change intended.
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This removes the last of the linear searches over ranges of std::multimap
iterators, giving a 7% speedup on the doduc.bc input from PR15222.
No functionality change intended.
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This is another cleanup aimed at eliminating linear searches
in ranges of std::multimap.
No functionality change intended.
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Profiling suggests that getInstructionTypes is performance-sensitive,
this cleans up some double-casting in that function in favor of
using dyn_cast.
No functionality change intended.
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By itself, this does not have much of an effect, but only because in the default
configuration the full cycle checks are used only for small problem sizes.
This is part of a general cleanup of uses of iteration over std::multimap
ranges only for the purpose of checking membership.
No functionality change intended.
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This is a follow-up to the cost-model change in r174713 which splits
the cost of a memory operation between the address computation and the
actual memory access. In r174713, this cost is always added to the
memory operation cost, and so BBVectorize will do the same.
Currently, this new cost function is used only by ARM, and I don't
have any ARM test cases for BBVectorize. Assistance in generating some
good ARM test cases for BBVectorize would be greatly appreciated!
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Adds a function to target transform info to query for the cost of address
computation. The cost model analysis pass now also queries this interface.
The code in LoopVectorize adds the cost of address computation as part of the
memory instruction cost calculation. Only there, we know whether the instruction
will be scalarized or not.
Increase the penality for inserting in to D registers on swift. This becomes
necessary because we now always assume that address computation has a cost and
three is a closer value to the architecture.
radar://13097204
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We don't want too many classes in a pass and the classes obscure the details. I
was going a little overboard with object modeling here. Replace classes by
generic code that handles both loads and stores.
No functionality change intended.
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Introduce a helper class that computes the cost of memory access instructions.
No functionality change intended.
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In the loop vectorizer cost model, we used to ignore stores/loads of a pointer
type when computing the widest type within a loop. This meant that if we had
only stores/loads of pointers in a loop we would return a widest type of 8bits
(instead of 32 or 64 bit) and therefore a vector factor that was too big.
Now, if we see a consecutive store/load of pointers we use the size of a pointer
(from data layout).
This problem occured in SingleSource/Benchmarks/Shootout-C++/hash.cpp (reduced
test case is the first test in vector_ptr_load_store.ll).
radar://13139343
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When flipping the pair of subvectors that form a vector, if the
vector length is 2, we can use the SK_Reverse shuffle kind to get
more-accurate cost information. Also we can use the SK_ExtractSubvector
shuffle kind to get accurate subvector extraction costs.
The current cost model implementations don't yet seem complex enough
for this to make a difference (thus, there are no test cases with this
commit), but it should help in future.
Depending on how the various targets optimize and combine shuffles in
practice, we might be able to get more-accurate costs by combining the
costs of multiple shuffle kinds. For example, the cost of flipping the
subvector pairs could be modeled as two extractions and two subvector
insertions. These changes, however, should probably be motivated
by specific test cases.
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We ignore the cpu frontend and focus on pipeline utilization. We do this because we
don't have a good way to estimate the loop body size at the IR level.
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This separates the check for "too few elements to run the vector loop" from the
"memory overlap" check, giving a lot nicer code and allowing to skip the memory
checks when we're not going to execute the vector code anyways. We still leave
the decision of whether to emit the memory checks as branches or setccs, but it
seems to be doing a good job. If ugly code pops up we may want to emit them as
separate blocks too. Small speedup on MultiSource/Benchmarks/MallocBench/espresso.
Most of this is legwork to allow multiple bypass blocks while updating PHIs,
dominators and loop info.
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