on llvmdev: SRoA is introducing MMX datatypes like <1 x i64>,
which then cause random problems because the X86 backend is
producing mmx stuff without inserting proper emms calls.
In the short term, force off MMX datatypes. In the long term,
the X86 backend should not select generic vector types to MMX
registers. This is being worked on, but won't be done in time
for 2.8. rdar://8380055
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I have not been able to find a way to test each in isolation, for a few reasons:
1) The ability to look-through non-i1 BinaryOperator's requires the ability to look through non-constant
ICmps in order for it to ever trigger.
2) The ability to do LVI-powered PHI value determination only matters in cases that ProcessBranchOnPHI
can't handle. Since it already handles all the cases without other instructions in the def-use chain
between the PHI and the branch, it requires the ability to look through ICmps and/or BinaryOperators
as well.
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This actually exposed an infinite recursion bug in ComputeValueKnownInPredecessors which theoretically already existed (in JumpThreading's
handling of and/or of i1's), but never manifested before. This patch adds a tracking set to prevent this case.
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A = shl x, 42
...
B = lshr ..., 38
which can be transformed into:
A = shl x, 4
...
iff we can prove that the would-be-shifted-in bits
are already zero. This eliminates two shifts in the testcase
and allows eliminate of the whole i128 chain in the real example.
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framework, which is good at ripping through bitfield
operations. This generalize a bunch of the existing
xforms that instcombine does, such as
(x << c) >> c -> and
to handle intermediate logical nodes. This is useful for
ripping up the "promote to large integer" code produced by
SRoA.
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computation can be truncated if it is fed by a sext/zext that doesn't
have to be exactly equal to the truncation result type.
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by the SRoA "promote to large integer" code, eliminating
some type conversions like this:
%94 = zext i16 %93 to i32 ; <i32> [#uses=2]
%96 = lshr i32 %94, 8 ; <i32> [#uses=1]
%101 = trunc i32 %96 to i8 ; <i8> [#uses=1]
This also unblocks other xforms from happening, now clang is able to compile:
struct S { float A, B, C, D; };
float foo(struct S A) { return A.A + A.B+A.C+A.D; }
into:
_foo: ## @foo
## BB#0: ## %entry
pshufd $1, %xmm0, %xmm2
addss %xmm0, %xmm2
movdqa %xmm1, %xmm3
addss %xmm2, %xmm3
pshufd $1, %xmm1, %xmm0
addss %xmm3, %xmm0
ret
on x86-64, instead of:
_foo: ## @foo
## BB#0: ## %entry
movd %xmm0, %rax
shrq $32, %rax
movd %eax, %xmm2
addss %xmm0, %xmm2
movapd %xmm1, %xmm3
addss %xmm2, %xmm3
movd %xmm1, %rax
shrq $32, %rax
movd %eax, %xmm0
addss %xmm3, %xmm0
ret
This seems pretty close to optimal to me, at least without
using horizontal adds. This also triggers in lots of other
code, including SPEC.
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any load in the default address space that completes implies that the base value that it GEP'd from
was not null.
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from the LHS should disable reconsidering that pred on the
RHS. However, knowing something about the pred on the RHS
shouldn't disable subsequent additions on the RHS from
happening.
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loop, making the resulting loop significantly less ugly. Also, zap
its trivial PHI nodes, since it's easy.
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- Eliminate redundant successors.
- Convert an indirectbr with one successor into a direct branch.
Also, generalize SimplifyCFG to be able to be run on a function entry block.
It knows quite a few simplifications which are applicable to the entry
block, and it only needs a few checks to avoid trouble with the entry block.
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into test/CodeGen/X86, so that they aren't run when the x86 target is
not enabled.
Fix uglygep.ll to not be x86-specific.
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instructions with alignment 0, so that subsequent passes don't
need to bother checking the TargetData ABI size manually.
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it inserted rather than using LoopInfo::getCanonicalInductionVariable to
rediscover it, since that doesn't work on non-canonical loops. This fixes
infinite recurrsion on such loops; PR7562.
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it doesn't miss an opportunity to form a GEP, regardless of the
relative loop depths of the operands. This fixes rdar://8197217.
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mutated by recursive simplification. This also enhances
ReplaceAndSimplifyAllUses to actually do a real RAUW
at the end of it, which updates any value handles
pointing to "From" to start pointing to "To". This
seems useful for debug info and random other VH users.
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by a return that returns a constant, while elsewhere in the function
another return instruction returns a different constant. This is a
special case of accumulator recursion, so just generalize the existing
logic a bit.
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the LHS and RHS of an and/or instruction, don't multiply add
known predecessor values. This fixes the crash on testcase
from PR7498
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(X >s -1) ? C1 : C2 and (X <s 0) ? C2 : C1
into ((X >>s 31) & (C2 - C1)) + C1, avoiding the conditional.
This optimization could be extended to take non-const C1 and C2 but we better
stay conservative to avoid code size bloat for now.
for
int sel(int n) {
return n >= 0 ? 60 : 100;
}
we now generate
sarl $31, %edi
andl $40, %edi
leal 60(%rdi), %eax
instead of
testl %edi, %edi
movl $60, %ecx
movl $100, %eax
cmovnsl %ecx, %eax
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such a way that debug info for symbols preserved even if symbols are
optimized away by the optimizer.
Add new special pass to remove debug info for such symbols.
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the returned value after the tail call if it differs from other return
values. The optimal thing to do would be to introduce a phi node for
the return value, but for the moment just fix the miscompile.
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The memcmp will be optimized further and even the pathological case
'strstr(x, "x") == x' generates optimal code now.
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the newly created allocas may be used by inlined calls, so these
need to have their tail call flags cleared. Fixes PR7272.
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when it detects undefined behavior. llvm.trap generally codegens into some
thing really small (e.g. a 2 byte ud2 instruction on x86) and debugging this
sort of thing is "nontrivial". For example, we now compile:
void foo() { *(int*)0 = 42; }
into:
_foo:
pushl %ebp
movl %esp, %ebp
ud2
Some may even claim that this is a security hole, though that seems dubious
to me. This addresses rdar://7958343 - Optimizing away null dereference
potentially allows arbitrary code execution
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with a vector input and output into a shuffle vector. This sort of
sequence happens when the input code stores with one type and reloads
with another type and then SROA promotes to i96 integers, which make
everyone sad.
This fixes rdar://7896024
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values passed to llvm.dbg.value were not valid for the intrinsic, it
might have caused trouble one day if the verifier ever started checking
for valid debug info.
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RAUW of a global variable with a local variable in function F,
if function local metadata M in function G was using the global
then M would become function-local to both F and G, which is not
allowed. See the testcase for an example. Fixed by detecting
this situation and zapping the metadata operand when it occurs.
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halting analysis, it is illegal to delete a call to a read-only function.
The correct solution is almost certainly to add a "must halt" attribute and
only allow deletions in its presence.
XFAIL the relevant testcase for now.
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if an indirect call site was removed and a direct one was added, not
just if an indirect call site was modified to be direct.
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that can have a big effect :). The first is to enable the
iterative SCC passmanager juice that kicks in when the
scc passmgr detects that a function pass has devirtualized
a call. In this case, it will rerun all the passes it
manages on the SCC, up to the iteration count limit (4). This
is useful because a function pass may devirualize a call, and
we want the inliner to inline it, or pruneeh to infer stuff
about it, etc.
The second patch is to add *all* call sites to the
DevirtualizedCalls list the inliner uses. This list is
about to get renamed, but the jist of this is that the
inliner now reconsiders *all* inlined call sites as candidates
for further inlining. The intuition is this that in cases
like this:
f() { g(1); } g(int x) { h(x); }
We analyze this bottom up, and may decide that it isn't
profitable to inline H into G. Next step, we decide that it is
profitable to inline G into F, and do so, which means that F
now calls H. Even though the call from G -> H may not have been
profitable to inline, the call from F -> H may be (in this case
because a constant allows folding etc).
In my spot checks, this doesn't have a big impact on code. For
example, the LLC output for 252.eon grew from 0.02% (from
317252 to 317308) and 176.gcc actually shrunk by .3% (from 1525612
to 1520964 bytes). 252.eon never iterated in the SCC Passmgr,
176.gcc iterated at most 1 time.
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that appear due to inlining a callee as candidates for
futher inlining, but a recent patch made it do this if
those call sites were indirect and became direct.
Unfortunately, in bizarre cases (see testcase) doing this
can cause us to infinitely inline mutually recursive
functions into callers not in the cycle. Fix this by
keeping track of the inline history from which callsite
inline candidates got inlined from.
This shouldn't affect any "real world" code, but is required
for a follow on patch that is coming up next.
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were still inlining self-recursive functions into other functions.
Inlining a recursive function into itself has the potential to
reduce recursion depth by a factor of 2, inlining a recursive
function into something else reduces recursion depth by exactly
1. Since inlining a recursive function into something else is a
weird form of loop peeling, turn this off.
The deleted testcase was added by Dale in r62107, since then
we're leaning towards not inlining recursive stuff ever. In any
case, if we like inlining recursive stuff, it should be done
within the recursive function itself to get the algorithm
recursion depth win.
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that appear in the SCC as a result of inlining as candidates
for inlining. Change this so that it *does* consider call
sites that change from being indirect to being direct as a
result of inlining. This allows it to completely
"devirtualize" the testcase.
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Fix RefreshCallGraph to use CGN->replaceCallEdge instead of hand
rolling its own loop. replaceCallEdge properly maintains the
reference counts of the nodes, fixing a crash exposed by the
iterative callgraph stuff.
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we have RefreshCallGraph detect when a function pass devirtualizes
a call, and have CGSCCPassMgr iterate (up to a count) when this
happens. This allows (in the example) GVN to devirtualize the
call in foo, then the inliner to inline it away.
This is not currently enabled because I haven't done any analysis
on the (potentially substantial) code size or performance impact of
doing this, and guess what, it exposes callgraph updating bugs in
various passes. This is progress though, and you can play with it
by passing -max-cg-scc-iterations=5 to opt.
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recursive callsites, inlining can reduce the number of calls by
exponential factors, as it does in
MultiSource/Benchmarks/Olden/treeadd. More involved heuristics
will be needed.
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condition we're unswitching on. In this case, don't try to
simplify the second copy of the loop which may be dead or not,
but is probably a constant now. This fixes PR6879
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Arg promotion was deleting call graph nodes that still had references
from the 'indirect' CGN. Like the inliner, it should only delete the
function if all references are gone.
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just ask ScalarEvolution for it on demand. This helps IVUsers be more robust
in the case of expressions changing underneath it. This fixes PR6862.
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to determine where to place PHIs by iteratively comparing reaching definitions
at each block. That was just plain wrong. This version now computes the
dominator tree within the subset of the CFG where PHIs may need to be placed,
and then places the PHIs in the iterated dominance frontier of each definition.
The rest of the patch is mostly the same, with a few more performance
improvements added in.
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dependent analyses, and increase code size, so doing it profitably would
require more complex heuristics.
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callee is expected to be expanded to something else by codegen, so that
normal infinitely recursive calls are still transformed.
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numerator is an induction variable. For example, with code like this:
for (i=0;i<n;++i)
x[i%n] = 0;
IndVarSimplify will now recognize that i is always less than n inside
the loop, and eliminate the remainder.
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expression is a UDiv and it doesn't appear that the UDiv came from
the user's source.
ScalarEvolution has recently figured out how to compute a tripcount
expression for the inner loop in
SingleSource/Benchmarks/Shootout/sieve.c, using a udiv. Emitting a
udiv instruction dramatically slows down the enclosing loop.
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the loop exit test. This usually doesn't come up for a variety of
reasons, but it isn't impossible, so make IndVarSimplify handle it
conservatively.
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variables. For example, with code like this:
for (i=0;i<n;++i)
if (i<n)
x[i] = 0;
IndVarSimplify will now recognize that i is always less than n inside
the loop, and eliminate the if.
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into adjacent loops. Also, ensure that the insert position is
dominated by the loop latch of any loop in the post-inc set which
has a latch.
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forced constant is changed to a constant, we would end
up adding the instruction to the wrong worklist,
preventing it from being properly revisited. This fixes
rdar://7832370
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explicitly split into stride-and-offset pairs. Also, add the
ability to track multiple post-increment loops on the same expression.
This refines the concept of "normalizing" SCEV expressions used for
to post-increment uses, and introduces a dedicated utility routine for
normalizing and denormalizing expressions.
This fixes the expansion of expressions which are post-increment users
of more than one loop at a time. More broadly, this takes LSR another
step closer to being able to reason about more than one loop at a time.
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Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
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checker. Amusingly, we already had tests that we should
have rejects because they would be miscompiled in the
testsuite.
The remaining issue with this is that we don't check that
the branch causes us to exit the loop if it fails, so we
don't actually know if we remain in bounds.
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this cleans up a bunch of code and also fixes several crashes and
miscompiles. More to come unfortunately, this optimization
is quite broken.
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(what was I thinking?) and there's also a problem with LCSSA. I'll try again
later with fixes.
--- Reverse-merging r100263 into '.':
U lib/Transforms/Utils/SSAUpdater.cpp
--- Reverse-merging r100177 into '.':
G lib/Transforms/Utils/SSAUpdater.cpp
--- Reverse-merging r100148 into '.':
G lib/Transforms/Utils/SSAUpdater.cpp
--- Reverse-merging r100147 into '.':
U include/llvm/Transforms/Utils/SSAUpdater.h
G lib/Transforms/Utils/SSAUpdater.cpp
--- Reverse-merging r100131 into '.':
G include/llvm/Transforms/Utils/SSAUpdater.h
G lib/Transforms/Utils/SSAUpdater.cpp
--- Reverse-merging r100130 into '.':
G lib/Transforms/Utils/SSAUpdater.cpp
--- Reverse-merging r100126 into '.':
G include/llvm/Transforms/Utils/SSAUpdater.h
G lib/Transforms/Utils/SSAUpdater.cpp
--- Reverse-merging r100050 into '.':
D test/Transforms/GVN/2010-03-31-RedundantPHIs.ll
--- Reverse-merging r100047 into '.':
G include/llvm/Transforms/Utils/SSAUpdater.h
G lib/Transforms/Utils/SSAUpdater.cpp
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Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
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in particular, they end up aligning strings at 16-byte boundaries, and
there's no way for GlobalOpt to check OptForSize.
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