According to a previous FIXME comment we now not only look at MBB
successors, but also handle code sinking past them:
x = computation
if () {} else {}
use x
The instruction could be sunk over the whole diamond for the
if/then/else (or loop, etc), allowing it to be sunk into other blocks
after that.
Modified test added in r204522, due to one spill less present.
Minor fixes in comments.
Patch provided by Jonas Paulsson. Reviewed by Hal Finkel.
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This is to be consistent with StringSet and ultimately with the standard
library's associative container insert function.
This lead to updating SmallSet::insert to return pair<iterator, bool>,
and then to update SmallPtrSet::insert to return pair<iterator, bool>,
and then to update all the existing users of those functions...
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Summary:
Fixes a FIXME in MachineSinking. Instead of using the simple heuristics in
isPostDominatedBy, use the real MachinePostDominatorTree and MachineLoopInfo.
The old heuristics caused instructions to sink unnecessarily, and might create
register pressure.
This is the second try of the fix. The first one (D4814) caused a performance
regression due to failing to sink instructions out of loops (PR21115). This
patch fixes PR21115 by sinking an instruction from a deeper loop to a shallower
one regardless of whether the target block post-dominates the source.
Thanks Alexey Volkov for reporting PR21115!
Test Plan:
Added a NVPTX codegen test to verify that our change prevents the backend from
over-sinking. It also shows the unnecessary register pressure caused by
over-sinking.
Added an X86 test to verify we can sink instructions out of loops regardless of
the dominance relationship. This test is reduced from Alexey's test in PR21115.
Updated an affected test in X86.
Also ran SPEC CINT2006 and llvm-test-suite for compilation time and runtime
performance. Results are attached separately in the review thread.
Reviewers: Jiangning, resistor, hfinkel
Reviewed By: hfinkel
Subscribers: hfinkel, bruno, volkalexey, llvm-commits, meheff, eliben, jholewinski
Differential Revision: http://reviews.llvm.org/D5633
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Machine Sink uses loop depth information to select between successors BBs to
sink machine instructions into, where BBs within smaller loop depths are
preferable. This patch adds support for choosing between successors by using
profile information from BlockFrequencyInfo instead, whenever the information
is available.
Tested it under SPEC2006 train (average of 30 runs for each program); ~1.5%
execution speedup in average on x86-64 darwin.
<rdar://problem/18021659>
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This solves the problem of having a kill flag inside a loop
with a definition of the register prior to the loop:
%vreg368<def> ...
Inside loop:
%vreg520<def> = COPY %vreg368
%vreg568<def,tied1> = add %vreg341<tied0>, %vreg520<kill>
=> was coalesced into =>
%vreg568<def,tied1> = add %vreg341<tied0>, %vreg368<kill>
MachineVerifier then complained:
*** Bad machine code: Virtual register killed in block, but needed live out. ***
The kill flag for %vreg368 is incorrect, and is cleared by this patch.
This is similar to the clearing done at the end of
MachineSinking::SinkInstruction().
Patch provided by Jonas Paulsson.
Reviewed by Quentin Colombet and Juergen Ributzka.
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This reverts commit r216803, because it might have broken the buildbot.
The issue is tracked in PR20842.
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Summary:
Fixes a FIXME in MachineSinking. Instead of using the simple heuristics
in isPostDominatedBy, use the real MachinePostDominatorTree. The old
heuristics caused instructions to sink unnecessarily, and might create
register pressure.
Test Plan:
Added a NVPTX codegen test to verify that our change is in effect. It also
shows the unnecessary register pressure caused by over-sinking. Updated
affected tests in AArch64 and X86.
Reviewers: eliben, meheff, Jiangning
Reviewed By: Jiangning
Subscribers: jholewinski, aemerson, mcrosier, llvm-commits
Differential Revision: http://reviews.llvm.org/D4814
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When sinking an instruction it might be moved past the original last use of one
of its operands. This last use has the kill flag set and the verifier will
obviously complain about this.
Before Machine Sinking (AArch64):
%vreg3<def> = ASRVXr %vreg1, %vreg2<kill>
%XZR<def> = SUBSXrs %vreg4, %vreg1<kill>, 160, %NZCV<imp-def>
...
After Machine Sinking:
%XZR<def> = SUBSXrs %vreg4, %vreg1<kill>, 160, %NZCV<imp-def>
...
%vreg3<def> = ASRVXr %vreg1, %vreg2<kill>
This fix clears all the kill flags in all instruction that use the same operands
as the instruction that is being sunk.
This fixes rdar://problem/18180996.
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as long as possible.
** Context **
Each time the dominance information is modified, the dominator tree analysis
switches in a slow query mode. After a few queries without any modification on
the dominator tree, it performs an expensive update of its internal structure to
provide fast queries again.
** Problem **
Prior to this patch, the MachineSink pass was splitting the critical edges on
demand while relying heavy on the dominator tree information. In some cases,
this leads to pathological behavior where:
- We end up in the slow query mode right after splitting an edge.
- We update the dominance information.
- We break the dominance information again, thus ending up in the slow query
mode and so on.
** Proposed Solution **
To mitigate this effect, this patch postpones all the splitting of the edges at
the end of each iteration of the main loop.
The benefits are:
- The dominance information is valid for the life time of an iteration.
- This simplifies the code as we do not have to special treat instructions that
are sunk on critical edges. Indeed, the related block will be available
through the next iteration.
The downside is that when edges splitting is required, this incurs an additional
iteration of the main loop compared to the previous scheme.
** Performance **
Thanks to this patch, the motivating example compiles in 6+ minutes instead of
10+ minutes. No test case added as the motivating example as nothing special but
being huge!
I have measured only noise for both the compile time and the runtime on the llvm
test-suite + SPECs with Os and O3.
Note: The current implementation of MachineBasicBlock::SplitCriticalEdge also
uses the dominance information and therefore, hits this problem. A subsequent
patch will address that.
<rdar://problem/17894619>
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define below all header includes in the lib/CodeGen/... tree. While the
current modules implementation doesn't check for this kind of ODR
violation yet, it is likely to grow support for it in the future. It
also removes one layer of macro pollution across all the included
headers.
Other sub-trees will follow.
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operator* on the by-operand iterators to return a MachineOperand& rather than
a MachineInstr&. At this point they almost behave like normal iterators!
Again, this requires making some existing loops more verbose, but should pave
the way for the big range-based for-loop cleanups in the future.
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Per original comment, the intention of this loop
is to go ahead and break the critical edge
(in order to sink this instruction) if there's
reason to believe doing so might "unblock" the
sinking of additional instructions that define
registers used by this one. The idea is that if
we have a few instructions to sink "together"
breaking the edge might be worthwhile.
This commit makes a few small changes
to help better realize this goal:
First, modify the loop to ignore registers
defined by this instruction. We don't
sink definitions of physical registers,
and sinking an SSA definition isn't
going to unblock an upstream instruction.
Second, ignore uses of physical registers.
Instructions that define physical registers are
rejected for sinking, and so moving this one
won't enable moving any defining instructions.
As an added bonus, while virtual register
use-def chains are generally small due
to SSA goodness, iteration over the uses
and definitions (used by hasOneNonDBGUse)
for physical registers like EFLAGS
can be rather expensive in practice.
(This is the original reason for looking at this)
Finally, to keep things simple continue
to only consider this trick for registers that
have a single use (via hasOneNonDBGUse),
but to avoid spuriously breaking critical edges
only do so if the definition resides
in the same MBB and therefore this one directly
blocks it from being sunk as well.
If sinking them together is meant to be,
let the iterative nature of this pass
sink the definition into this block first.
Update tests to accomodate this change,
add new testcase where sinking avoids pipeline stalls.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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One motivating example is to sink an instruction from a basic block which has
two successors: one outside the loop, the other inside the loop. We should try
to sink the instruction outside the loop.
rdar://11980766
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Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.
While cleaning up declarations, cleaned up comments (sorry for large diff).
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On ARM, peephole optimization for ABS creates a trivial cfg triangle which tempts machine sink to sink instructions in code which is really straight line code. Sometimes this sinking may alter register allocator input such that use and def of a reg is divided by a branch in between, which may result in extra spills. Now mahine sink avoids sinking if final sink destination is post dominator.
Radar 10266272.
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
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1) Do forward copy propagation. This makes it easier to estimate the cost of the
instruction being sunk.
2) Break critical edges on demand, including cases where the value is used by
PHI nodes.
Critical edge splitting is not yet enabled by default.
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