constants in C++11 mode. I have no idea why it required such particular
circumstances to get here, the code seems clearly to rely upon unchecked
assumptions.
Specifically, when we decide to form an index into a struct type, we may
have gone through (at least one) zero-length array indexing round, which
would have left the offset un-adjusted, and thus not necessarily valid
for use when indexing the struct type.
This is just an canonicalization step, so the correct thing is to refuse
to canonicalize nonsensical GEPs of this form. Implemented, and test
case added.
Fixes PR12642. Pair debugged and coded with Richard Smith. =] I credit
him with most of the debugging, and preventing me from writing the wrong
code.
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they'll be simple enough to simulate, and to reduce the chance we'll encounter
equal but different simple pointer constants.
This removes the symptoms from PR11352 but is not a full fix. A proper fix would
either require a guarantee that two constant objects we simulate are folded
when equal, or a different way of handling equal pointers (ie., trying a
constantexpr icmp on them to see whether we know they're equal or non-equal or
unsure).
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useful to represent a variable that is const in the source but can't be constant
in the IR because of a non-trivial constructor. If globalopt evaluates the
constructor, and there was an invariant.start with no matching invariant.end
possible, it will mark the global constant afterwards.
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GlobalOpt runs early in the pipeline (before inlining) and complex class
hierarchies often introduce bitcasts or GEPs which weren't optimized away.
Teach it to ignore side-effect free instructions instead of depending on
other passes to remove them.
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* Most of the transforms come through intact by having each transformed load or
store copy the ordering and synchronization scope of the original.
* The transform that turns a global only accessed in main() into an alloca
(since main is non-recursive) with a store of the initial value uses an
unordered store, since it's guaranteed to be the first thing to happen in main.
(Threads may have started before main (!) but they can't have the address of a
function local before the point in the entry block we insert our code.)
* The heap-SRoA transforms are disabled in the face of atomic operations. This
can probably be improved; it seems odd to have atomic accesses to an alloca
that doesn't have its address taken.
AnalyzeGlobal keeps track of the strongest ordering found in any use of the
global. This is more information than we need right now, but it's cheap to
compute and likely to be useful.
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trampoline forms. Both of these were correct in LLVM 3.0, and we don't
need to support LLVM 2.9 and earlier in mainline.
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of the instruction.
Note that this change affects the existing non-atomic load and store
instructions; the parser now accepts both forms, and the change is noted
in the release notes.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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for pre-2.9 bitcode files. We keep x86 unaligned loads, movnt, crc32, and the
target indep prefetch change.
As usual, updating the testsuite is a PITA.
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variable. Noticed by inspection.
Simulate memset in EvaluateFunction where the target of the memset and the
value we're setting are both the null value. Fixes PR10047!
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(if available) as we go so that we get simple constantexprs not insane ones.
This fixes the failure of clang/test/CodeGenCXX/virtual-base-ctor.cpp
that the previous iteration of this patch had.
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values passed to llvm.dbg.value were not valid for the intrinsic, it
might have caused trouble one day if the verifier ever started checking
for valid debug info.
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RAUW of a global variable with a local variable in function F,
if function local metadata M in function G was using the global
then M would become function-local to both F and G, which is not
allowed. See the testcase for an example. Fixed by detecting
this situation and zapping the metadata operand when it occurs.
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in particular, they end up aligning strings at 16-byte boundaries, and
there's no way for GlobalOpt to check OptForSize.
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to an element of a vector in a static ctor) which occurs with an
unrelated patch I'm testing. Annoyingly, EvaluateStoreInto basically
does exactly the same stuff as InsertElement constant folding, but it
now handles vectors, and you can't insertelement into a vector. It
would be 'really nice' if GEP into a vector were not legal.
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