This commit adds intrinsics and codegen support for the surface read/write and texture read instructions that take an explicit sampler parameter. Codegen operates on image handles at the PTX level, but falls back to direct replacement of handles with kernel arguments if image handles are not enabled. Note that image handles are explicitly disabled for all target architectures in this change (to be enabled later).
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Removes unnecessary casts from non-generic address spaces to the generic address
space for certain code patterns.
Patch by Jingyue Wu.
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This is a more thorough fix for the issue than r203483. An IR pass will run
before NVPTX codegen to make sure there are no invalid symbol names that can't
be consumed by the ptxas assembler.
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IR for CUDA should use "nvptx[64]-nvidia-cuda", and IR for NV OpenCL should use "nvptx[64]-nvidia-nvcl"
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Now that 3.3 is branched, we are re-enabling virtual registers to help
iron out bugs before the next release. Some of the post-RA passes do
not play well with virtual registers, so we disable them for now. The
needed functionality of the PrologEpilogInserter pass is copied to a
new backend-specific NVPTXPrologEpilog pass.
The test for this commit is not breaking the existing tests.
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This converter currently only handles global variables in address space 0. For
these variables, they are promoted to address space 1 (global memory), and all
uses are updated to point to the result of a cvta.global instruction on the new
variable.
The motivation for this is address space 0 global variables are illegal since we
cannot declare variables in the generic address space. Instead, we place the
variables in address space 1 and explicitly convert the pointer to address
space 0. This is primarily intended to help new users who expect to be able to
place global variables in the default address space.
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Hopefully this resolves any outstanding style issues and gives us
an automated way of ensuring we conform to the style guidelines.
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Vectors were being manually scalarized by the backend. Instead,
let the target-independent code do all of the work. The manual
scalarization was from a time before good target-independent support
for scalarization in LLVM. However, this forces us to specially-handle
vector loads and stores, which we can turn into PTX instructions that
produce/consume multiple operands.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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missed in the first pass because the script didn't yet handle include
guards.
Note that the script is now able to handle all of these headers without
manual edits. =]
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169224 91177308-0d34-0410-b5e6-96231b3b80d8
In file included from ../lib/Target/NVPTX/VectorElementize.cpp:53:
../lib/Target/NVPTX/NVPTX.h:44:3: warning: default label in switch which covers all enumeration values [-Wcovered-switch-default]
default: assert(0 && "Unknown condition code");
^
1 warning generated.
The prevailing pattern in LLVM is to not use a default label, and instead to
use llvm_unreachable to denote that the switch in fact covers all return paths
from the function.
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The new target machines are:
nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX
The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.
NV_CONTRIB
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