instead of DomTree/DomFrontier. This may be interesting for reducing compile
time. This is currently disabled, but seems to work just fine.
When this is enabled, we eliminate two runs of dominator frontier, one in the
"early per-function" optimizations and one in the "interlaced with inliner"
function passes.
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This is a minor extension of SROA to handle a special case that is
important for some ARM NEON operations. Some of the NEON intrinsics
return multiple values, which are handled as struct types containing
multiple elements of the same vector type. The corresponding return
types declared in the arm_neon.h header have equivalent arrays. We
need SROA to recognize that it can split up those arrays and structs
into separate vectors, even though they are not always accessed with
the same type. SROA already handles loads and stores of an entire
alloca by using insertvalue/extractvalue to access the individual
pieces, and that code works the same regardless of whether the type
is a struct or an array. So, all that needs to be done is to check
for compatible arrays and homogeneous structs.
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SROA only split up structs and arrays one level at a time, so padding can
only cause trouble if it is located in between the struct or array elements.
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if it is passed as a byval argument. The byval argument will just be a
read, so it is safe to read from the original global instead. This allows
us to promote away the %agg.tmp alloca in PR8582
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
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The x86_mmx type is used for MMX intrinsics, parameters and
return values where these use MMX registers, and is also
supported in load, store, and bitcast.
Only the above operations generate MMX instructions, and optimizations
do not operate on or produce MMX intrinsics.
MMX-sized vectors <2 x i32> etc. are lowered to XMM or split into
smaller pieces. Optimizations may occur on these forms and the
result casted back to x86_mmx, provided the result feeds into a
previous existing x86_mmx operation.
The point of all this is prevent optimizations from introducing
MMX operations, which is unsafe due to the EMMS problem.
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on llvmdev: SRoA is introducing MMX datatypes like <1 x i64>,
which then cause random problems because the X86 backend is
producing mmx stuff without inserting proper emms calls.
In the short term, force off MMX datatypes. In the long term,
the X86 backend should not select generic vector types to MMX
registers. This is being worked on, but won't be done in time
for 2.8. rdar://8380055
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large integers, the first inserted value would always create
an 'or X, 0'. Even though this is trivially zapped by
instcombine, don't bother creating this pointless instruction.
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Probably the best way to know that all getOperand() calls have been handled
is to replace that API instead of updating.
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with a fix for self-hosting
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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with a fix
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
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Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
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e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
A update of langref will occur in a subsequent checkin.
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and T->isPointerTy(). Convert most instances of the first form to the second form.
Requested by Chris.
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The SRThreshold value makes perfect sense for checking if an entire aggregate
should be promoted to a scalar integer, but it is not so good for splitting
an aggregate into its separate elements. A struct may contain a large embedded
array along with some scalar fields that would benefit from being split apart
by SROA. Even if the total aggregate size is large, it may still be good to
perform SROA. Thus, the most important piece of this patch is simply moving
the aggregate size comparison vs. SRThreshold so that it guards only the
aggregate promotion.
We have also been checking the number of elements to decide if an aggregate
should be split up. The limit of "SRThreshold/4" seemed rather arbitrary,
and I don't think it's very useful to derive this limit from SRThreshold
anyway. I've collected some data showing that the current default limit of
32 (since SRThreshold defaults to 128) is a reasonable cutoff for struct
types. One thing suggested by the data is that distinguishing between structs
and arrays might be useful. There are (obviously) a lot more large arrays
than large structs (as measured by the number of elements and not the total
size -- a large array inside a struct still counts as a single element given
the way we do SROA right now). Out of 8377 arrays where we successfully
performed SROA while compiling a large set of benchmarks, only 16 of them had
more than 8 elements. And, for those 16 arrays, it's not at all clear that
SROA was actually beneficial. So, to offset the compile time cost of
investigating more large structs for SROA, the patch lowers the limit on array
elements to 8.
This fixes Apple Radar 7563690.
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parameter with a default value, instead of just hardcoding it in the
implementation. The limit of MaxLookup = 6 was introduced in r69151 to fix
a performance problem with O(n^2) behavior in instcombine, but the scalarrepl
pass is relying on getUnderlyingObject to go all the way back to an AllocaInst.
Making the limit part of the method signature makes it clear that by default
the result is limited and should help avoid similar problems in the future.
This fixes pr6126.
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are the same. I had already fixed a similar problem where the source and
destination were different bitcasts derived from the same alloca, but the
previous fix still did not handle the case where both operands are exactly
the same value. Radar 7552893.
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load is needed when we have a small store into a large alloca (at which
point we get a load/insert/store sequence), but when you do a full-sized
store, this load ends up being dead.
This dead load is bad in really large nasty testcases where the load ends
up causing mem2reg to insert large chains of dependent phi nodes which only
ADCE can delete. Instead of doing this, just don't insert the dead load.
This fixes rdar://6864035
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missing check that an array reference doesn't go past the end of the array,
and remove some redundant checks for in-bound array and vector references
that are no longer needed.
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two-element arrays. After restructuring the SROA code, it was not safe to
do this without adding more checking. It is not clear that this special-case
has really been useful, and removing this simplifies the code quite a bit.
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* change FindElementAndOffset to return a uint64_t instead of unsigned, and
to identify the type to be used for that result in a GEP instruction.
* move "isa<ConstantInt>" to be first in conditional.
* replace some dyn_casts with casts.
* add a comment about handling mem intrinsics.
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bootstrap. This also replaces the WeakVH references that Chris objected to
with normal Value references.
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problem", this broke llvm-gcc bootstrap for release builds on
x86_64-apple-darwin10.
This reverts commit db22309800b224a9f5f51baf76071d7a93ce59c9.
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found last time. Instead of trying to modify the IR while iterating over it,
I've change it to keep a list of WeakVH references to dead instructions, and
then delete those instructions later. I also added some special case code to
detect and handle the situation when both operands of a memcpy intrinsic are
referencing the same alloca.
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While scanning through the uses of an alloca, keep track of the current offset
relative to the start of the alloca, and check memory references to see if
the offset & size correspond to a component within the alloca. This has the
nice benefit of unifying much of the code from isSafeUseOfAllocation,
isSafeElementUse, and isSafeUseOfBitCastedAllocation. The code to rewrite
the uses of a promoted alloca, after it is determined to be safe, is
reorganized in the same way.
Also, when rewriting GEP instructions, mark them as "in-bounds" since all the
indices are known to be safe.
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I'm not aware that this does anything significant on its own, but it's
needed for another patch that I'm working on.
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array indexes. The "complex" case of SRoA still handles them, and correctly.
This fixes a weirdness where we'd correctly avoid transforming A[0][42] if
the 42 was too large, but we'd only do it if it was one gep, not two separate
ones.
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the new predicates I added) instead of going through a context and doing a
pointer comparison. Besides being cheaper, this allows a smart compiler
to turn the if sequence into a switch.
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a Twine, e.g., for names).
- I am a little ambivalent about this; we don't want the string conversion of
utostr, but using overload '+' mixed with string and integer arguments is
sketchy. On the other hand, this particular usage is something of an idiom.
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- The only meat here is in Value.{h,cpp} the rest is essential 'const
std::string &' -> 'const Twine &'.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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RewriteStoreUserOfWholeAlloca deal with tail padding because
isSafeUseOfBitCastedAllocation expects them to. Otherwise, we crash
trying to erase the bitcast.
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method, fixing a crash on PR4146. While the store will
ultimately overwrite the "padded size" number of bits in memory,
the stored value may be a subset of this size. This function
only wants to handle the case where all bits are stored.
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accessed at least once as a vector. This prevents it from
compiling the example in not-a-vector into:
define double @test(double %A, double %B) {
%tmp4 = insertelement <7 x double> undef, double %A, i32 0
%tmp = insertelement <7 x double> %tmp4, double %B, i32 4
%tmp2 = extractelement <7 x double> %tmp, i32 4
ret double %tmp2
}
instead, producing the integer code. Producing vectors when they
aren't otherwise in the program is dangerous because a lot of other
code treats them carefully and doesn't want to break them down.
OTOH, many things want to break down tasty i448's.
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With the new world order, it can handle cases where the first
store into the alloca is an element of the vector, instead of
requiring the first analyzed store to have the vector type
itself. This allows us to un-xfail
test/CodeGen/X86/vec_ins_extract.ll.
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