them, just skip over any DFS-numbered nodes when finding the next root
of a DFS. This allows the entry set to just be a vector as we populate
it from a uniqued source. It also removes the possibility for a linear
scan of the entry set to actually do the removal which can make things
go quadratic if we get unlucky.
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makes working through the worklist much cleaner, and makes it possible
to avoid the 'bool-to-continue-the-outer-loop' hack. Not a huge
difference, but I think this is approaching as polished as I can make
it.
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processed in the DFS out of the stack completely. Keep it exclusively in
a variable. Re-shuffle some code structure to make this easier. This can
have a very dramatic effect in some cases because call graphs tend to
look like a high fan-out spanning tree. As a consequence, there are
a large number of leaf nodes in the graph, and this technique causes
leaf nodes to never even go into the stack. While this only reduces the
max depth by 1, it may cause the total number of round trips through the
stack to drop by a lot.
Now, most of this isn't really relevant for the incremental version. =]
But I wanted to prototype it first here as this variant is in ways more
complex. As long as I can get the code factored well here, I'll next
make the primary walk look the same. There are several refactorings this
exposes I think.
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a helper function. Also factor the other two places where we did the
same thing into the helper function. =] Much cleaner this way. NFC.
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Previously, irreducible backedges were ignored. With this commit,
irreducible SCCs are discovered on the fly, and modelled as loops with
multiple headers.
This approximation specifies the headers of irreducible sub-SCCs as its
entry blocks and all nodes that are targets of a backedge within it
(excluding backedges within true sub-loops). Block frequency
calculations act as if we insert a new block that intercepts all the
edges to the headers. All backedges and entries to the irreducible SCC
point to this imaginary block. This imaginary block has an edge (with
even probability) to each header block.
The result is now reasonable enough that I've added a number of
testcases for irreducible control flow. I've outlined in
`BlockFrequencyInfoImpl.h` ways to improve the approximation.
<rdar://problem/14292693>
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Move a lot of the loop-related logic that was sprinkled around the code
into `LoopData`.
<rdar://problem/14292693>
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Remove the concepts of "forward" and "general" mass distributions, which
was wrong. The split might have made sense in an early version of the
algorithm, but it's definitely wrong now.
<rdar://problem/14292693>
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Make `getPackagedNode()` a member function of
`BlockFrequencyInfoImplBase` so that it's available for templated code.
<rdar://problem/14292693>
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Continue refactoring to make `LoopData` first-class. Here I'm making
the `LoopData` hierarchy explicit, instead of bouncing back and forth
with `WorkingData`. This simplifies the logic and better matches the
`LoopInfo` design. (Eventually, `LoopInfo` should be restructured so
that it supports this pass, and `LoopData` can be removed.)
<rdar://problem/14292693>
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As pointed out by David Blaikie in code review, a `std::list<T>` is
simpler than a `std::vector<std::unique_ptr<T>>`. Another option is a
`std::deque<T>` (which allocates in chunks), but I'd like to leave open
the option of inserting in the middle of the sequence for handling
irreducible control flow on the fly.
<rdar://problem/14292693>
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algorithm here: http://dl.acm.org/citation.cfm?id=177301.
The idea of isolating the roots has even more relevance when using the
stack not just to implement the DFS but also to implement the recursive
step. Because we use it for the recursive step, to isolate the roots we
need to maintain two stacks: one for our recursive DFS walk, and another
of the nodes that have been walked. The nice thing is that the latter
will be half the size. It also fixes a complete hack where we scanned
backwards over the stack to find the next potential-root to continue
processing. Now that is always the top of the DFS stack.
While this is a really nice improvement already (IMO) it further opens
the door for two important simplifications:
1) De-duplicating some of the code across the two different walks. I've
actually made the duplication a bit worse in some senses with this
patch because the two are starting to converge.
2) Dramatically simplifying the loop structures of both walks.
I wanted to do those separately as they'll be essentially *just* CFG
restructuring. This patch on the other hand actually uses different
datastructures to implement the algorithm itself.
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a SmallPtrSet. Currently, there is no need for stable iteration in this
dimension, and I now thing there won't need to be going forward.
If this is ever re-introduced in any form, it needs to not be
a SetVector based solution because removal cannot be linear. There will
be many SCCs with large numbers of parents. When encountering these, the
incremental SCC update for intra-SCC edge removal was quadratic due to
linear removal (kind of).
I'm really hoping we can avoid having an ordering property here at all
though...
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than functions. So far, this access pattern is *much* more common. It
seems likely that any user of this interface is going to have nodes at
the point that they are querying the SCCs.
No functionality changed.
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This implements the core functionality necessary to remove an edge from
the call graph and correctly update both the basic graph and the SCC
structure. As part of that it has to run a tiny (in number of nodes)
Tarjan-style DFS walk of an SCC being mutated to compute newly formed
SCCs, etc.
This is *very rough* and a WIP. I have a bunch of FIXMEs for code
cleanup that will reduce the boilerplate in this change substantially.
I also have a bunch of simplifications to various parts of both
algorithms that I want to make, but first I'd like to have a more
holistic picture. Ideally, I'd also like more testing. I'll probably add
quite a few more unit tests as I go here to cover the various different
aspects and corner cases of removing edges from the graph.
Still, this is, so far, successfully updating the SCC graph in-place
without disrupting the identity established for the existing SCCs even
when we do challenging things like delete the critical edge that made an
SCC cycle at all and have to reform things as a tree of smaller SCCs.
Getting this to work is really critical for the new pass manager as it
is going to associate significant state with the SCC instance and needs
it to be stable. That is also the motivation behind the return of the
newly formed SCCs. Eventually, I'll wire this all the way up to the
public API so that the pass manager can use it to correctly re-enqueue
newly formed SCCs into a fresh postorder traversal.
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up the stack finishing the exploration of each entries children before
we're finished in addition to accounting for their low-links. Added
a unittest that really hammers home the need for this with interlocking
cycles that would each appear distinct otherwise and crash or compute
the wrong result. As part of this, nuke a stale fixme and bring the rest
of the implementation still more closely in line with the original
algorithm.
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parents of an SCC, and add a lookup method for finding the SCC for
a given function. These aren't used yet, but will be used shortly in
some unit tests I'm adding and are really part of the broader intended
interface for the analysis.
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resisted this for too long. Just with the basic testing here I was able
to exercise the analysis in more detail and sift out both type signature
bugs in the API and a bug in the DFS numbering. All of these are fixed
here as well.
The unittests will be much more important for the mutation support where
it is necessary to craft minimal mutations and then inspect the state of
the graph. There is just no way to do that with a standard FileCheck
test. However, unittesting these kinds of analyses is really quite easy,
especially as they're designed with the new pass manager where there is
essentially no infrastructure required to rig up the core logic and
exercise it at an API level.
As a minor aside about the DFS numbering bug, the DFS numbering used in
LCG is a bit unusual. Rather than numbering from 0, we number from 1,
and use 0 as the sentinel "unvisited" state. Other implementations often
use '-1' for this, but I find it easier to deal with 0 and it shouldn't
make any real difference provided someone doesn't write silly bugs like
forgetting to actually initialize the DFS numbering. Oops. ;]
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into a helper function. I plan to re-use it for doing incremental
DFS-based updates to the SCCs when we mutate the call graph.
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the Callee list. This is going to be quite important to prevent removal
from going quadratic. No functionality changed at this point, this is
one of the refactoring patches I've broken out of my initial work toward
mutation updates of the call graph.
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Store pointers directly to loops inside the nodes. This could have been
done without changing the type stored in `std::vector<>`. However,
rather than computing the number of loops before constructing them
(which `LoopInfo` doesn't provide directly), I've switched to a
`vector<unique_ptr<LoopData>>`.
This adds some heap overhead, but the number of loops is typically
small.
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define below all header includes in the lib/CodeGen/... tree. While the
current modules implementation doesn't check for this kind of ODR
violation yet, it is likely to grow support for it in the future. It
also removes one layer of macro pollution across all the included
headers.
Other sub-trees will follow.
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Change `PositiveFloat` to `UnsignedFloat`, and fix some of the comments
to indicate that it's disappearing eventually.
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This reverts commit r206707, reapplying r206704. The preceding commit
to CalcSpillWeights should have sorted out the failing buildbots.
<rdar://problem/14292693>
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LazyCallGraph analysis framework. Wire it up all the way through the opt
driver and add some very basic testing that we can build pass pipelines
including these components. Still a lot more to do in terms of testing
that all of this works, but the basic pieces are here.
There is a *lot* of boiler plate here. It's something I'm going to
actively look at reducing, but I don't have any immediate ideas that
don't end up making the code terribly complex in order to fold away the
boilerplate. Until I figure out something to minimize the boilerplate,
almost all of this is based on the code for the existing pass managers,
copied and heavily adjusted to suit the needs of the CGSCC pass
management layer.
The actual CG management still has a bunch of FIXMEs in it. Notably, we
don't do *any* updating of the CG as it is potentially invalidated.
I wanted to get this in place to motivate the new analysis, and add
update APIs to the analysis and the pass management layers in concert to
make sure that the *right* APIs are present.
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This reverts commit r206677, reapplying my BlockFrequencyInfo rewrite.
I've done a careful audit, added some asserts, and fixed a couple of
bugs (unfortunately, they were in unlikely code paths). There's a small
chance that this will appease the failing bots [1][2]. (If so, great!)
If not, I have a follow-up commit ready that will temporarily add
-debug-only=block-freq to the two failing tests, allowing me to compare
the code path between what the failing bots and what my machines (and
the rest of the bots) are doing. Once I've triggered those builds, I'll
revert both commits so the bots go green again.
[1]: http://bb.pgr.jp/builders/ninja-x64-msvc-RA-centos6/builds/1816
[2]: http://llvm-amd64.freebsd.your.org/b/builders/clang-i386-freebsd/builds/18445
<rdar://problem/14292693>
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This reverts commit r206666, as planned.
Still stumped on why the bots are failing. Sanitizer bots haven't
turned anything up. If anyone can help me debug either of the failures
(referenced in r206666) I'll owe them a beer. (In the meantime, I'll be
auditing my patch for undefined behaviour.)
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This reverts commit r206628, reapplying r206622 (and r206626).
Two tests are failing only on buildbots [1][2]: i.e., I can't reproduce
on Darwin, and Chandler can't reproduce on Linux. Asan and valgrind
don't tell us anything, but we're hoping the msan bot will catch it.
So, I'm applying this again to get more feedback from the bots. I'll
leave it in long enough to trigger builds in at least the sanitizer
buildbots (it was failing for reasons unrelated to my commit last time
it was in), and hopefully a few others.... and then I expect to revert a
third time.
[1]: http://bb.pgr.jp/builders/ninja-x64-msvc-RA-centos6/builds/1816
[2]: http://llvm-amd64.freebsd.your.org/b/builders/clang-i386-freebsd/builds/18445
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This reverts commit r206622 and the MSVC fixup in r206626.
Apparently the remotely failing tests are still failing, despite my
attempt to fix the nondeterminism in r206621.
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