The logic that actually compares the types considers pointers and integers the
same if they are of the same size. This created a strange mismatch between hash
and reality and made the test case for this fail on some platforms (yay,
test cases).
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If the return type is a pointer and the call returns an integer, then do the
inttoptr convertions. And vice versa.
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Two return types are not equivalent if one is a pointer and the other is an
integral. This is because we cannot bitcast a pointer to an integral value.
PR15185
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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The later API is nicer than the former, and is correct regarding wrap-around offsets (if anyone cares).
There are a few more places left with duplicated code, which I'll remove soon.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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getIntPtrType support for multiple address spaces via a pointer type,
and also introduced a crasher bug in the constant folder reported in
PR14233.
These commits also contained several problems that should really be
addressed before they are re-committed. I have avoided reverting various
cleanups to the DataLayout APIs that are reasonable to have moving
forward in order to reduce the amount of churn, and minimize the number
of commits that were reverted. I've also manually updated merge
conflicts and manually arranged for the getIntPtrType function to stay
in DataLayout and to be defined in a plausible way after this revert.
Thanks to Duncan for working through this exact strategy with me, and
Nick Lewycky for tracking down the really annoying crasher this
triggered. (Test case to follow in its own commit.)
After discussing with Duncan extensively, and based on a note from
Micah, I'm going to continue to back out some more of the more
problematic patches in this series in order to ensure we go into the
LLVM 3.2 branch with a reasonable story here. I'll send a note to
llvmdev explaining what's going on and why.
Summary of reverted revisions:
r166634: Fix a compiler warning with an unused variable.
r166607: Add some cleanup to the DataLayout changes requested by
Chandler.
r166596: Revert "Back out r166591, not sure why this made it through
since I cancelled the command. Bleh, sorry about this!
r166591: Delete a directory that wasn't supposed to be checked in yet.
r166578: Add in support for getIntPtrType to get the pointer type based
on the address space.
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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one Value set. This is faster because we only need to use the set when there
isn't already an entry in the map. No functionality change!
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could end up removing a different function than we intended because it was
functionally equivalent, then end up with a comparison of a function against
itself in the next round of comparisons (the one in the function set and the
one on the deferred list). To fix this, I introduce a choice in the form of
comparison for ComparableFunctions, either normal or "pointer only" used to
find exact Function*'s in lookups.
Also add some debugging statements.
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that might have changed been affected by a merge elsewhere will have been
removed from the function set, and it isn't needed for performance because we
call grow() ahead of time to prevent reallocations.
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merge vector<intptr_t>::push_back() and vector<void*>::push_back() because
Enumerate() doesn't realize that "i64* null" and "i8** null" are equivalent.
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maintains the guarantee that the DenseSet expects two elements it contains to
not go from inequal to equal under its nose.
As a side-effect, this also lets us switch from iterating to a fixed-point to
actually maintaining a work queue of functions to look at again, and we don't
add thunks to our work queue so we don't need to detect and ignore them.
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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Switch from isWeakForLinker to mayBeOverridden which is more accurate.
Add more statistics and debugging info. Add comments. Move static function
outside anonymous namespace.
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strong functions first to make sure they're the canonical definitions and then
do a second pass looking only for weak functions.
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two are weak, we make them thunks to a new strong function) so don't iterate
through the function list as we're modifying it.
Also add back the outermost loop which got removed during the cleanups.
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where we hash, compare and fold, instead of one iteration where we build up
the hash buckets and a second one to fold.
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