This pseudo-instruction contains a .align directive in its expansion, so
the total size may vary by 2 bytes.
It is too difficult to accurately keep track of this alignment
directive, just use the worst-case size instead.
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ARMConstantIslandPass may sometimes leave empty constant islands behind
(it really shouldn't). Remove the alignment from the empty islands so
the size calculations are still correct.
This should fix the many Thumb1 assembler errors in the nightly test
suite.
The reduced test case for this problem is way too big. That is to be
expected for ARMConstantIslandPass bugs.
<rdar://problem/10534709>
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Previously, all ARM::CONSTPOOL_ENTRY instructions had a hardwired
alignment of 4 bytes emitted by ARMAsmPrinter. Now the same alignment
is set on the basic block.
This is in preparation of supporting ARM constant pool islands with
different alignments.
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Original Log: Get rid of the separate opcodes for the Darwin versions of tBL, tBLXi, and tBLXr, using pseudo-instructions to lower to the single final opcode. Update the ARM disassembler for this change.
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The normal tBX instruction is predicable, so there's no reason the
pseudos for using it as a return shouldn't be. Gives us some nice code-gen
improvements as can be seen by the test changes. In particular, several
tests now have to disable if-conversion because it works too well and defeats
the test.
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sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
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t2LDRpci with t2LDRi12.
There are a couple of problems with this.
1. The encoding for the literal and immediate constant are different.
Note bit 7 of the literal case is 'U' so it can be negative.
2. t2LDRi12 is now narrowed to tLDRpci before constant island pass is run.
So we end up never using the Thumb2 instruction, which ends up creating a
lot more constant islands.
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movw r0, :lower16:(L_foo$non_lazy_ptr-(LPC0_0+4))
movt r0, :upper16:(L_foo$non_lazy_ptr-(LPC0_0+4))
LPC0_0:
add r0, pc, r0
It's not yet enabled by default as some tests are failing. I suspect bugs in
down stream tools.
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explicit about the operands. Split out the different variants into separate
instructions. This gives us the ability to, among other things, assign
different scheduling itineraries to the variants. rdar://8477752.
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comments explaining why it was wrong. 8225024.
Fix the real problem in 8213383: the code that splits very large
blocks when no other place to put constants can be found was not
considering the case that the block contained a Thumb tablejump.
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ARM/PPC/MSP430-specific code (which are the only targets that
implement the hook) can directly reference their target-specific
instrinfo classes.
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mov pc, r1
.align 2
LJTI0_0_0:
.long LBB0_14
This fixes rdar://8213383. No test case since it's not possible to come up with a suitable small one.
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address calculation instructions leading up to a jump table when we're trying
to convert them into a TB[H] instruction in Thumb2. This realistically
shouldn't happen much, if at all, for well formed inputs, but it's more correct
to handle it. rdar://7387682
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writebacks to the address register. This gets rid of the hack that the
first register on the list was the magic writeback register operand. There
was an implicit constraint that if that operand was not reg0 it had to match
the base register operand. The post-RA scheduler's antidependency breaker
did not understand that constraint and sometimes changed one without the
other. This also fixes Radar 7495976 and should help the verifier work
better for ARM code.
There are now new ld/st instructions explicit writeback operands and explicit
constraints that tie those registers together.
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into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
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constant pool ranges, as CPEIsInRange() makes conservative assumptions about
the potential alignment changes from branch adjustments. The verification,
on the other hand, runs after those branch adjustments are made, so the
effects on alignment are known and already taken into account. The sanity
check in verify should check the range directly instead.
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assembly can confuse things utterly, as it's assumed that instructions in
inline assembly are 4 bytes wide. For Thumb mode, that's often not true,
so the calculations for when alignment padding will be present get thrown off,
ultimately leading to out of range constant pool entry references. Making
more conservative assumptions that padding may be necessary when inline asm
is present avoids this situation.
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to directly follow the jump table. Move the layout changes to prior to any
constant island handling.
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can only branch forward. To best take advantage of them, we'd like to adjust
the basic blocks around a bit when reasonable. This patch puts basics in place
to do that, with a super-simple algorithm for backwards jump table targets that
creates a new branch after the jump table which branches backwards. Real
heuristics for reordering blocks or other modifications rather than inserting
branches will follow.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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In the case where there are no good places to put constants and we fall back
upon inserting unconditional branches to make new blocks, allow all constant
pool references in range of those blocks to put constants there, even if that
means resetting the "high water marks" for those references. This will still
terminate because you can't keep splitting blocks forever, and in the bad
cases where we have to split blocks, it is important to avoid splitting more
than necessary.
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When ARMConstantIslandPass cannot find any good locations (i.e., "water") to
place constants, it falls back to inserting unconditional branches to make a
place to put them. My recent change exposed a problem in this area. We may
sometimes append to the same block more than one unconditional branch. The
symptoms of this are that the generated assembly has a branch to an undefined
label and running llc with -debug will cause a seg fault.
This happens more easily since my change to prevent CPEs from moving from
lower to higher addresses as the algorithm iterates, but it could have
happened before. The end of the block may be in range for various constant
pool references, but the insertion point for new CPEs is not right at the end
of the block -- it is at the end of the CPEs that have already been placed
at the end of the block. The insertion point could be out of range. When
that happens, the fallback code will always append another unconditional
branch if the end of the block is in range.
The fix is to only append an unconditional branch if the block does not
already end with one. I also removed a check to see if the constant pool load
instruction is at the end of the block, since that is redundant with
checking if the end of the block is in-range.
There is more to be done here, but I think this fixes the immediate problem.
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before its reference is only supported on ARM has not been true for a while.
In fact, until recently, that was only supported for Thumb. Besides that,
CPEs are always a multiple of 4 bytes in size, so inserting a CPE should have
no effect on Thumb alignment.
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MultiSource/Benchmarks/MiBench/automotive-susan test. The failure has
since been masked by an unrelated change (just randomly), so I don't have
a testcase for this now. Radar 7291928.
The situation where this happened is that a constant pool entry (CPE) was
placed at a lower address than the load that referenced it. There were in
fact 2 CPEs placed at adjacent addresses and referenced by 2 loads that were
close together in the code. The distance from the loads to the CPEs was
right at the limit of what they could handle, so that only one of the CPEs
could be placed within range. On every iteration, the first CPE was found
to be out of range, causing a new CPE to be inserted. The second CPE had
been in range but the newly inserted entry pushed it too far away. Thus the
second CPE was also replaced by a new entry, which in turn pushed the first
CPE out of range. Etc.
Judging from some comments in the code, the initial implementation of this
pass did not support CPEs placed _before_ their references. In the case
where the CPE is placed at a higher address, the key to making the algorithm
terminate is that new CPEs are only inserted at the end of a group of adjacent
CPEs. This is implemented by removing a basic block from the "WaterList"
once it has been used, and then adding the newly inserted CPE block to the
list so that the next insertion will come after it. This avoids the ping-pong
effect where CPEs are repeatedly moved to the beginning of a group of
adjacent CPEs. This does not work when going backwards, however, because the
entries at the end of an adjacent group of CPEs are closer than the CPEs
earlier in the group.
To make this pass terminate, we need to maintain a property that changes can
only happen in some sort of monotonic fashion. The fix used here is to require
that the CPE for a particular constant pool load can only move to lower
addresses. This is a very simple change to the code and should not cause
any significant degradation in the results.
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MachineInstr and MachineOperand. This required eliminating a
bunch of stuff that was using DOUT, I hope that bill doesn't
mind me stealing his fun. ;-)
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