loop induction on LP64 targets. When the induction variable is
used in addressing, IndVars now is usually able to inserst a
64-bit induction variable and eliminates the sign-extending cast.
This is also useful for code using C "short" types for
induction variables on targets with 32-bit addressing.
Inserting a wider induction variable is easy; the tricky part is
determining when trunc(sext(i)) expressions are no-ops. This
requires range analysis of the loop trip count. A common case is
when the original loop iteration starts at 0 and exits when the
induction variable is signed-less-than a fixed value; this case
is now handled.
This replaces IndVarSimplify's OptimizeCanonicalIVType. It was
doing the same optimization, but it was limited to loops with
constant trip counts, because it was running after the loop
rewrite, and the information about the original induction
variable is lost by that point.
Rename ScalarEvolution's executesAtLeastOnce to
isLoopGuardedByCond, generalize it to be able to test for
ICMP_NE conditions, and move it to be a public function so that
IndVars can use it.
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accessed at least once as a vector. This prevents it from
compiling the example in not-a-vector into:
define double @test(double %A, double %B) {
%tmp4 = insertelement <7 x double> undef, double %A, i32 0
%tmp = insertelement <7 x double> %tmp4, double %B, i32 4
%tmp2 = extractelement <7 x double> %tmp, i32 4
ret double %tmp2
}
instead, producing the integer code. Producing vectors when they
aren't otherwise in the program is dangerous because a lot of other
code treats them carefully and doesn't want to break them down.
OTOH, many things want to break down tasty i448's.
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With the new world order, it can handle cases where the first
store into the alloca is an element of the vector, instead of
requiring the first analyzed store to have the vector type
itself. This allows us to un-xfail
test/CodeGen/X86/vec_ins_extract.ll.
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turn icmp eq a+x, b+x into icmp eq a, b if a+x or b+x has other uses. This
may have been increasing register pressure leading to the bzip2 slowdown.
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improvements to the EvaluateInDifferentType code. This code works
by just inserted a bunch of new code and then seeing if it is
useful. Instcombine is not allowed to do this: it can only insert
new code if it is useful, and only when it is converging to a more
canonical fixed point. Now that we iterate when DCE makes progress,
this causes an infinite loop when the code ends up not being used.
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simplifydemandedbits to simplify instructions with *multiple
uses* in contexts where it can get away with it. This allows
it to simplify the code in multi-use-or.ll into a single 'add
double'.
This change is particularly interesting because it will cover
up for some common codegen bugs with large integers created due
to the recent SROA patch. When working on fixing those bugs,
this should be disabled.
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Now, if it detects that "V" is the same as some other value,
SimplifyDemandedBits returns the new value instead of RAUW'ing it immediately.
This has two benefits:
1) simpler code in the recursive SimplifyDemandedBits routine.
2) it allows future fun stuff in instcombine where an operation has multiple
uses and can be simplified in one context, but not all.
#2 isn't implemented yet, this patch should have no functionality change.
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not doing so prevents it from properly iterating and prevents it
from deleting the entire body of dce-iterate.ll
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be able to handle *ANY* alloca that is poked by loads and stores of
bitcasts and GEPs with constant offsets. Before the code had a number
of annoying limitations and caused it to miss cases such as storing into
holes in structs and complex casts (as in bitfield-sroa) where we had
unions of bitfields etc. This also handles a number of important cases
that are exposed due to the ABI lowering stuff we do to pass stuff by
value.
One case that is pretty great is that we compile
2006-11-07-InvalidArrayPromote.ll into:
define i32 @func(<4 x float> %v0, <4 x float> %v1) nounwind {
%tmp10 = call <4 x i32> @llvm.x86.sse2.cvttps2dq(<4 x float> %v1)
%tmp105 = bitcast <4 x i32> %tmp10 to i128
%tmp1056 = zext i128 %tmp105 to i256
%tmp.upgrd.43 = lshr i256 %tmp1056, 96
%tmp.upgrd.44 = trunc i256 %tmp.upgrd.43 to i32
ret i32 %tmp.upgrd.44
}
which turns into:
_func:
subl $28, %esp
cvttps2dq %xmm1, %xmm0
movaps %xmm0, (%esp)
movl 12(%esp), %eax
addl $28, %esp
ret
Which is pretty good code all things considering :).
One effect of this is that SROA will start generating arbitrary bitwidth
integers that are a multiple of 8 bits. In the case above, we got a
256 bit integer, but the codegen guys assure me that it can handle the
simple and/or/shift/zext stuff that we're doing on these operations.
This addresses rdar://6532315
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