Invalid strings in asm files will result in parse errors. Invalid string literals passed to TargetData constructors will result in an assertion.
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of the instruction.
Note that this change affects the existing non-atomic load and store
instructions; the parser now accepts both forms, and the change is noted
in the release notes.
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This implements the 'landingpad' instruction. It's used to indicate that a basic
block is a landing pad. There are several restrictions on its use (see
LangRef.html for more detail). These restrictions allow the exception handling
code to gather the information it needs in a much more sane way.
This patch has the definition, implementation, C interface, parsing, and bitcode
support in it.
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This adds the 'resume' instruction class, IR parsing, and bitcode reading and
writing. The 'resume' instruction resumes propagation of an existing (in-flight)
exception whose unwinding was interrupted with a 'landingpad' instruction (to be
added later).
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'atomicrmw' instructions, which allow representing all the current atomic
rmw intrinsics.
The allowed operands for these instructions are heavily restricted at the
moment; we can probably loosen it a bit, but supporting general
first-class types (where it makes sense) might get a bit complicated,
given how SelectionDAG works.
As an initial cut, these operations do not support specifying an alignment,
but it would be possible to add if we think it's useful. Specifying an
alignment lower than the natural alignment would be essentially
impossible to support on anything other than x86, but specifying a greater
alignment would be possible. I can't think of any useful optimizations which
would use that information, but maybe someone else has ideas.
Optimizer/codegen support coming soon.
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This is just a LangRef entry and reading/writing/memory representation; optimizer+codegen support coming soon.
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an assert on Darwin llvm-gcc builds.
Assertion failed: (castIsValid(op, S, Ty) && "Invalid cast!"), function Create, file /Users/buildslave/zorg/buildbot/smooshlab/slave-0.8/build.llvm-gcc-i386-darwin9-RA/llvm.src/lib/VMCore/Instructions.cpp, li\
ne 2067.
etc.
http://smooshlab.apple.com:8013/builders/llvm-gcc-i386-darwin9-RA/builds/2354
--- Reverse-merging r134893 into '.':
U include/llvm/Target/TargetData.h
U include/llvm/DerivedTypes.h
U tools/bugpoint/ExtractFunction.cpp
U unittests/Support/TypeBuilderTest.cpp
U lib/Target/ARM/ARMGlobalMerge.cpp
U lib/Target/TargetData.cpp
U lib/VMCore/Constants.cpp
U lib/VMCore/Type.cpp
U lib/VMCore/Core.cpp
U lib/Transforms/Utils/CodeExtractor.cpp
U lib/Transforms/Instrumentation/ProfilingUtils.cpp
U lib/Transforms/IPO/DeadArgumentElimination.cpp
U lib/CodeGen/SjLjEHPrepare.cpp
--- Reverse-merging r134888 into '.':
G include/llvm/DerivedTypes.h
U include/llvm/Support/TypeBuilder.h
U include/llvm/Intrinsics.h
U unittests/Analysis/ScalarEvolutionTest.cpp
U unittests/ExecutionEngine/JIT/JITTest.cpp
U unittests/ExecutionEngine/JIT/JITMemoryManagerTest.cpp
U unittests/VMCore/PassManagerTest.cpp
G unittests/Support/TypeBuilderTest.cpp
U lib/Target/MBlaze/MBlazeIntrinsicInfo.cpp
U lib/Target/Blackfin/BlackfinIntrinsicInfo.cpp
U lib/VMCore/IRBuilder.cpp
G lib/VMCore/Type.cpp
U lib/VMCore/Function.cpp
G lib/VMCore/Core.cpp
U lib/VMCore/Module.cpp
U lib/AsmParser/LLParser.cpp
U lib/Transforms/Utils/CloneFunction.cpp
G lib/Transforms/Utils/CodeExtractor.cpp
U lib/Transforms/Utils/InlineFunction.cpp
U lib/Transforms/Instrumentation/GCOVProfiling.cpp
U lib/Transforms/Scalar/ObjCARC.cpp
U lib/Transforms/Scalar/SimplifyLibCalls.cpp
U lib/Transforms/Scalar/MemCpyOptimizer.cpp
G lib/Transforms/IPO/DeadArgumentElimination.cpp
U lib/Transforms/IPO/ArgumentPromotion.cpp
U lib/Transforms/InstCombine/InstCombineCompares.cpp
U lib/Transforms/InstCombine/InstCombineAndOrXor.cpp
U lib/Transforms/InstCombine/InstCombineCalls.cpp
U lib/CodeGen/DwarfEHPrepare.cpp
U lib/CodeGen/IntrinsicLowering.cpp
U lib/Bitcode/Reader/BitcodeReader.cpp
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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all over the place in different styles and variants. Standardize on two
preferred entrypoints: one that takes a StructType and ArrayRef, and one that
takes StructType and varargs.
In cases where there isn't a struct type convenient, we now add a
ConstantStruct::getAnon method (whose name will make more sense after a few
more patches land).
It would be "really really nice" if the ConstantStruct::get and
ConstantVector::get methods didn't make temporary std::vectors.
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top level type without a specified number. This asmprinter has never
generated this, as you can tell by no tests being updated. It also isn't
documented.
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the old malloc/free instructions, and for 'sext' and 'zext' as function
attributes (they are spelled signext/zeroext now), and support for result
value attributes being specified after a function.
Additionally, diagnose invalid attributes on functions with an error message
instead of an abort in the verifier.
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optimizations when emitting calls to the function; instead those calls may
use faster relocations which require the function to be immediately resolved
upon loading the dynamic object featuring the call. This is useful when it
is known that the function will be called frequently and pervasively and
therefore there is no merit in delaying binding of the function.
Currently only implemented for x86-64, where it turns into a call through
the global offset table.
Patch by Dan Gohman, who assures me that he's going to add LangRef documentation
for this once it's committed.
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LTO friendly as we can now correctly merge files compiled with or without
-fasynchronous-unwind-tables.
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