Create debug_inlined dwarf section using these information. This info is used by gdb, at least on Darwin, to enable better experience debugging inlined functions. See DwarfWriter.cpp for more information on structure of debug_inlined section.
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in addition to ZERO_EXTEND and SIGN_EXTEND. Fix a bug in the
way it checked for live-out values, and simplify the way it
find users by using SDNode::use_iterator's (relatively) new
features. Also, make it slightly more permissive on targets
with free truncates.
In SelectionDAGBuild, avoid creating ANY_EXTEND nodes that are
larger than necessary. If the target's SwitchAmountTy has
enough bits, use it. This exposes the truncate to optimization
early, enabling more optimizations.
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eagerly. This helps avoid CopyToReg nodes in some cases where they
aren't needed, and also helps subsequent optimizer heuristics
in cases where the extra nodes would cause the node to appear
to have multiple results. This doesn't have a significant impact
currently; it'll help an upcoming change.
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with SUBREG_TO_REG, teach SimpleRegisterCoalescing to coalesce
SUBREG_TO_REG instructions (which are similar to INSERT_SUBREG
instructions), and teach the DAGCombiner to take advantage of this on
targets which support it. This eliminates many redundant
zero-extension operations on x86-64.
This adds a new TargetLowering hook, isZExtFree. It's similar to
isTruncateFree, except it only applies to actual definitions, and not
no-op truncates which may not zero the high bits.
Also, this adds a new optimization to SimplifyDemandedBits: transform
operations like x+y into (zext (add (trunc x), (trunc y))) on targets
where all the casts are no-ops. In contexts where the high part of the
add is explicitly masked off, this allows the mask operation to be
eliminated. Fix the DAGCombiner to avoid undoing these transformations
to eliminate casts on targets where the casts are no-ops.
Also, this adds a new two-address lowering heuristic. Since
two-address lowering runs before coalescing, it helps to be able to
look through copies when deciding whether commuting and/or
three-address conversion are profitable.
Also, fix a bug in LiveInterval::MergeInClobberRanges. It didn't handle
the case that a clobber range extended both before and beyond an
existing live range. In that case, multiple live ranges need to be
added. This was exposed by the new subreg coalescing code.
Remove 2008-05-06-SpillerBug.ll. It was bugpoint-reduced, and the
spiller behavior it was looking for no longer occurrs with the new
instruction selection.
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Note that these are distinct from TargetInstrInfo::INSERT_SUBREG
and TargetInstrInfo::EXTRACT_SUBREG, which are used.
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x * 40
=>
shlq $3, %rdi
leaq (%rdi,%rdi,4), %rax
This has the added benefit of allowing more multiply to be folded into addressing mode. e.g.
a * 24 + b
=>
leaq (%rdi,%rdi,2), %rax
leaq (%rsi,%rax,8), %rax
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Also fixes SDISel so it *does not* force promote return value if the function is not marked signext / zeroext.
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stoppoint nodes around until Legalize; doing this
imposed an ordering on a sequence of loads that
came from different lines, interfering with scheduling.
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help out the register pressure reduction heuristics in the case of
nodes with multiple uses. Currently this uses very conservative
heuristics, so it doesn't have a broad impact, but in cases where it
does help it can make a big difference.
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a data dependency on the load node, so it really needs a
data-dependence edge to the load node, even if the load previously
existed.
And add a few comments.
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and expanding a bit convert (PR3711). In both cases, we extract the
valid part of the widen vector and then do the conversion.
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size by the array amount as an i32 value instead of promoting from
i32 to i64 then doing the multiply. Not doing this broke wrap-around
assumptions that the optimizers (validly) made. The ultimate real
fix for this is to introduce i64 version of alloca and remove mallocinst.
This fixes PR3829
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vector shuffle mask. Forced the mask to be built using i32. Note: this will
be irrelevant once vector_shuffle no longer takes a build vector for the
shuffle mask.
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if FPConstant is legal because if the FPConstant doesn't need to be stored
in a constant pool, the transformation is unlikely to be profitable.
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