constants out of loops. These aren't covered by the regular LICM
pass, because in LLVM IR constants don't require separate
instructions. They're not always covered by the MachineLICM pass
either, because it doesn't know how to unfold folded constant-pool
loads. This is somewhat experimental at this point, and off by
default.
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more properly belong. This allows removing the front-end conditionalized
SJLJ code, and cleans up the generated IR considerably. All of the
infrastructure code (calling _Unwind_SjLj_Register/Unregister, etc) is
added by the SjLjEHPrepare pass.
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TargetAsmInfo. This eliminates a dependency on TargetMachine.h from
TargetRegistry.h, which technically was a layering violation.
- Clients probably can only sensibly pass in the same TargetAsmInfo as the
TargetMachine has, but there are only limited clients of this API.
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pair instead of from a virtual method on TargetMachine. This cuts the final
ties of TargetAsmInfo to TargetMachine, meaning that MC can now use
TargetAsmInfo.
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and short. Well, it's kinda short. Definitely nasty and brutish.
The front-end generates the register/unregister calls into the SjLj runtime,
call-site indices and landing pad dispatch. The back end fills in the LSDA
with the call-site information provided by the front end. Catch blocks are
not yet implemented.
Built on Darwin and verified no llvm-core "make check" regressions.
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shouldn't do AU.setPreservesCFG(), because even though CodeGen passes
don't modify the LLVM IR CFG, they may modify the MachineFunction CFG,
and passes like MachineLoop are registered with isCFGOnly set to true.
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failures when building assorted projects with clang.
--- Reverse-merging r77654 into '.':
U include/llvm/CodeGen/Passes.h
U include/llvm/CodeGen/MachineFunctionPass.h
U include/llvm/CodeGen/MachineFunction.h
U include/llvm/CodeGen/LazyLiveness.h
U include/llvm/CodeGen/SelectionDAGISel.h
D include/llvm/CodeGen/MachineFunctionAnalysis.h
U include/llvm/Function.h
U lib/Target/CellSPU/SPUISelDAGToDAG.cpp
U lib/Target/PowerPC/PPCISelDAGToDAG.cpp
U lib/CodeGen/LLVMTargetMachine.cpp
U lib/CodeGen/MachineVerifier.cpp
U lib/CodeGen/MachineFunction.cpp
U lib/CodeGen/PrologEpilogInserter.cpp
U lib/CodeGen/MachineLoopInfo.cpp
U lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
D lib/CodeGen/MachineFunctionAnalysis.cpp
D lib/CodeGen/MachineFunctionPass.cpp
U lib/CodeGen/LiveVariables.cpp
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consecutive addresses togther. This makes it easier for the post-allocation pass
to form ldm / stm.
This is step 1. We are still missing a lot of ldm / stm opportunities because
of register allocation are not done in the desired order. More enhancements
coming.
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code in preparation for code generation. The main thing it does
is handle the case when eh.exception calls (and, in a future
patch, eh.selector calls) are far away from landing pads. Right
now in practice you only find eh.exception calls close to landing
pads: either in a landing pad (the common case) or in a landing
pad successor, due to loop passes shifting them about. However
future exception handling improvements will result in calls far
from landing pads:
(1) Inlining of rewinds. Consider the following case:
In function @f:
...
invoke @g to label %normal unwind label %unwinds
...
unwinds:
%ex = call i8* @llvm.eh.exception()
...
In function @g:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
"rethrow exception"
Now inline @g into @f. Currently this is turned into:
In function @f:
...
invoke @something to label %continue unwind label %handler
...
handler:
%ex = call i8* @llvm.eh.exception()
... perform cleanups ...
invoke "rethrow exception" to label %normal unwind label %unwinds
unwinds:
%ex = call i8* @llvm.eh.exception()
...
However we would like to simplify invoke of "rethrow exception" into
a branch to the %unwinds label. Then %unwinds is no longer a landing
pad, and the eh.exception call there is then far away from any landing
pads.
(2) Using the unwind instruction for cleanups.
It would be nice to have codegen handle the following case:
invoke @something to label %continue unwind label %run_cleanups
...
handler:
... perform cleanups ...
unwind
This requires turning "unwind" into a library call, which
necessarily takes a pointer to the exception as an argument
(this patch also does this unwind lowering). But that means
you are using eh.exception again far from a landing pad.
(3) Bugpoint simplifications. When bugpoint is simplifying
exception handling code it often generates eh.exception calls
far from a landing pad, which then causes codegen to assert.
Bugpoint then latches on to this assertion and loses sight
of the original problem.
Note that it is currently rare for this pass to actually do
anything. And in fact it normally shouldn't do anything at
all given the code coming out of llvm-gcc! But it does fire
a few times in the testsuite. As far as I can see this is
almost always due to the LoopStrengthReduce codegen pass
introducing pointless loop preheader blocks which are landing
pads and only contain a branch to another block. This other
block contains an eh.exception call. So probably by tweaking
LoopStrengthReduce a bit this can be avoided.
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The following is checked:
* Operand counts: All explicit operands must be present.
* Register classes: All physical and virtual register operands must be
compatible with the register class required by the instruction descriptor.
* Register live intervals: Registers must be defined only once, and must be
defined before use.
The machine code verifier is enabled with the command-line option
'-verify-machineinstrs', or by defining the environment variable
LLVM_VERIFY_MACHINEINSTRS to the name of a file that will receive all the
verifier errors.
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Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
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use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
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folding's tail merging doesn't currently preserve liveness information
which post-RA scheduling requires.
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- Use enums instead of magic numbers.
- Rework algorithm to use the bytes size from the target to determine when to
emit stack protectors.
- Get rid of "propolice" in any comments.
- Renamed an option to its expanded form.
- Other miscellanenous changes.
More changes will come after this.
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* The prologue is modified to read the __stack_chk_guard global and insert it
onto the stack.
* The epilogue is modified to read the stored guard from the stack and compare
it to the original __stack_chk_guard value. If they differ, then the
__stack_chk_fail() function is called.
* The stack protector needs to be first on the stack (after the parameters) to
catch any stack-smashing activities.
Front-end support will follow after a round of beta testing.
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target-independent code to target-specific code. This prevents it
from running on targets that aren't using fast-isel.
In addition to saving compile time, this addresses the problem
that not all targets are prepared for it. In order to use this
pass, all instructions must declare all their fixed uses and
defs of physical registers.
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