It can happen that a live debug variable is the last use of a sub-register, and
the register allocator will pick a larger register class for the virtual
register. If the allocated register doesn't support the sub-register index,
just use %noreg for the debug variables instead of asserting.
In PR9872, a debug variable ends up in the sub_8bit_hi part of a GR32_ABCD
register. The register is split and one part is inflated to GR32 and assigned
%ESI because there are no more normal uses of sub_8bit_hi.
Since %ESI doesn't have that sub-register, substPhysReg asserted. Now it will
simply insert a %noreg instead, and the debug variable will be marked
unavailable in that range.
We don't currently have a way of saying: !"value" is in bits 8-15 of %ESI, I
don't know if DWARF even supports that.
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This can't be just an assertion, users can always write impossible inline
assembly. Such an assembly statement should be included in the error message.
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After a virtual register is split, update any debug user variables that resided
in the old register. This ensures that the LiveDebugVariables are still correct
after register allocation.
This may create DBG_VALUE instructions that place a user variable in a register
in parts of the function and in a stack slot in other parts. DwarfDebug
currently doesn't support that.
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The post-ra scheduler was explicitly updating the depth of a node's
successors after scheduling it, regardless of whether the successor
was ready. This is quadratic for DAGs with transitively redundant
edges. I simply removed the useless update of depth, which is lazilly
computed later.
Fixes <rdar://problem/9044332> compiler takes way too long to build TextInput.
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BuildSchedGraph was quadratic in the number of calls in the basic
block. After this fix, it keeps only a single call at the top of the
DefList so compile time doesn't blow up on large blocks. This reduces
postRA sched time on an external test case from 81s to 0.3s. Although
r130800 (reduced ARM register alias defs) also partially fixes the
issue by reducing the constant overhead of checking call interference
by an order of magnitude.
Fixes <rdar://problem/7662664> very poor compile time with post RA scheduling.
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who used this flag, and it now emits CFI and doesn't emit this anymore. All
other targets left this flag "false".
<rdar://problem/8486371>
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Joining physregs is inherently dangerous because it uses a heuristic to avoid
creating invalid code. Linear scan had an emergency spilling mechanism to deal
with those rare cases. The new greedy allocator does not.
The greedy register allocator is much better at taking hints, so this has almost
no impact on code size and quality. The few cases where it matters show up as
unit tests that now have -join-physregs enabled explicitly.
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landing pad as its successor.
SjLj exception handling jumps to the correct landing pad via a switch statement
that's generated right before code-gen. Loosen the constraint in the machine
instruction verifier to allow for this. Note, this isn't the most rigorous check
since we cannot determine where that switch statement came from. But it's
marginally better than turning this check off when SjLj exceptions are used.
<rdar://problem/9187612>
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Original message:
Teach MachineCSE how to do simple cross-block CSE involving physregs. This allows, for example, eliminating duplicate cmpl's on x86. Part of rdar://problem/8259436 .
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it is both inefficient and unexpected by dwarfdump. Change to
a DW_FORM_data4.
While in here, change the predicate name to reflect that the position
is not really absolute (it is an offset), just that the linker needs a
relocation.
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Register coalescing can sometimes create live ranges that end in the middle of a
basic block without any killing instruction. When SplitKit detects this, it will
repair the live range by shrinking it to its uses.
Live range splitting also needs to know about this. When the range shrinks so
much that it becomes allocatable, live range splitting fails because it can't
find a good split point. It is paranoid about making progress, so an allocatable
range is considered an error.
The coalescer should really not be creating these bad live ranges. They appear
when coalescing dead copies.
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Def operands may also have an <undef> flag, but that just means that a
sub-register redef doesn't actually read the super-register. For physical
registers, it has no meaning.
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This works around a limitation in gdb which is reported by following inherit.exp test failures from gdb testsuite.
gdb.cp/inherit.exp: print g_vB.vB::vb
gdb.cp/inherit.exp: print g_vB.vB::vx
gdb.cp/inherit.exp: print g_vC.vC::vc
gdb.cp/inherit.exp: print g_vC.vC::vx
gdb.cp/inherit.exp: print g_vD.vB::vb
...
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When an interfering live range ends at a dead slot index between two
instructions, make sure that the inserted copy instruction gets a slot index
after the dead ones. This makes it possible to avoid the interference.
Ideally, there shouldn't be interference ending at a deleted instruction, but
physical register coalescing can sometimes do that to sub-registers.
This fixes PR9823.
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This could happen when trying to use a value that had been eliminated after dead
code elimination and folding loads.
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give it a bit more responsibility. Also implement it for MachO.
If hacked to use cfi, 32 bit MachO will produce
.cfi_personality 155, L___gxx_personality_v0$non_lazy_ptr
and 64 bit will produce
.cfi_presonality ___gxx_personality_v0
The general idea is that .cfi_personality gets passed the final symbol. It is
up to codegen to produce it if using indirect representation (like 32 bit
MachO), but it is up to MC to decide which relocations to create.
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successors) and use inverse depth first search to traverse the BBs. However
that doesn't work when the CFG has infinite loops. Simply do a linear
traversal of all BBs work just fine.
rdar://9344645
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We cannot rely on the <imp-def> operands added by LiveIntervals in all cases as
demonstrated by the test case.
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The number of blocks covered by a live range must be strictly decreasing when
splitting, otherwise we can't allow repeated splitting.
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more callee-saved registers and introduce copies. Only allows it if scheduling
a node above calls would end up lessen register pressure.
Call operands also has added ABI restrictions for register allocation, so be
extra careful with hoisting them above calls.
rdar://9329627
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This has two effects: 1. We never inflate to a larger register class than what
the sub-target can handle. 2. Completely unconstrained virtual registers get the
largest possible register class.
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fix bugs exposed by the gcc dejagnu testsuite:
1. The load may actually be used by a dead instruction, which
would cause an assert.
2. The load may not be used by the current chain of instructions,
and we could move it past a side-effecting instruction. Change
how we process uses to define the problem away.
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On x86 this allows to fold a load into the cmp, greatly reducing register pressure.
movzbl (%rdi), %eax
cmpl $47, %eax
->
cmpb $47, (%rdi)
This shaves 8k off gcc.o on i386. I'll leave applying the patch in README.txt to Chris :)
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An exception is thrown via a call to _cxa_throw, which we don't expect to
return. Therefore, the "true" part of the invoke goes to a BB that has
'unreachable' as its only instruction. This is lowered into an empty MachineBB.
The landing pad for this invoke, however, is directly after the "true" MBB.
When the empty MBB is removed, the landing pad is directly below the BB with the
invoke call. The unconditional branch is removed and then the two blocks are
merged together.
The testcase is too big for a regression test.
<rdar://problem/9305728>
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These intervals are allocatable immediately after splitting, but they may be
evicted because of later splitting. This is rare, but when it happens they
should be split again.
The remainder intervals that cannot be allocated after splitting still move
directly to spilling.
SplitEditor::finish can optionally provide a mapping from new live intervals
back to the original interval indexes returned by openIntv().
Each original interval index can map to multiple new intervals after connected
components have been separated. Dead code elimination may also add existing
intervals to the list.
The reverse mapping allows the SplitEditor client to treat the new intervals
differently depending on the split region they came from.
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TII::isTriviallyReMaterializable() shouldn't depend on any properties of the
register being defined by the instruction. Rematerialization is going to create
a new virtual register anyway.
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On the x86-64 and thumb2 targets, some registers are more expensive to encode
than others in the same register class.
Add a CostPerUse field to the TableGen register description, and make it
available from TRI->getCostPerUse. This represents the cost of a REX prefix or a
32-bit instruction encoding required by choosing a high register.
Teach the greedy register allocator to prefer cheap registers for busy live
ranges (as indicated by spill weight).
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manually and pass all (now) 4 arguments to the mul libcall. Add a new
ExpandLibCall for just this (copied gratuitously from type legalization).
Fixes rdar://9292577
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- There is a minor semantic change here (evidenced by the test change) for
Darwin triples that have no version component. I debated changing the default
behavior of isOSVersionLT, but decided it made more sense for triples to be
explicit.
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Add a avoidWriteAfterWrite() target hook to identify register classes that
suffer from write-after-write hazards. For those register classes, try to avoid
writing the same register in two consecutive instructions.
This is currently disabled by default. We should not spill to avoid hazards!
The command line flag -avoid-waw-hazard can be used to enable waw avoidance.
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en-mass for C++ PODs. On my c++ test file, this cuts the fast isel rejects by 10x
and shrinks the generated .s file by 5%
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registers for fast allocation a different way. This has us updating
used registers only when we're using that exact register.
Fixes rdar://9207598
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2. implement rdar://9289501 - fast isel should fold trivial multiplies to shifts
3. teach tblgen to handle shift immediates that are different sizes than the
shifted operands, eliminating some code from the X86 fast isel backend.
4. Have FastISel::SelectBinaryOp use (the poorly named) FastEmit_ri_ function
instead of FastEmit_ri to simplify code.
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less trivial things) into a dummy lea. Before we generated:
_test: ## @test
movq _G@GOTPCREL(%rip), %rax
leaq (%rax), %rax
ret
now we produce:
_test: ## @test
movq _G@GOTPCREL(%rip), %rax
ret
This is part of rdar://9289558
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The basic issue here is that bottom-up isel is matching the branch
and compare, and was failing to fold the load into the branch/compare
combo. Fixing this (by allowing folding into any instruction of a
sequence that is selected) allows us to produce things like:
cmpb $0, 52(%rax)
je LBB4_2
instead of:
movb 52(%rax), %cl
cmpb $0, %cl
je LBB4_2
This makes the generated -O0 code run a bit faster, but also speeds up
compile time by putting less pressure on the register allocator and
generating less code.
This was one of the biggest classes of missing load folding. Implementing
this shrinks 176.gcc's c-decl.s (as a random example) by about 4% in (verbose-asm)
line count.
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which don't need to check for falling off the end of a block *and* end of phi
nodes, since terminators are never phis.
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Returning a new node makes the code try to replace the old node, which
in the included testcase is killed by CSE.
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The transferValues() function can now handle both singly and multiply defined
values, as long as the resulting live range is known. Only rematerialized values
have their live range recomputed by extendRange().
The updateSSA() function can now insert PHI values in bulk across multiple
values in multiple target registers in one pass. The list of blocks received
from transferValues() is in layout order which seems to work well for the
iterative algorithm. Blocks from extendRange() are still in reverse BFS order,
but this function is used so rarely now that it doesn't matter.
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Change ELF systems to use CFI for producing the EH tables. This reduces the
size of the clang binary in Debug builds from 690MB to 679MB.
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This is done by pushing physical register definitions close to their
use, which happens to handle flag definitions if they're not glued to
the branch. This seems to be generally a good thing though, so I
didn't need to add a target hook yet.
The primary motivation is to generate code closer to what people
expect and rule out missed opportunity from enabling macro-op
fusion. As a side benefit, we get several 2-5% gains on x86
benchmarks. There is one regression:
SingleSource/Benchmarks/Shootout/lists slows down be -10%. But this is
an independent scheduler bug that will be tracked separately.
See rdar://problem/9283108.
Incidentally, pre-RA scheduling is only half the solution. Fixing the
later passes is tracked by:
<rdar://problem/8932804> [pre-RA-sched] on x86, attempt to schedule CMP/TEST adjacent with condition jump
Fixes:
<rdar://problem/9262453> Scheduler unnecessary break of cmp/jump fusion
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Additional fixes:
Do something reasonable for subtargets with generic
itineraries by handle node latency the same as for an empty
itinerary. Now nodes default to unit latency unless an itinerary
explicitly specifies a zero cycle stage or it is a TokenFactor chain.
Original fixes:
UnitsSharePred was a source of randomness in the scheduler: node
priority depended on the queue data structure. I rewrote the recent
VRegCycle heuristics to completely replace the old heuristic without
any randomness. To make the ndoe latency adjustments work, I also
needed to do something a little more reasonable with TokenFactor. I
gave it zero latency to its consumers and always schedule it as low as
possible.
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Use a Bitvector instead, we didn't need the smaller memory footprint anyway.
This makes the greedy register allocator 10% faster.
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UnitsSharePred was a source of randomness in the scheduler: node
priority depended on the queue data structure. I rewrote the recent
VRegCycle heuristics to completely replace the old heuristic without
any randomness. To make these heuristic adjustments to node latency work,
I also needed to do something a little more reasonable with TokenFactor. I
gave it zero latency to its consumers and always schedule it as low as
possible.
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This merges the behavior of splitSingleBlocks into splitAroundRegion, so the
RS_Region and RS_Block register stages can be coalesced. That means the leftover
intervals after region splitting go directly to spilling instead of a second
pass of per-block splitting.
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mean that it has to be ConstantArray of ConstantStruct. We might have
ConstantAggregateZero, at either level, so don't crash on that.
Also, semi-deprecate the sentinal value. The linker isn't aware of sentinals so
we end up with the two lists appended, each with their "sentinals" on them.
Different parts of LLVM treated sentinals differently, so make them all just
ignore the single entry and continue on with the rest of the list.
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the 'unwind' instruction. However, later on that instruction was converted into
a jump to the basic block it was located in, causing an infinite loop when we
get there.
It turns out, we get there if the _Unwind_Resume_or_Rethrow call returns (which
it's not supposed to do). It returns if it cannot find a place to unwind
to. Thus we would get what appears to be a "hang" when in reality it's just that
the EH couldn't be propagated further along.
Instead of infinitely looping (or calling `unwind', which none of our back-ends
support (it's lowered into nothing...)), call the @llvm.trap() intrinsic
instead. This may not conform to specific rules of a particular language, but
it's rather better than infinitely looping.
<rdar://problem/9175843&9233582>
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Both coalescing and register allocation already check aliases for interference,
so these extra segments are only slowing us down.
This speeds up both linear scan and the greedy register allocator.
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It is common for large live ranges to have few basic blocks with register uses
and many live-through blocks without any uses. This approach grows the Hopfield
network incrementally around the use blocks, completely avoiding checking
interference for some through blocks.
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If lower bound is more then upper bound then consider it is an unbounded array.
An array is unbounded if non-zero lower bound is same as upper bound.
If lower bound and upper bound are zero than array has one element.
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induction variable. The preRA scheduler is unaware of induction vars,
so we look for potential "virtual register cycles" instead.
Fixes <rdar://problem/8946719> Bad scheduling prevents coalescing
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About 90% of the relevant blocks are live-through without uses, and the only
information required about them is their number. This saves memory and enables
later optimizations that need to look at only the use-blocks.
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There can be multiple defs for a single virtual register when they are defining
sub-registers.
The missing <dead> flag was stopping the inline spiller from eliminating dead
code after rematerialization.
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This allows us to always keep the smaller slot for an instruction which is what
we want when a register has early clobber defines.
Drop the UsingInstrs set and the UsingBlocks map. They are no longer needed.
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inlined path for the common case.
Most basic blocks don't contain a call that may throw, so the last split point
os simply the first terminator.
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It needed to be moved closer to the setjmp statement, because the code directly
after the setjmp needs to know about values that are on the stack. Also, the
'bitcast' of the function context was causing a dead load. This wouldn't be too
horrible, except that at -O0 it wasn't optimized out, and because it wasn't
using the correct base pointer (if there is a VLA), it would try to access a
value from a garbage address.
<rdar://problem/9130540>
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When a virtual register has a single value that is defined as a copy of a
reserved register, permit that copy to be joined. These virtual register are
usually copies of the stack pointer:
%vreg75<def> = COPY %ESP; GR32:%vreg75
MOV32mr %vreg75, 1, %noreg, 0, %noreg, %vreg74<kill>
MOV32mi %vreg75, 1, %noreg, 8, %noreg, 0
MOV32mi %vreg75<kill>, 1, %noreg, 4, %noreg, 0
CALLpcrel32 ...
Coalescing these virtual registers early decreases register pressure.
Previously, they were coalesced by RALinScan::attemptTrivialCoalescing after
register allocation was completed.
The lower register pressure causes the mcinst-lowering-cmp0.ll test case to fail
because it depends on linear scan spilling a particular register.
I am deleting 2008-08-05-SpillerBug.ll because it is counting the number of
instructions emitted, and its revision history shows the 'correct' count being
edited many times.
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When the greedy register allocator is splitting multiple global live ranges, it
tends to look at the same interference data many times. The InterferenceCache
class caches queries for unaltered LiveIntervalUnions.
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transformations in target-specific DAG combines without causing DAGCombiner to
delete the same node twice. If you know of a better way to avoid this (see my
next patch for an example), please let me know.
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It is using a trivial rewriter that doesn't know how to insert spill code
requested by the standard spiller.
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Turn them into noop KILL instructions instead. This lets the scavenger know when
super-registers are killed and defined.
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This way, shrinkToUses() will ignore the instruction that is about to be
deleted, and we avoid leaving invalid live ranges that SplitKit doesn't like.
Fix a misunderstanding in MachineVerifier about <def,undef> operands. The
<undef> flag is valid on def operands where it has the same meaning as <undef>
on a use operand. It only applies to sub-register defines which also read the
full register.
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We don't expect the real "powf()" on some hosts (and powf() would be available on other hosts).
For consistency, std::pow(double,double) may be called instead.
Or, precision issue might attack us, to see unstable regalloc and stack coloring.
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The rematerialized instruction may require a more constrained register class
than the register being spilled. In the test case, the spilled register has been
inflated to the DPR register class, but we are rematerializing a load of the
ssub_0 sub-register which only exists for DPR_VFP2 registers.
The register class is reinflated after spilling, so the conservative choice is
only temporary.
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The rewriter can keep track of multiple stack slots in the same register if they
happen to have the same value. When an instruction modifies a stack slot by
defining a register that is mapped to a stack slot, other stack slots in that
register are no longer valid.
This is a very rare problem, and I don't have a simple test case. I get the
impression that VirtRegRewriter knows it is about to be deleted, inventing a
last opaque problem.
<rdar://problem/9204040>
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When DCE clones a live range because it separates into connected components,
make sure that the clones enter the same register allocator stage as the
register they were cloned from.
For instance, clones may be split even when they where created during spilling.
Other registers created during spilling are not candidates for splitting or even
(re-)spilling.
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the FailBB dominator is correctly calculated. Believe it or not, there isn't a
functionality change here.
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The instruction to be rematerialized may not be the one defining the register
that is being spilled. The traceSiblingValue() function sees through sibling
copies to find the remat candidate.
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becomes reachable when before it wasn't). Check to make sure that it's not null
before trying to use it.
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The reassignment phase was able to move interference with a higher spill weight,
but it didn't happen very often and it was fairly expensive.
The existing interference eviction picks up the slack.
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The main register class may have been inflated by live range splitting, so that
register class is not necessarily valid for the snippet instructions.
Use the original register class for the stack slot interval.
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It couldn't be used outside of the file because SDISelAsmOperandInfo
is local to SelectionDAGBuilder.cpp. Making it a static function avoids
a weird linkage dance.
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Correctly terminate the range of register DBG_VALUEs when the register is
clobbered or when the basic block ends.
The code is now ready to deal with variables that are sometimes in a register
and sometimes on the stack. We just need to teach emitDebugLoc to say 'stack
slot'.
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The .dot directives don't need labels, that is a leftover from when we created
line number info manually.
Instructions following a DBG_VALUE can share its label since the DBG_VALUE
doesn't produce any code.
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Add an assertion to linear scan to prevent it from allocating registers outside
the register class.
<rdar://problem/9183021>
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so the scheduler can't create new interferences on the copies
themselves. Prior to this fix the scheduler could get stuck in a loop
creating copies.
Fixes PR9509.
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Each of these instructions may have a RegsClobberInsn entry that can't be
ignored. Consecutive ranges are coalesced later when DwarfDebug::emitDebugLoc
merges entries.
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I'm tired of doing this manually for each checkout.
If anyone knows a better way debug isel for non-trivial tests feel
free to revert and let me know how to do it.
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This will extend the ranges of debug info variables in registers until they are
clobbered.
Fix 1: Don't mistake DBG_VALUE instructions referring to incoming arguments on
the stack with DBG_VALUE instructions referring to variables in the frame
pointer. This fixes the gdb test-suite failure.
Fix 2: Don't trace through copies to physical registers setting up call
arguments. These registers are call clobbered, and the source register is more
likely to be a callee-saved register that can be extended through the call
instruction.
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Temporarily reverting these to see if we can get llvm-objdump to link. Hopefully this is not the problem.
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These ranges get completely jumbled by the post-ra scheduler, and it is not
really reasonable to expect it to make sense of them.
Instead, teach DwarfDebug to notice when user variables in registers are
clobbered, and terminate the ranges there.
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the alias of an InstAlias instead of the thing being aliased. Because we need to
know the features that are valid for an InstAlias.
This is part of a work-in-progress.
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not have native support for this operation (such as X86).
The legalized code uses two vector INT_TO_FP operations and is faster
than scalarizing.
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Proof-of-concept code that code-gens a module to an in-memory MachO object.
This will be hooked up to a run-time dynamic linker library (see: llvm-rtdyld
for similarly conceptual work for that part) which will take the compiled
object and link it together with the rest of the system, providing back to the
JIT a table of available symbols which will be used to respond to the
getPointerTo*() queries.
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The llvm.dbg.value intrinsic refers to SSA values, not virtual registers, so we
should be able to extend the range of a value by tracking that value through
register copies. This greatly improves the debug value tracking for function
arguments that for some reason are copied to a second virtual register at the
end of the entry block.
We only extend the debug value range where its register is killed. All original
llvm.dbg.value locations are still respected.
Copies from physical registers are ignored. That should not be a problem since
the entry block already adds DBG_VALUE instructions for the virtual registers
holding the function arguments.
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Stack slot real estate is virtually free compared to registers, so it is
advantageous to spill earlier even though the same value is now kept in both a
register and a stack slot.
Also eliminate redundant spills by extending the stack slot live range
underneath reloaded registers.
This can trigger a dead code elimination, removing copies and even reloads that
were only feeding spills.
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This is not supposed to happen, but I have seen the x86 rematter getting
confused when rematerializing partial redefs.
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I have convinced myself that it can only happen when a phi value dies. When it
happens, allocate new virtual registers for the components.
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rather than an int. Thankfully, this only causes LLVM to miss optimizations, not
generate incorrect code.
This just fixes the zext at the return. We still insert an i32 ZextAssert when
reading a function's arguments, but it is followed by a truncate and another i8
ZextAssert so it is not optimized.
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plus the test where it used to break.", which broke Clang self-host of a
Debug+Asserts compiler, on OS X.
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After live range splitting, an original value may be available in multiple
registers. Tracing back through the registers containing the same value, find
the best place to insert a spill, determine if the value has already been
spilled, or discover a reaching def that may be rematerialized.
This is only the analysis part. The information is not used for anything yet.
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v2 = bitcast v1
...
v3 = bitcast v2
...
= v3
=>
v2 = bitcast v1
...
= v1
if v1 and v3 are of in the same register class.
bitcast between i32 and fp (and others) are often not nops since they
are in different register classes. These bitcast instructions are often
left because they are in different basic blocks and cannot be
eliminated by dag combine.
rdar://9104514
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and then go kablooie. The problem was that it was tracking the PHI nodes anew
each time into this function. But it didn't need to. And because the recursion
didn't know that a PHINode was visited before, it would go ahead and call
itself.
There is a testcase, but unfortunately it's too big to add. This problem will go
away with the EH rewrite.
<rdar://problem/8856298>
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Remove the unused reserved_ bit vector, no functional change intended.
This doesn't break 'svn blame', this file really is all my fault.
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This allows the allocator to free any resources used by the virtual register,
including physical register assignments.
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llvm-gcc-i386-linux-selfhost and llvm-x86_64-linux-checks buildbots.
The original log entry:
Remove optimization emitting a reference insted of label difference, since
it can create more relocations. Removed isBaseAddressKnownZero method,
because it is no longer used.
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Live range splitting can create a number of small live ranges containing only a
single real use. Spill these small live ranges along with the large range they
are connected to with copies. This enables memory operand folding and maximizes
the spill to fill distance.
Work in progress with known bugs.
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There are too many compatibility problems with using mixed types in
std::upper_bound, and I don't want to spend 110 lines of boilerplate setting up
a call to a 10-line function. Binary search is not /that/ hard to implement
correctly.
I tried terminating the binary search with a linear search, but that actually
made the algorithm slower against my expectation. Most live intervals have less
than 4 segments. The early test against endIndex() does pay, and this version is
25% faster than plain std::upper_bound().
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protector insertion not working correctly with unreachable code. Since that
revision was rolled out, this test doesn't actual fail before this fix.
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The existing CompEnd predicate does not define a strict weak order as required
by the C++03 standard; therefore, its use as a predicate to std::upper_bound
is invalid. For a discussion of this issue, see
http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-defects.html#270
This patch replaces the asymmetrical comparison with an iterator adaptor that
achieves the same effect while being strictly standard-conforming by ensuring
an apples-to-apples comparison.
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flexible.
If it returns a register class that's different from the input, then that's the
register class used for cross-register class copies.
If it returns a register class that's the same as the input, then no cross-
register class copies are needed (normal copies would do).
If it returns null, then it's not at all possible to copy registers of the
specified register class.
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The damage done by physreg coalescing only depends on the number of instructions
the extended physreg live range covers. This fixes PR9438.
The heuristic is still luck-based, and physreg coalescing really should be
disabled completely. We need a register allocator with better hinting support
before that is possible.
Convert a test to FileCheck and force spilling by inserting an extra call. The
previous spilling behavior was dependent on misguided physreg coalescing
decisions.
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This will we used for keeping register allocator data structures up to date
while LiveRangeEdit is trimming live intervals.
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LiveRangeEdit::eliminateDeadDefs() will eventually be used by coalescing,
splitting, and spilling for dead code elimination. It can delete chains of dead
instructions as long as there are no dependency loops.
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with this before since none of the register tracking or nightly tests
had unschedulable nodes.
This should probably be refixed with a special default Node that just
returns some "don't touch me" values.
Fixes PR9427
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This change uses the MaxReorderWindow for both height and depth, which
tends to limit the negative effects of high register pressure.
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The coalescer can in very rare cases leave too large live intervals around after
rematerializing cheap-as-a-move instructions.
Linear scan doesn't really care, but live range splitting gets very confused
when a live range is killed by a ghost instruction.
I will fix this properly in the coalescer after 2.9 branches.
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regs. This is the only change in this checkin that may affects the
default scheduler. With better register tracking and heuristics, it
doesn't make sense to artificially lower the register limit so much.
Added -sched-high-latency-cycles and X86InstrInfo::isHighLatencyDef to
give the scheduler a way to account for div and sqrt on targets that
don't have an itinerary. It is currently defaults to 10 (the actual
number doesn't matter much), but only takes effect on non-default
schedulers: list-hybrid and list-ilp.
Added several heuristics that can be individually disabled for the
non-default sched=list-ilp mode. This helps us determine how much
better we can do on a given benchmark than the default
scheduler. Certain compute intensive loops run much faster in this
mode with the right set of heuristics, and it doesn't seem to have
much negative impact elsewhere. Not all of the heuristics are needed,
but we still need to experiment to decide which should be disabled by
default for sched=list-ilp.
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The global cost is the sum of block frequencies for spill code that must be
inserted because preferences weren't met.
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This simplifies the code and makes it faster too.
The interference patterns are saved for each candidate register. It will be
reused for actually executing the split. Work in progress.
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It gives better results. Sometimes, a live range can be large and still have
high spill weight. Such a range should not be spilled.
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Initially, slot indexes are quad-spaced. There is room for inserting up to 3
new instructions between the original instructions.
When we run out of indexes between two instructions, renumber locally using
double-spaced indexes. The original quad-spacing means that we catch up quickly,
and we only have to renumber a handful of instructions to get a monotonic
sequence. This is much faster than renumbering the whole function as we did
before.
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You can't really predict how many indexes will be needed from the number of
defs, so let's keep it simple.
Also remove an extra empty index that was inserted after each basic block. It
was intended for live-out ranges, but it was never used that way.
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type after type legalization has completed. Before then it may simply not be big
enough to hold the shift amount, particularly on x86 which uses a very small type
for shifts (this issue broke stuff in the past which is why LegalizeTypes carefully
uses a large type for shift amounts).
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Fix the PendingQueue, then disable it because it's not required for
the current schedulers' heuristics.
Fix the logic for the unused list-ilp scheduler.
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it. It's been assumed up til now that it would be in its immediate
successor. However, this isn't necessarily the case. It could be in one of its
successor's successors.
Modify the code to more thoroughly check for an 'eh.selector' call in
successors. It only looks at a successor if we get there as a result of an
unconditional branch.
Testcase ObjC/exceptions-4.m in r126968.
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There are probably much larger speedups to be had by renumbering locally instead
of looping over the whole function. For now, the greedy register allocator is
25% faster.
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This is much faster than using a pointer to a ManagedStatic object accessed with
a function call. The greedy register allocator is 5% faster overall just from
the SlotIndex default constructor savings.
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The SlotIndex created by the default construction does not represent a position
in the function, and it doesn't make sense to compare it to other indexes.
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We need to wait until we meet a PHIDef in its defining block before resurrecting
PHIKills in the predecessors.
This should unbreak the llvm-gcc-build-x86_64-darwin10-x-mingw32-x-armeabi bot.
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David Greene changed CannotYetSelect() to print the full DAG including multiple
copies of operands reached through different paths in the DAG. Unfortunately
this blows up exponentially in some cases. The depth limit of 100 is way too
high to prevent this -- I'm seeing a message string of 150MB with a depth of
only 40 in one particularly bad case, even though the DAG has less than 200
nodes. Part of the problem is that the printing code is following chain
operands, so if you fail to select an operation with a chain, the printer will
follow all the chained operations back to the entry node.
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Values that map to a single new value in a new interval after splitting don't
need new PHIDefs, and if the parent value was never rematerialized the live
range will be the same.
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Extract the updateSSA() method from the too long extendRange().
LiveOutCache can be shared among all the new intervals since there is at most
one of the new ranges live out from each basic block.
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This method could probably be used by LiveIntervalAnalysis::shrinkToUses, and
now it can use extendIntervalEndTo() which coalesces ranges.
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The value map is currently not used, all values are 'complex mapped' and
LiveIntervalMap::mapValue is used to dig them out.
This is the first step in a series changes leading to the removal of
LiveIntervalMap. Its data structures can be shared among all the live intervals
created by a split, so it is wasteful to create a copy for each.
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This is a waste of time since we already know how to evict all interferences
which is a better approach anyway.
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This effectively disables the 'turbo' functionality of the greedy register
allocator where all new live ranges created by splitting would be reconsidered
as if they were originals.
There are two reasons for doing this, 1. It guarantees that the algorithm
terminates. Early versions were prone to infinite looping in certain corner
cases. 2. It is a 2x speedup. We can skip a lot of unnecessary interference
checks that won't lead to good splitting anyway.
The problem is that region splitting only gets one shot, so it should probably
be changed to target multiple physical registers at once.
Local live range splitting is still 'turbo' enabled. It only accounts for a
small fraction of compile time, so it is probably not necessary to do anything
about that.
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1. Inform users of ADDEs with two 0 operands that it never sets carry
2. Fold other ADDs or ADDCs into the ADDE if possible
It would be neat if we could do the same thing for SETCC+ADD eventually, but we can't do that in target independent code.
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is possible to do better if the high bit is set in either KnownZero/KnownOne, but
in practice NumSignBits is always 1 when we are zero extending because nothing
is known about that register.
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New live ranges are assigned in long -> short order, but live ranges that have
been evicted at least once are deferred and assigned in short -> long order.
Also disable splitting and spilling for live ranges seen for the first time.
The intention is to create a realistic interference pattern from the heavy live
ranges before starting splitting and spilling around it.
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Limit the folding of any_ext and sext into the load operation to scalars.
Limit the active-bits trunc optimization to scalars.
Document vector trunc and vector sext in LangRef.
Similar to commit 126080 (for enabling zext).
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The problem was codegen guessing the wrong values and printing
.section .eh_frame,"aMS",@progbits,4
It is not clear at all if Codegen should try to guess, MC is the
one that should know the default flags.
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registers at phis. This enables us to eliminate a lot of pointless zexts during
the DAGCombine phase. This fixes <rdar://problem/8760114>.
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When a large live range is evicted, it will usually be split when it comes
around again. By deferring evicted live ranges, the splitting happens at a time
when the interference pattern is more realistic. This prevents repeated
splitting and evictions.
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Use interval sizes instead of spill weights to determine if it is legal to evict
interference. A smaller interval can evict interference if all interfering live
ranges are larger.
Allow multiple interferences to be evicted as along as they are all larger than
the live range being allocated.
Spill weights are still used to select the preferred eviction candidate.
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This is based on the observation that long live ranges are more difficult to
allocate, so there is a better chance of solving the puzzle by handling the big
pieces first. The allocator will evict and split long alive ranges when they get
in the way.
RABasic is still using spill weights for its priority queue, so the interface to
the queue has been virtualized.
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share entries. Add a DenseSet to MachineConstantPool for the MachineCPVs that
it owns.
This will hopefully fix the MC/ARM/elf-reloc-01.ll failure on the leaks bots.
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at phis. This enables us to eliminate a lot of pointless zexts during the DAGCombine
phase. This fixes <rdar://problem/8760114>.
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In other words, do not keep track of argument's location. The debugger (gdb) is not prepared to see line table entries for arguments. For the debugger, "second" line table entry marks beginning of function body.
This requires some coordination with debugger to get this working.
- The debugger needs to be aware of prolog_end attribute attached with line table entries.
- The compiler needs to accurately mark prolog_end in line table entries (at -O0 and at -O1+)
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An original endpoint is an instruction that killed or defined the original live
range before any live ranges were split.
When splitting global live ranges, avoid creating local live ranges without any
original endpoints. We may still create global live ranges without original
endpoints, but such a range won't be split again, and live range splitting still
terminates.
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The DAGCombiner folds the zext into complex load instructions. This patch
prevents this optimization on vectors since none of the supported targets
knows how to perform load+vector_zext in one instruction.
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The rewriter works almost identically to -rewriter=trivial, except it also
eliminates any identity copies.
This makes the new register allocators independent of VirtRegRewriter.cpp which
will be going away at the same time as RegAllocLinearScan.
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A local live range is live in a single basic block. If such a range fails to
allocate, try to find a sub-range that would get a larger spill weight than its
interference.
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the time but presumably my email got lost). Examples where the previous logic
got it wrong: (1) a signed i8 multiply of 64 by 2 overflows, but the high part is
zero; (2) a signed i8 multiple of -128 by 2 overflows, but the high part is all
ones.
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transformation if we can't legally create a build vector of the correct
type. Check that we can make the transformation first, and add a TODO to
refactor this code with similar cases.
Fixes: PR9223 and rdar://9000350
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Machine instruction range consisting of only DBG_VALUE MIs only contributes consecutive labels in assembly output, which is harmless, and empty scope entry in DebugInfo, which confuses debugger tools.
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Simplify the spill weight calculation a bit by bypassing
getApproximateInstructionCount() and using LiveInterval::getSize() directly.
This changes the computed spill weights, but only by a constant factor in each
function. It should not affect how spill weights compare against each other, and
so it shouldn't affect code generation.
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have their low bits set to zero. This allows us to optimize
out explicit stack alignment code like in stack-align.ll:test4 when
it is redundant.
Doing this causes the code generator to start turning FI+cst into
FI|cst all over the place, which is general goodness (that is the
canonical form) except that various pieces of the code generator
don't handle OR aggressively. Fix this by introducing a new
SelectionDAG::isBaseWithConstantOffset predicate, and using it
in places that are looking for ADD(X,CST). The ARM backend in
particular was missing a lot of addressing mode folding opportunities
around OR.
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generating i8 shift amounts for things like i1024 types. Add
an assert in getNode to prevent this from occuring in the future,
fix the buggy transformation, revert my previous patch, and
document this gotcha in ISDOpcodes.h
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the shift amounts are in a suitably wide type so that
we don't generate out of range constant shift amounts.
This fixes PR9028.
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is narrower than the shift register. Doing an anyext provides undefined bits in
the top part of the register.
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The DAGCombiner created illegal BUILD_VECTOR operations.
The patch added a check that either illegal operations are
allowed or that the created operation is legal.
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