same as a normal i80 {low64, high16} rather
than its own {high64, low16}. A depressing number
of places know about this; I think I got them all.
Bitcode readers and writers convert back to the old
form to avoid breaking compatibility.
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unneeded bitcast is requested. This is common for frontends who just unconditionally
cast even if the target is often the right type already. THis prevents going into
getFoldedCast which switches on the opcode and does a bunch of other stuff before
doing the same opzn.
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shift constant expressions, and add support for folding vector
shift constant expressions. This fixes PR3802.
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changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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access each with a fixed negative index from op_end().
This has two important implications:
- getUser() will work faster, because there are less iterations
for the waymarking algorithm to perform. This is important
when running various analyses that want to determine callers
of basic blocks.
- getSuccessor() now runs faster, because the indirection via OperandList
is not necessary: Uses corresponding to the successors are at fixed
offset to "this".
The price we pay is the slightly more complicated logic in the operator
User::delete, as it has to pick up the information whether it has to free
the memory of an original unconditional BranchInst or a BranchInst that
was originally conditional, but has been shortened to unconditional.
I was not able to come up with a nicer solution to this problem. (And
rest assured, I tried *a lot*).
Similar reorderings will follow for InvokeInst and CallInst. After that
some optimizations to pred_iterator and CallSite will fall out naturally.
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linkage: this linkage type only applies to declarations,
but ODR is only relevant to globals with definitions.
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by checking that the top-level type of a gep is sized. This
causes us to reject the example with:
llvm-as: t2.ll:2:16: invalid getelementptr indices
getelementptr i32()* null, i32 1
^
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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get nice and happy stack traces when we crash in an optimizer or codegen. For
example, an abort put in UnswitchLoops now looks like this:
Stack dump:
0. Program arguments: clang pr3399.c -S -O3
1. <eof> parser at end of file
2. per-module optimization passes
3. Running pass 'CallGraph Pass Manager' on module 'pr3399.c'.
4. Running pass 'Loop Pass Manager' on function '@foo'
5. Running pass 'Unswitch loops' on basic block '%for.inc'
Abort
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its sentinel. This is quite a win when a function really has a basic block.
When the function is just a declaration (and stays so) the old way did not
allocate a sentinel. So this change is most beneficial when the ratio of
function definition to declaration is high. I.e. linkers etc. Incidentally
these are the most resource demanding applications, so I expect that the
reduced malloc traffic, locality and space savings outweigh the cost of
addition of two pointers to Function.
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stripped .bc file, it didn't make any attempt to try to reuse anonymous types.
This causes an amazing type explosion due to types getting duplicated everywhere
they are referenced and other problems.
This also caused correctness issues, because opaque types are unique for each time
they are uttered in the file. This means that stripping a .bc file could produce
a .ll file that could not be assembled (e.g. 2009-02-28-StripOpaqueName.ll).
This patch fixes both of these issues.
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This looks dangerous, but isn't because the sentinel is accessed in special way only,
namely the Next and Prev fields of it, and these are guaranteed to exist.
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even if the underlying operand is NULL. This may happen in debugging context
within opt with partial loop unrolling (see test/Transforms/LoopUnroll/partial.ll).
After this fix I can resubmit the (backed out) r63459:
* lib/VMCore/AsmWriter.cpp: use precise accessors.
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target directories themselves. This also means that VMCore no longer
needs to know about every target's list of intrinsics. Future work
will include converting the PowerPC target to this interface as an
example implementation.
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There is now a direct way from value-use-iterator to incoming block in PHINode's API.
This way we avoid the iterator->index->iterator trip, and especially the costly
getOperandNo() invocation. Additionally there is now an assertion that the iterator
really refers to one of the PHI's Uses.
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ASCII IR; loading and storing these can change the
bits of NaNs on some hosts. Remove or add warnings
at a few other places using host floating point;
this is a bad thing to do in general.
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Besides APFloat, this involved removing code
from two places that thought they knew the
result of frem(0., x) but were wrong.
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There might be more dead code, but with llvm-gcc bootstrap broken on linux x86-64 it is had to test :-(
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opcode on each delegation.
Instead the information is cached on construction and the cached flag used thereafter.
Introduced two predicates: isCall and isInvoke.
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passed in to this function changed to support multiple return values,
leading to some incorrect argument numbers in the failure messages.
With this change, the ArgNo values used for return values and parameters are
disjoint, and the new IntrinsicParam function translates those ArgNo values
to strings that can be used in the messages. This also fixes a few places
where PerformTypeCheck did not return false following calls to CheckFailed.
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to handle LLVMMatchType intrinsic parameters, and by adding new subclasses
of LLVMMatchType to match vector types with integral elements that are
either twice as wide or half as wide as the elements of the matched type.
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This means that we have to include an additional header.
This patch should be functionally equivalent. I cannot outrule any performance
degradation, though I do not expect any.
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and clean recursive descent parser.
This change has a couple of ramifications:
1. The parser code is about 400 lines shorter (in what we maintain, not
including what is autogenerated).
2. The code should be significantly faster than the old code because we
don't have to work around bison's poor handling of datatypes with
ctors/dtors. This also makes the code much more resistant to memory
leaks.
3. We now get caret diagnostics from the .ll parser, woo.
4. The actual diagnostics emited from the parser are completely different
so a bunch of testcases had to be updated.
5. I now disallow "%ty = type opaque %ty = type i32". There was no good
reason to support this, it was just an accident of the old
implementation. I have no reason to think that anyone is actually using
this.
6. The syntax for sticking a global variable has changed to make it
unambiguous. I don't think anyone is depending on this since only clang
supports this and it is not solid yet, so I'm not worried about anything
breaking.
7. This gets rid of the last use of bison, and along with it the .cvs files.
I'll prune this from the makefiles as a subsequent commit.
There are a few minor cleanups that can be done after this commit (suggestions
welcome!) but this passes dejagnu testing and is ready for its time in the
limelight.
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