eliminateFrameIndex() has been reworked to handle both small & large frames
with either a FP or SP.
An additional Slot is required for Scavenging spills when not using FP for large frames.
Reworked the handling of Register Scavenging.
Whether we are using an FP or not, whether it is a large frame or not,
and whether we are using a large code model or not are now independent.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@196091 91177308-0d34-0410-b5e6-96231b3b80d8
to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175788 91177308-0d34-0410-b5e6-96231b3b80d8
LLVM is now -Wunused-private-field clean except for
- lib/MC/MCDisassembler/Disassembler.h. Not sure why it keeps all those unaccessible fields.
- gtest.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158096 91177308-0d34-0410-b5e6-96231b3b80d8