compile, and everyone's tests have shown it to be slower in practice, even for
quite large graphs.
I also hope to do an optimization that is only correct with the simpler data
structure, which would break this even further.
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naively implemented, the Lengauer-Tarjan algorithm requires a separate bucket
for each vertex. However, this is unnecessary, because each vertex is only
placed into a single bucket (that of its semidominator), and each vertex's
bucket is processed before it is added to any bucket itself.
Instead of using a bucket per vertex, we use a single array Buckets that has two
purposes. Before the vertex V with DFS number i is processed, Buckets[i] stores
the index of the first element in V's bucket. After V's bucket is processed,
Buckets[i] stores the index of the next element in the bucket to which V now
belongs, if any.
Reading from the buckets can also be optimized. Instead of processing the bucket
of V's parent at the end of processing V, we process the bucket of V itself at
the beginning of processing V. This means that the case of the root vertex can
be simplified somewhat. It also means that we don't need to look up the DFS
number of the semidominator of every node in the bucket we are processing,
since we know it is the current index being processed.
This is a 6.5% speedup running -domtree on test-suite + SPEC2000/2006, with
larger speedups of around 12% on the larger benchmarks like GCC.
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limitations, this kicks in dozens of times in the 4 specfp2000 benchmarks,
and hundreds of times in the int part. It also kicks in hundreds of times
in multisource.
This kicks in right before loop deletion, which has the pleasant effect of
deleting loops that *just* do a memset.
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DAG scheduling during isel. Most new functionality is currently
guarded by -enable-sched-cycles and -enable-sched-hazard.
Added InstrItineraryData::IssueWidth field, currently derived from
ARM itineraries, but could be initialized differently on other targets.
Added ScheduleHazardRecognizer::MaxLookAhead to indicate whether it is
active, and if so how many cycles of state it holds.
Added SchedulingPriorityQueue::HasReadyFilter to allowing gating entry
into the scheduler's available queue.
ScoreboardHazardRecognizer now accesses the ScheduleDAG in order to
get information about it's SUnits, provides RecedeCycle for bottom-up
scheduling, correctly computes scoreboard depth, tracks IssueCount, and
considers potential stall cycles when checking for hazards.
ScheduleDAGRRList now models machine cycles and hazards (under
flags). It tracks MinAvailableCycle, drives the hazard recognizer and
priority queue's ready filter, manages a new PendingQueue, properly
accounts for stall cycles, etc.
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section.
This helps because in practice sections form a dag with debug sections pointing
to text sections. Finishing up the text sections first makes the debug section
relaxation trivial.
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This implementation already exists as ConnectedVNInfoEqClasses in
LiveInterval.cpp, and it seems to be generally useful to have a light-weight way
of forming equivalence classes of small integers.
IntEqClasses doesn't allow enumeration of the elements in a class.
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it could only be tested indirectly, via instcombine, gvn or some other
pass that makes use of InstructionSimplify, which means that testcases
had to be carefully contrived to dance around any other transformations
that that pass did.
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