Print the range of registers used with a single letter prefix.
This better matches what the shader compiler produces and
is overall less obnoxious than concatenating all of the
subregister names together.
Instead of SGPR0, it will print s0. Instead of SGPR0_SGPR1,
it will print s[0:1] and so on.
There doesn't appear to be a straightforward way
to get the actual register info in the InstPrinter,
so this parses the generated name to print with the
new syntax.
The required test changes are pretty nasty, and register
matching regexes are now worse. Since there isn't a way to
add to a variable in FileCheck, some of the tests now don't
check the exact number of registers used, but I don't think that
will be a real problem.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194443 91177308-0d34-0410-b5e6-96231b3b80d8
We can't enable the verifier for tests with SI_IF and SI_ELSE, because
these instructions are always followed by a COPY which copies their
result to the next basic block. This violates the machine verifier's
rule that non-terminators can not folow terminators.
Reviewed-by: Vincent Lejeune<vljn at ovi.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192366 91177308-0d34-0410-b5e6-96231b3b80d8
SITargetLowering::analyzeImmediate() was converting the 64-bit values
to 32-bit and then checking if they were an inline immediate. Some
of these conversions caused this check to succeed and produced
S_MOV instructions with 64-bit immediates, which are illegal.
v2:
- Clean up logic
Reviewed-by: Christian König <christian.koenig@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178927 91177308-0d34-0410-b5e6-96231b3b80d8