All new local ranges are marked as RS_New now, so there is no need to
attempt splitting of RS_Spill ranges any more.
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The local ranges created get to stay in the RS_New stage, just like for
local and region splitting.
This gives tryLocalSplit a bit more freedom the first time it sees one
of these new local ranges.
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These functions are no longer used, and they are easily replaced with a
loop calling shouldSplitSingleBlock and splitSingleBlock.
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Drop the use of SplitAnalysis::getMultiUseBlocks, there is no need to go
through a SmallPtrSet any more.
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Normally, we don't create a live range for a single instruction in a
basic block, the spiller does that anyway. However, when splitting a
live range that belongs to a proper register sub-class, inserting these
extra COPY instructions completely remove the constraints from the
remainder interval, and it may be allocated from the larger super-class.
The spiller will mop up these small live ranges if we end up spilling
anyway. It calls them snippets.
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Some instructions require restricted register classes, but most of the
time that doesn't affect register allocation. For example, some
instructions don't work with the stack pointer, but that is a reserved
register anyway.
Sometimes it matters, GR32_ABCD only has 4 allocatable registers. For
such a proper sub-class, the register allocator should try to enable
register class inflation since that makes more registers available for
allocation.
Make sure only legal super-classes are considered. For example, tGPR is
not a proper sub-class in Thumb mode, but in ARM mode it is.
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The old code would look at kills and defs in one pass over the
instruction operands, causing problems with this code:
%R0<def>, %CPSR<def,dead> = tLSLri %R5<kill>, 2, pred:14, pred:%noreg
%R0<def>, %CPSR<def,dead> = tADDrr %R4<kill>, %R0<kill>, pred:14, %pred:%noreg
The last instruction kills and redefines %R0, so it is still live after
the instruction.
This caused a register scavenger crash when compiling 483.xalancbmk for
armv6. I am not including a test case because it requires too much bad
luck to expose this old bug.
First you need to convince the register allocator to use %R0 twice on
the tADDrr instruction, then you have to convince BranchFolding to do
something that causes it to run the register scavenger on he bad block.
<rdar://problem/9898200>
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inlined variable, based on the discussion in PR10542.
This explodes the runtime of several passes down the pipeline due to
a large number of "copies" remaining live across a large function. This
only shows up with both debug and opt, but when it does it creates
a many-minute compile when self-hosting LLVM+Clang. There are several
other cases that show these types of regressions.
All of this is tracked in PR10542, and progress is being made on fixing
the issue. Once its addressed, the re-instated, but until then this
restores the performance for self-hosting and other opt+debug builds.
Devang, let me know if this causes any trouble, or impedes fixing it in
any way, and thanks for working on this!
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It is possible to have multiple DBG_VALUEs for the same variable:
32L TEST32rr %vreg0<kill>, %vreg0, %EFLAGS<imp-def>; GR32:%vreg0
DBG_VALUE 2, 0, !"i"
DBG_VALUE %noreg, %0, !"i"
When that happens, keep the last one instead of the first.
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This helps generate better code in functions with high register
pressure.
The previous version of compact region splitting caused regressions
because the regions were a bit too large. A stronger negative bias
applied in r136832 fixed this problem.
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Apply twice the negative bias on transparent blocks when computing the
compact regions. This excludes loop backedges from the region when only
one of the loop blocks uses the register.
Previously, we would include the backedge in the region if the loop
preheader and the loop latch both used the register, but the loop header
didn't.
When both the header and latch blocks use the register, we still keep it
live on the backedge.
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With a 'FirstDef' field right there, it is very confusing that FirstUse
refers to an instruction that may be a def.
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This is either an invalid SlotIndex, or valno->def for the first value
defined inside the block. PHI values are not counted as defined inside
the block.
The FirstDef field will be used when estimating the cost of spilling
around a block.
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The PrefBoth constraint is used for blocks that ideally want a live-in
value both on the stack and in a register. This would be used by a block
that has a use before interference forces a spill.
Secondly, add the ChangesValue flag to BlockConstraint. This tells
SpillPlacement if a live-in value on the stack can be reused as a
live-out stack value for free. If the block redefines the virtual
register, a spill would be required for that.
This extra information will be used by SpillPlacement to more accurately
calculate spill costs when a value can exist both on the stack and in a
register.
The simplest example is a basic block that reads the virtual register,
but doesn't change its value. Spilling around such a block requires a
reload, but no spill in the block.
The spiller already knows this, but the spill placer doesn't. That can
sometimes lead to suboptimal regions.
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The testcase looks extremely fragile, so I'm adding an assertion which should catch any cases like this.
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This adds the 'resume' instruction class, IR parsing, and bitcode reading and
writing. The 'resume' instruction resumes propagation of an existing (in-flight)
exception whose unwinding was interrupted with a 'landingpad' instruction (to be
added later).
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This includes registers like EFLAGS and ST0-ST7. We don't check for
liveness issues in the verifier and scavenger because registers will
never be allocated from these classes.
While in SSA form, we do care about the liveness of unallocatable
unreserved registers. Liveness of EFLAGS and ST0 neds to be correct for
MachineDCE and MachineSinking.
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This flag is true from isel to register allocation when the machine
function is required to be in SSA form. The TwoAddressInstructionPass
and PHIElimination passes clear the flag.
The SSA flag wil be used by the machine code verifier to check for SSA
form, and eventually an assertion can enforce it in +Asserts builds.
This will catch the common target error of creating machine code with
multiple defs of a virtual register.
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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