to declare that they preserve other passes without needing to pull in
additional header file or library dependencies. Convert MachineFunctionPass
and CodeGenLICM to make use of this.
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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verbose-asm mode, print comments instead. This eliminates a non-comment
difference between verbose-asm mode and non-verbose-asm mode.
Also, factor out the relevant code out of all the targets and into
target-independent code.
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spill slot. When frame references are via the frame pointer, they will be
negative, but Thumb1 load/store instructions only allow positive immediate
offsets. Instead, Thumb1 will spill to R12.
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the new predicates I added) instead of going through a context and doing a
pointer comparison. Besides being cheaper, this allows a smart compiler
to turn the if sequence into a switch.
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MI->addOperand invalidates references to it's operands, avoid touching
the operand after a new one was added.
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to emit target-specific things at the beginning of the asm output. This
fixes a problem for PPC, where the text sections are not being kept together
as expected. The base class doInitialization code calls DW->BeginModule()
which emits a bunch of DWARF section directives. The PPC doInitialization
code then emits all the TEXT section directives, with the intention that they
will be kept together. But as I understand it, the Darwin assembler treats
the default TEXT section as a special case and moves it to the beginning of
the file, which means that all those DWARF sections are in the middle of
the text. With this change, the EmitStartOfAsmFile hook is called before
the DWARF section directives are emitted, so that all the PPC text section
directives come out right at the beginning of the file.
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basic blocks that are so long that their size overflows a short.
Also assert that overflow does not happen in the future, as requested by Evan.
This fixes PR4401.
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information. This allows arbitrary code involving DW_OP_plus_uconst
and DW_OP_deref. The scheme allows for easy extention to include,
any, or all of the DW_OP_ opcodes. I thought about just exposing all
of them, but, wasn't sure if people wanted the dwarf opcodes exposed
in the api. Is that a layering violation?
With this scheme, the entire existing block scheme used by llvm-gcc
can be switched over to the new scheme. I think that would be
cleaner, as then the compiler specific bits are not present in llvm
proper. Before the old code can be yanked however, similar code in
clang would have to be removed.
Next up, more testing.
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so a simple "current register" will suffice. Also add some additional
sanity-checking assertions to make sure things are as we expect.
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the instruction we're scavenging for. The scavenger needs to know to avoid
them when analyzing register usage.
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physical registers. This is especially critical for the later two since they
start the live interval of a super-register. e.g.
%DO<def> = INSERT_SUBREG %D0<undef>, %S0<kill>, 1
If this instruction is eliminated, the register scavenger will not be happy as
D0 is not defined previously.
This fixes PR5055.
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allocatable. Even if it doesn't appear to have any defs, it may latter
on after register allocation.
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which have no defs anywhere in the function. In particular, this fixes sinking
of instructions that reference RIP on x86-64, which is currently being modeled
as a register.
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
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naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
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before producing FSIN, FCOS, FSQRT. If they aren't
so marked we have to assume they might set errno.
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allows appropriate backends to generate a sqrt instruction.
On x86, this isn't done at -O0 because we go through
FastISel instead. This is a behavior change from before
this series of sqrt patches started. I think this is OK
considering that compile speed is most important at -O0, but
could be convinced otherwise.
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For the AAPCS ABI, SP must always be 4-byte aligned, and at any "public
interface" it must be 8-byte aligned. For the older ARM APCS ABI, the stack
alignment is just always 4 bytes. For X86, we currently align SP at
entry to a function (e.g., to 16 bytes for Darwin), but no stack alignment
is needed at other times, such as for a leaf function.
After discussing this with Dan, I decided to go with the approach of adding
a new "TransientStackAlignment" field to TargetFrameInfo. This value
specifies the stack alignment that must be maintained even in between calls.
It defaults to 1 except for ARM, where it is 4. (Some other targets may
also want to set this if they have similar stack requirements. It's not
currently required for PPC because it sets targetHandlesStackFrameRounding
and handles the alignment in target-specific code.) The existing StackAlignment
value specifies the alignment upon entry to a function, which is how we've
been using it anyway.
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interest for this, as it currently reserves a register rather than using
the scavenger for matierializing constants as needed.
Instead of scavenging registers on the fly while eliminating frame indices,
new virtual registers are created, and then a scavenged collectively in a
post-pass over the function. This isolates the bits that need to interact
with the scavenger, and sets the stage for more intelligent use, and reuse,
of scavenged registers.
For the time being, this is disabled by default. Once the bugs are worked out,
the current scavenging calls in replaceFrameIndices() will be removed and
the post-pass scavenging will be the default. Until then,
-enable-frame-index-scavenging enables the new code. Currently, only the
Thumb1 back end is set up to use it.
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LocalAreaOffset. (We don't have any of those right now.)
PEI::calculateFrameObjectOffsets includes the absolute value of the
LocalAreaOffset in the cumulative offset value used to calculate the
stack frame size. It then adds the raw value of the LocalAreaOffset
to the stack size. For a StackGrowsDown target, that raw value is negative
and has the effect of cancelling out the absolute value that was added
earlier, but that obviously won't work for a StackGrowsUp target. Change
to subtract the absolute value of the LocalAreaOffset.
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LiveVariables add implicit kills to correctly track partial register kills. This works well enough and is fairly accurate. But coalescer can make it impossible to maintain these markers. e.g.
BL <ga:sss1>, %R0<kill,undef>, %S0<kill>, %R0<imp-def>, %R1<imp-def,dead>, %R2<imp-def,dead>, %R3<imp-def,dead>, %R12<imp-def,dead>, %LR<imp-def,dead>, %D0<imp-def>, ...
...
%reg1031<def> = FLDS <cp#1>, 0, 14, %reg0, Mem:LD4[ConstantPool]
...
%S0<def> = FCPYS %reg1031<kill>, 14, %reg0, %D0<imp-use,kill>
When reg1031 and S0 are coalesced, the copy (FCPYS) will be eliminated the the implicit-kill of D0 is lost. In this case it's possible to move the marker to the FLDS. But in many cases, this is not possible. Suppose
%reg1031<def> = FOO <cp#1>, %D0<imp-def>
...
%S0<def> = FCPYS %reg1031<kill>, 14, %reg0, %D0<imp-use,kill>
When FCPYS goes away, the definition of S0 is the "FOO" instruction. However, transferring the D0 implicit-kill to FOO doesn't work since it is the def of D0 itself. We need to fix this in another time by introducing a "kill" pseudo instruction to track liveness.
Disabling the assertion is not ideal, but machine verifier is doing that job now. It's important to know double-def is not a miscomputation since it means a register should be free but it's not tracked as free. It's a performance issue instead.
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The machine code verifier did not check for explicit operands correctly. It
used MachineInstr::getNumExplicitOperands, but that method may cheat and use
the declared count in the TargetInstrDesc.
Now we check the explicit operands one at a time in visitMachineOperand.
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of the defs are processed.
Also fix a implicit_def propagation bug: a implicit_def of a physical register
should be applied to uses of the sub-registers.
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two different places for printing MachineMemOperands.
Drop the virtual from Value::dump and instead give Value a
protected virtual hook that can be overridden by subclasses
to implement custom printing. This lets printing be more
consistent, and simplifies printing of PseudoSourceValue
values.
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%S0<def> = EXTRACT_SUBREG %Q0<kill>, 1
to
%S0<def> = IMPLICIT_DEF %Q0<imp-use,kill>
Implicit_def does not *read* any register so the operand should be marked "implicit". The missing "implicit" marker on the operand is wrong, but it doesn't actually break anything.
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variable increment / decrement slighter high priority.
This has major impact on some micro-benchmarks. On MultiSource/Applications
and spec tests, it's a minor win. It also reduce 256.bzip instruction count
by 8%, 55 on 164.gzip on i386 / Darwin.
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the base pointer, without the offset. This matches MemSDNode's
new alignment behavior, and holds more interesting information.
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The machine code verifier no longer tolerates phi instructions with noop
operands. All MBBs on a phi instruction must be in the CFG.
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feature, either build the JIT in debug mode to enable it by default or pass
-jit-emit-debug to lli.
Right now, the only debug information that this communicates to GDB is call
frame information, since it's already being generated to support exceptions in
the JIT. Eventually, when DWARF generation isn't tied so tightly to AsmPrinter,
it will be easy to push that information to GDB through this interface.
Here's a step-by-step breakdown of how the feature works:
- The JIT generates the machine code and DWARF call frame info
(.eh_frame/.debug_frame) for a function into memory.
- The JIT copies that info into an in-memory ELF file with a symbol for the
function.
- The JIT creates a code entry pointing to the ELF buffer and adds it to a
linked list hanging off of a global descriptor at a special symbol that GDB
knows about.
- The JIT calls a function marked noinline that GDB knows about and has put an
internal breakpoint in.
- GDB catches the breakpoint and reads the global descriptor to look for new
code.
- When sees there is new code, it reads the ELF from the inferior's memory and
adds it to itself as an object file.
- The JIT continues, and the next time we stop the program, we are able to
produce a proper backtrace.
Consider running the following program through the JIT:
#include <stdio.h>
void baz(short z) {
long w = z + 1;
printf("%d, %x\n", w, *((int*)NULL)); // SEGFAULT here
}
void bar(short y) {
int z = y + 1;
baz(z);
}
void foo(char x) {
short y = x + 1;
bar(y);
}
int main(int argc, char** argv) {
char x = 1;
foo(x);
}
Here is a backtrace before this patch:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x2aaaabdfbd10 (LWP 25476)]
0x00002aaaabe7d1a8 in ?? ()
(gdb) bt
#0 0x00002aaaabe7d1a8 in ?? ()
#1 0x0000000000000003 in ?? ()
#2 0x0000000000000004 in ?? ()
#3 0x00032aaaabe7cfd0 in ?? ()
#4 0x00002aaaabe7d12c in ?? ()
#5 0x00022aaa00000003 in ?? ()
#6 0x00002aaaabe7d0aa in ?? ()
#7 0x01000002abe7cff0 in ?? ()
#8 0x00002aaaabe7d02c in ?? ()
#9 0x0100000000000001 in ?? ()
#10 0x00000000014388e0 in ?? ()
#11 0x00007fff00000001 in ?? ()
#12 0x0000000000b870a2 in llvm::JIT::runFunction (this=0x1405b70,
F=0x14024e0, ArgValues=@0x7fffffffe050)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/JIT/JIT.cpp:395
#13 0x0000000000baa4c5 in llvm::ExecutionEngine::runFunctionAsMain
(this=0x1405b70, Fn=0x14024e0, argv=@0x13f06f8, envp=0x7fffffffe3b0)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/ExecutionEngine.cpp:377
#14 0x00000000007ebd52 in main (argc=2, argv=0x7fffffffe398,
envp=0x7fffffffe3b0) at /home/rnk/llvm-gdb/tools/lli/lli.cpp:208
And a backtrace after this patch:
Program received signal SIGSEGV, Segmentation fault.
0x00002aaaabe7d1a8 in baz ()
(gdb) bt
#0 0x00002aaaabe7d1a8 in baz ()
#1 0x00002aaaabe7d12c in bar ()
#2 0x00002aaaabe7d0aa in foo ()
#3 0x00002aaaabe7d02c in main ()
#4 0x0000000000b870a2 in llvm::JIT::runFunction (this=0x1405b70,
F=0x14024e0, ArgValues=...)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/JIT/JIT.cpp:395
#5 0x0000000000baa4c5 in llvm::ExecutionEngine::runFunctionAsMain
(this=0x1405b70, Fn=0x14024e0, argv=..., envp=0x7fffffffe3c0)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/ExecutionEngine.cpp:377
#6 0x00000000007ebd52 in main (argc=2, argv=0x7fffffffe3a8,
envp=0x7fffffffe3c0) at /home/rnk/llvm-gdb/tools/lli/lli.cpp:208
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U lib/CodeGen/AsmPrinter/DwarfException.cpp
U lib/CodeGen/AsmPrinter/DwarfException.h
--- Reverse-merging r82274 into '.':
U lib/Target/TargetLoweringObjectFile.cpp
G lib/CodeGen/AsmPrinter/DwarfException.cpp
These revisions were breaking everything.
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internal, they shouldn't use the indirect pointer stuff. In the case of
throw_rethrow_test, it was marked as 'internal' and calculated its own offset to
its contents.
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we pushed the beginning of the interval back 1, so the
interval would overlap with inputs that die. We were
also pushing the end of the interval back 1, though,
which means the earlyclobber didn't overlap with other
output operands. Don't do this. PR 4964.
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into the __DATA section. At launch time, dyld has to update most of the section
to fix up the type info pointers. It's better to place it into the __TEXT
section and use pc-rel indirect pointer encodings. Similar to the personality
routine.
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This can be seen on CodeGen/Generic/2006-09-06-SwitchLowering.ll. But it's not known to cause any real regression (but I have added an assertion for it now).
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constants out of loops. These aren't covered by the regular LICM
pass, because in LLVM IR constants don't require separate
instructions. They're not always covered by the MachineLICM pass
either, because it doesn't know how to unfold folded constant-pool
loads. This is somewhat experimental at this point, and off by
default.
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