a cycle. This increase the search space and will increase compile time (in
practice it appears to be small, e.g. 176.gcc goes from 62 sec to 65 sec)
that will be addressed later.
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correctly. That is causing non-deterministic behavior (and possibly preventing
some load folding from happening).
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patterns that look like this:
def : Pat<(i32 (X86Wrapper tconstpool :$dst)), (MOV32ri tconstpool :$dst)>;
InsertOneTypeCheck should copy the type from the resolved pattern to the
unresolved one as long as there types are different.
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1. Use expects a chain output.
2. Node is expanded into multiple target ops.
3. One of the inner node produces a chain, the outer most one doesn't.
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nodes should not be folded into other nodes.
This fixes the miscompilation of PR 749.
Temporarily under flag control.
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x86 and ppc for 100% dense switch statements when relocations are non-PIC.
This support will be extended and enhanced in the coming days to support
PIC, and less dense forms of jump tables.
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tblgen: In STVEBX: Intrinsic 'llvm.ppc.altivec.stvebx' expects 3 operands, not 2 operands!
instead of like this:
tblgen: In STVEBX: Intrinsic 'intrinsic_void expects 3 operands, not 2 operands!
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intrinsics that don't take pointer arguments now work. For example, we can
compile this:
int test3( __m128d *A) {
return _mm_movemask_pd(*A);
}
int test4( __m128 *A) {
return _mm_movemask_ps(*A);
}
to this:
_test3:
movl 4(%esp), %eax
movapd (%eax), %xmm0
movmskpd %xmm0, %eax
ret
_test4:
movl 4(%esp), %eax
movaps (%eax), %xmm0
movmskps %xmm0, %eax
ret
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The instruction patterns do not contain enough information to resolve the
exact type of the destination if it of a generic vector type.
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it possible when a TokenFactor is between the load and store. But is still
missing some cases due to ordering issue.
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if (N1.getOpcode() == ISD::ADD &&
...)
if (... &&
(N1.getNumOperands() == 1 || !isNonImmUse(N1.Val, N10.Val))) &&
...)
TableGen knows N1 must have more than one operand.
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due to ordering issue. i.e. they were selected for chain use first.
Now at load select time, check if it is being selected for a chain use and if
it has only a single real use. If so, return a HANDLENODE (with the load as
its operand) in its place and record it.
When it is folded or the load is selected for a real use, the isel records it
as the replacement for the HANDLENODE. The replacement is done when all nodes
are selected.
This scheme exposed a couple of problems where cycles can happen. (See comments
in EmitMatchCode() for descriptions of the problems and their workaround /
solutions.) These problems have been resolved with a small compile time
penality.
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X86 backend attempts to match small-immediate versions of instructions before
the full size immediate versions.
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Chain is initially set to the chain operand of store node, when it reaches
load, if it matches the load then Chain is set to the chain operand of the
load.
However, if the matching code that follows this fails, isel moves on to the
next pattern but it does not restore Chain to the chain operand of the store.
So when it tries to match the next store / op / load pattern it would fail on
the Chain == load.getOperand(0) test.
The solution is for each chain operand to get a unique name. e.g. Chain10.
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"if" statements (indenting it appropriately, of course) instead of using goto's.
This inverts the logic for all of the if statements, which makes things simpler
to understand in addition to making the generated code easier to read.
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directly to the output file. This makes things simple because the code doesn't
have to worry about indentation or the case when there is no goto. It also
allows us to indent the code better without touching everything :)
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If store's chain operand is load, then use load's chain operand instead. If
it isn't (likely a TokenFactor), then do not allow the folding.
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has already been selected. The number of use check is not strong enough since
a node can be replaced with newly created target node. e.g. If the original
node has two uses, when it is selected for one of the uses it is replaced with
another. Each node now has a single use but isel still should not fold it.
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instruction to produce a result. e.g MUL8m, the instruction does not
produce a explicit result. However it produces an implicit result in
AL which would be copied to a temp. The root operator of the matching
pattern is a mul so the use would expect it to produce a result.
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SNDPOutFlag to DAG nodes. These properties do not belong to target specific
instructions.
* Added DAG node property SNDPOptInFlag. It's same as SNDPInFlag except it's
optional. Used by ret / call, etc.
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SDOperand Tmp0,Tmp1,Tmp2,Tmp3,;
GCC has a bug (24907) in which is fails to catch this, but VC++ correctly
notes its illegality, so tblgen must be taught to only generate legal C++.
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Currently tblgen cannot tell which operands in the operand list are results so
it assumes the first one is a result. This is bad. Ideally we would fix this
by separating results from inputs, e.g. (res R32:$dst),
(ops R32:$src1, R32:$src2). But that's a more distruptive change. Adding
'let noResults = 1' is the workaround to tell tblgen that the instruction does
not produces a result. It works for now since tblgen does not support
instructions which produce multiple results.
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