The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
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Summary:
This supersedes http://reviews.llvm.org/D4010, hopefully properly
dealing with the JIT case and also adds an actual test case.
DwarfContext was basically already usable for the JIT (and back when
we were overwriting ELF files it actually worked out of the box by
accident), but in order to resolve relocations correctly it needs
to know the load address of the section.
Rather than trying to get this out of the ObjectFile or requiring
the user to create a new ObjectFile just to get some debug info,
this adds the capability to pass in that info directly.
As part of this I separated out part of the LoadedObjectInfo struct
from RuntimeDyld, since it is now required at a higher layer.
Reviewers: lhames, echristo
Reviewed By: echristo
Subscribers: vtjnash, friss, rafael, llvm-commits
Differential Revision: http://reviews.llvm.org/D6961
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even if there are no references to them in the code.
This allows exceptions thrown from JIT'd code to be caught by the JIT itself.
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MCJIT.
This patch decouples the two responsibilities of the RTDyldMemoryManager class,
memory management and symbol resolution, into two new classes:
RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver.
The symbol resolution interface is modified slightly, from:
uint64_t getSymbolAddress(const std::string &Name);
to:
RuntimeDyld::SymbolInfo findSymbol(const std::string &Name);
The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld
and others to reason about non-strong/non-exported symbols.
The memory management interface removes the following method:
void notifyObjectLoaded(ExecutionEngine *EE,
const object::ObjectFile &) {}
as it is not related to memory management. (Note: Backwards compatibility *is*
maintained for this method in MCJIT and OrcMCJITReplacement, see below).
The RTDyldMemoryManager class remains in-tree for backwards compatibility.
It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from
RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which
just subclasses RuntimeDyld::MemoryManager and reintroduces the
notifyObjectLoaded method for backwards compatibility).
The EngineBuilder class retains the existing method:
EngineBuilder&
setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm);
and includes two new methods:
EngineBuilder&
setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM);
EngineBuilder&
setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR);
Clients should use EITHER:
A single call to setMCJITMemoryManager with an RTDyldMemoryManager.
OR (exclusive)
One call each to each of setMemoryManager and setSymbolResolver.
This patch should be fully compatible with existing uses of RTDyldMemoryManager.
If it is not it should be considered a bug, and the patch either fixed or
reverted.
If clients find the new API to be an improvement the goal will be to deprecate
and eventually remove the RTDyldMemoryManager class in favor of the new classes.
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RuntimeDyld symbol info previously consisted of just a Section/Offset pair. This
patch replaces that pair type with a SymbolInfo class that also tracks symbol
visibility. A new method, RuntimeDyld::getExportedSymbolLoadAddress, is
introduced which only returns a non-zero result for exported symbols. For
non-exported or non-existant symbols this method will return zero. The
RuntimeDyld::getSymbolAddress method retains its current behavior, returning
non-zero results for all symbols regardless of visibility.
No in-tree clients of RuntimeDyld are changed. The newly introduced
functionality will be used by the Orc APIs.
No test case: Since this patch doesn't modify the behavior for any in-tree
clients we don't have a good tool to test this with yet. Once Orc is in we can
use it to write regression tests that test these changes.
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utils/sort_includes.py.
I clearly haven't done this in a while, so more changed than usual. This
even uncovered a missing include from the InstrProf library that I've
added. No functionality changed here, just mechanical cleanup of the
include order.
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All symbols have to be stored in the global symbol to enable
cross-rtdyld-instance linking, so the local symbol table content is
redundant.
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Previously, when loading an object file, RuntimeDyld (1) took ownership of the
ObjectFile instance (and associated MemoryBuffer), (2) potentially modified the
object in-place, and (3) returned an ObjectImage that managed ownership of the
now-modified object and provided some convenience methods. This scheme accreted
over several years as features were tacked on to RuntimeDyld, and was both
unintuitive and unsafe (See e.g. http://llvm.org/PR20722).
This patch fixes the issue by removing all ownership and in-place modification
of object files from RuntimeDyld. Existing behavior, including debugger
registration, is preserved.
Noteworthy changes include:
(1) ObjectFile instances are now passed to RuntimeDyld by const-ref.
(2) The ObjectImage and ObjectBuffer classes have been removed entirely, they
existed to model ownership within RuntimeDyld, and so are no longer needed.
(3) RuntimeDyld::loadObject now returns an instance of a new class,
RuntimeDyld::LoadedObjectInfo, which can be used to construct a modified
object suitable for registration with the debugger, following the existing
debugger registration scheme.
(4) The JITRegistrar class has been removed, and the GDBRegistrar class has been
re-written as a JITEventListener.
This should fix http://llvm.org/PR20722 .
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There are two methods in SectionRef that can fail:
* getName: The index into the string table can be invalid.
* getContents: The section might point to invalid contents.
Every other method will always succeed and returning and std::error_code just
complicates the code. For example, a section can have an invalid alignment,
but if we are able to get to the section structure at all and create a
SectionRef, we will always be able to read that invalid alignment.
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field of RelocationValueRef, rather than the 'Addend' field.
This is consistent with RuntimeDyldELF's use of RelocationValueRef, and more
consistent with the semantics of the data being stored (the offset from the
start of a section or symbol).
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RuntimeDyldImpl.
These are platform independent, and moving them to the base class allows
RuntimeDyldChecker to use them too.
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Cleanup only: no functional change.
This patch makes RuntimeDyldMachO targets directly responsible for decoding
immediates, rather than letting them implement catch a callback from generic
code. Since this is a very target specific operation, it makes sense to let the
target-specific code drive it.
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We now (1) correctly decode the branch immediate, (2) modify the immediate to
corretly treat it as PC-rel, and (3) properly populate the stub entry.
Previously we had been doing each of these wrong.
<rdar://problem/17750739>
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Having both Triple::arm64 and Triple::aarch64 is extremely confusing, and
invites bugs where only one is checked. In reality, the only legitimate
difference between the two (arm64 usually means iOS) is also present in the OS
part of the triple and that's what should be checked.
We still parse the "arm64" triple, just canonicalise it to Triple::aarch64, so
there aren't any LLVM-side test changes.
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getBasicRelocationEntry to use this rather than 'memcpy' to get the
relocation addend. Targets with non-trivial addend encodings (E.g. AArch64) can
override decodeAddend to handle immediates with interesting encodings.
No functional change.
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The previous implementation of RuntimeDyldMachO mixed logic for all targets
within a single class, creating problems for readability, maintainability, and
performance. To address these issues, this patch strips the RuntimeDyldMachO
class down to just target-independent functionality, and moves all
target-specific functionality into target-specific subclasses RuntimeDyldMachO.
The new class hierarchy is as follows:
class RuntimeDyldMachO
Implemented in RuntimeDyldMachO.{h,cpp}
Contains logic that is completely independent of the target. This consists
mostly of MachO helper utilities which the derived classes use to get their
work done.
template <typename Impl>
class RuntimeDyldMachOCRTPBase<Impl> : public RuntimeDyldMachO
Implemented in RuntimeDyldMachO.h
Contains generic MachO algorithms/data structures that defer to the Impl class
for target-specific behaviors.
RuntimeDyldMachOARM : public RuntimeDyldMachOCRTPBase<RuntimeDyldMachOARM>
RuntimeDyldMachOARM64 : public RuntimeDyldMachOCRTPBase<RuntimeDyldMachOARM64>
RuntimeDyldMachOI386 : public RuntimeDyldMachOCRTPBase<RuntimeDyldMachOI386>
RuntimeDyldMachOX86_64 : public RuntimeDyldMachOCRTPBase<RuntimeDyldMachOX86_64>
Implemented in their respective *.h files in lib/ExecutionEngine/RuntimeDyld/MachOTargets
Each of these contains the relocation logic specific to their target architecture.
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The registration scheme used in r211652 violated the read-only contract of
MemoryBuffer. This caused crashes in llvm-rtdyld where macho objects were backed
by read-only mmap'd memory.
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reading MachO files magic numbers in RuntimeDyld.
This is required now that we're testing cross-platform JITing (via
RuntimeDyldChecker), and should fix some issues that David Fang has seen on PPC
builds.
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Test cases to follow once RuntimeDyldChecker supports introspection of stubs.
Fixes <rdar://problem/17648000>
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This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
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i386.
This fixes two more MCJIT regression tests on i386:
ExecutionEngine/MCJIT/2003-05-06-LivenessClobber.ll
ExecutionEngine/MCJIT/2013-04-04-RelocAddend.ll
The implementation of processScatteredVANILLA is tasteless (*ba-dum-ching*),
but I'm working on a substantial tidy-up of RuntimeDyldMachO that should
improve things.
This patch also fixes a type-o in RuntimeDyldMachO::processSECTDIFFRelocation,
and teaches that method to skip over the PAIR reloc following the SECTDIFF.
<rdar://problem/16961886>
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For GOT relocations the addend should modify the offset to the
GOT entry, not the value of the entry itself. Teach RuntimeDyldMachO
to do The Right Thing here.
Fixes <rdar://problem/16961886>.
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SECTDIFF relocations on 32-bit x86.
This fixes several of the MCJIT regression test failures that show up on 32-bit
builds.
<rdar://problem/16886294>
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around RelocationEntries, rather than passing the same information via loose
arguments.
No functional change.
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definition below all the header #include lines. This updates most of the
miscellaneous other lib/... directories. A few left though.
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This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
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Some targets require more than one relocation entry to perform a relocation.
This change allows processRelocationRef to process more than one relocation
entry at a time by passing the relocation iterator itself instead of just
the relocation entry.
Related to <rdar://problem/16199095>
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