AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169133 91177308-0d34-0410-b5e6-96231b3b80d8
The getSumForBlock function was quadratic in the number of successors
because getSuccWeight would perform a linear search for an already known
iterator.
This patch was originally committed as r161460, but reverted again
because of assertion failures. Now that duplicate Machine CFG edges have
been eliminated, this works properly.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162233 91177308-0d34-0410-b5e6-96231b3b80d8
The getSumForBlock function was quadratic in the number of successors
because getSuccWeight would perform a linear search for an already known
iterator.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@161460 91177308-0d34-0410-b5e6-96231b3b80d8
time it is queried to compute the probability of a single successor.
This makes computing the probability of every successor of a block in
sequence... really really slow. ;] This switches to a linear walk of the
successors rather than a quadratic one. One of several quadratic
behaviors slowing this pass down.
I'm not really thrilled with moving the sum code into the public
interface of MBPI, but I don't (at the moment) have ideas for a better
interface. My direction I'm thinking in for a better interface is to
have MBPI actually retain much more state and make *all* of these
queries cheap. That's a lot of work, and would require invasive changes.
Until then, this seems like the least bad (ie, least quadratic)
solution. Suggestions welcome.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144530 91177308-0d34-0410-b5e6-96231b3b80d8
correctly handle blocks whose successor weights sum to more than
UINT32_MAX. This is slightly less efficient, but the entire thing is
already linear on the number of successors. Calling it within any hot
routine is a mistake, and indeed no one is calling it. It also
simplifies the code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144527 91177308-0d34-0410-b5e6-96231b3b80d8
the sum of the edge weights not overflowing uint32, and crashed when
they did. This is generally safe as BranchProbabilityInfo tries to
provide this guarantee. However, the CFG can get modified during codegen
in a way that grows the *sum* of the edge weights. This doesn't seem
unreasonable (imagine just adding more blocks all with the default
weight of 16), but it is hard to come up with a case that actually
triggers 32-bit overflow. Fortuately, the single-source GCC build is
good at this. The solution isn't very pretty, but its no worse than the
previous code. We're already summing all of the edge weights on each
query, we can sum them, check for an overflow, compute a scale, and sum
them again.
I've included a *greatly* reduced test case out of the GCC source that
triggers it. It's a pretty lame test, as it clearly is just barely
triggering the overflow. I'd like to have something that is much more
definitive, but I don't understand the fundamental pattern that triggers
an explosion in the edge weight sums.
The buggy code is duplicated within this file. I'll colapse them into
a single implementation in a subsequent commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144526 91177308-0d34-0410-b5e6-96231b3b80d8
expensive the most useful interface to this analysis is.
Fun story -- it's also not correct. That's getting fixed in another
patch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144523 91177308-0d34-0410-b5e6-96231b3b80d8
BranchProbabilityInfo (expect setEdgeWeight which is not available here).
Branch Weights are kept in MachineBasicBlocks. To turn off this analysis
set -use-mbpi=false.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@133184 91177308-0d34-0410-b5e6-96231b3b80d8