1. Teach it to use overlapping unaligned load / store to copy / set the trailing
bytes. e.g. On 86, use two pairs of movups / movaps for 17 - 31 byte copies.
2. Use f64 for memcpy / memset on targets where i64 is not legal but f64 is. e.g.
x86 and ARM.
3. When memcpy from a constant string, do *not* replace the load with a constant
if it's not possible to materialize an integer immediate with a single
instruction (required a new target hook: TLI.isIntImmLegal()).
4. Use unaligned load / stores more aggressively if target hooks indicates they
are "fast".
5. Update ARM target hooks to use unaligned load / stores. e.g. vld1.8 / vst1.8.
Also increase the threshold to something reasonable (8 for memset, 4 pairs
for memcpy).
This significantly improves Dhrystone, up to 50% on ARM iOS devices.
rdar://12760078
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169791 91177308-0d34-0410-b5e6-96231b3b80d8
for pre-2.9 bitcode files. We keep x86 unaligned loads, movnt, crc32, and the
target indep prefetch change.
As usual, updating the testsuite is a PITA.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@133337 91177308-0d34-0410-b5e6-96231b3b80d8
Additional fixes:
Do something reasonable for subtargets with generic
itineraries by handle node latency the same as for an empty
itinerary. Now nodes default to unit latency unless an itinerary
explicitly specifies a zero cycle stage or it is a TokenFactor chain.
Original fixes:
UnitsSharePred was a source of randomness in the scheduler: node
priority depended on the queue data structure. I rewrote the recent
VRegCycle heuristics to completely replace the old heuristic without
any randomness. To make the ndoe latency adjustments work, I also
needed to do something a little more reasonable with TokenFactor. I
gave it zero latency to its consumers and always schedule it as low as
possible.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129421 91177308-0d34-0410-b5e6-96231b3b80d8
UnitsSharePred was a source of randomness in the scheduler: node
priority depended on the queue data structure. I rewrote the recent
VRegCycle heuristics to completely replace the old heuristic without
any randomness. To make these heuristic adjustments to node latency work,
I also needed to do something a little more reasonable with TokenFactor. I
gave it zero latency to its consumers and always schedule it as low as
possible.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129383 91177308-0d34-0410-b5e6-96231b3b80d8