Essentially the same as the GEP change in r230786.
A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)
import fileinput
import sys
import re
pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")
for line in sys.stdin:
sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7649
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
One of several parallel first steps to remove the target type of pointers,
replacing them with a single opaque pointer type.
This adds an explicit type parameter to the gep instruction so that when the
first parameter becomes an opaque pointer type, the type to gep through is
still available to the instructions.
* This doesn't modify gep operators, only instructions (operators will be
handled separately)
* Textual IR changes only. Bitcode (including upgrade) and changing the
in-memory representation will be in separate changes.
* geps of vectors are transformed as:
getelementptr <4 x float*> %x, ...
->getelementptr float, <4 x float*> %x, ...
Then, once the opaque pointer type is introduced, this will ultimately look
like:
getelementptr float, <4 x ptr> %x
with the unambiguous interpretation that it is a vector of pointers to float.
* address spaces remain on the pointer, not the type:
getelementptr float addrspace(1)* %x
->getelementptr float, float addrspace(1)* %x
Then, eventually:
getelementptr float, ptr addrspace(1) %x
Importantly, the massive amount of test case churn has been automated by
same crappy python code. I had to manually update a few test cases that
wouldn't fit the script's model (r228970,r229196,r229197,r229198). The
python script just massages stdin and writes the result to stdout, I
then wrapped that in a shell script to handle replacing files, then
using the usual find+xargs to migrate all the files.
update.py:
import fileinput
import sys
import re
ibrep = re.compile(r"(^.*?[^%\w]getelementptr inbounds )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))")
normrep = re.compile( r"(^.*?[^%\w]getelementptr )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))")
def conv(match, line):
if not match:
return line
line = match.groups()[0]
if len(match.groups()[5]) == 0:
line += match.groups()[2]
line += match.groups()[3]
line += ", "
line += match.groups()[1]
line += "\n"
return line
for line in sys.stdin:
if line.find("getelementptr ") == line.find("getelementptr inbounds"):
if line.find("getelementptr inbounds") != line.find("getelementptr inbounds ("):
line = conv(re.match(ibrep, line), line)
elif line.find("getelementptr ") != line.find("getelementptr ("):
line = conv(re.match(normrep, line), line)
sys.stdout.write(line)
apply.sh:
for name in "$@"
do
python3 `dirname "$0"`/update.py < "$name" > "$name.tmp" && mv "$name.tmp" "$name"
rm -f "$name.tmp"
done
The actual commands:
From llvm/src:
find test/ -name *.ll | xargs ./apply.sh
From llvm/src/tools/clang:
find test/ -name *.mm -o -name *.m -o -name *.cpp -o -name *.c | xargs -I '{}' ../../apply.sh "{}"
From llvm/src/tools/polly:
find test/ -name *.ll | xargs ./apply.sh
After that, check-all (with llvm, clang, clang-tools-extra, lld,
compiler-rt, and polly all checked out).
The extra 'rm' in the apply.sh script is due to a few files in clang's test
suite using interesting unicode stuff that my python script was throwing
exceptions on. None of those files needed to be migrated, so it seemed
sufficient to ignore those cases.
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7636
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230786 91177308-0d34-0410-b5e6-96231b3b80d8
First, don't combine bit masking into vector shuffles (even ones the
target can handle) once operation legalization has taken place. Custom
legalization of vector shuffles may exist for these patterns (making the
predicate return true) but that custom legalization may in some cases
produce the exact bit math this matches. We only really want to handle
this prior to operation legalization.
However, the x86 backend, in a fit of awesome, relied on this. What it
would do is mark VSELECTs as expand, which would turn them into
arithmetic, which this would then match back into vector shuffles, which
we would then lower properly. Amazing.
Instead, the second change is to teach the x86 backend to directly form
vector shuffles from VSELECT nodes with constant conditions, and to mark
all of the vector types we support lowering blends as shuffles as custom
VSELECT lowering. We still mark the forms which actually support
variable blends as *legal* so that the custom lowering is bypassed, and
the legal lowering can even be used by the vector shuffle legalization
(yes, i know, this is confusing. but that's how the patterns are
written).
This makes the VSELECT lowering much more sensible, and in fact should
fix a bunch of bugs with it. However, as you'll see in the test cases,
right now what it does is point out the *hilarious* deficiency of the
new vector shuffle lowering when it comes to blends. Fortunately, my
very next patch fixes that. I can't submit it yet, because that patch,
somewhat obviously, forms the exact and/or pattern that the DAG combine
is matching here! Without this patch, teaching the vector shuffle
lowering to produce the right code infloops in the DAG combiner. With
this patch alone, we produce terrible code but at least lower through
the right paths. With both patches, all the regressions here should be
fixed, and a bunch of the improvements (like using 2 shufps with no
memory loads instead of 2 andps with memory loads and an orps) will
stay. Win!
There is one other change worth noting here. We had hilariously wrong
vectorization cost estimates for vselect because we fell through to the
code path that assumed all "expand" vector operations are scalarized.
However, the "expand" lowering of VSELECT is vector bit math, most
definitely not scalarized. So now we go back to the correct if horribly
naive cost of "1" for "not scalarized". If anyone wants to add actual
modeling of shuffle costs, that would be cool, but this seems an
improvement on its own. Note the removal of 16 and 32 "costs" for doing
a blend. Even in SSE2 we can blend in fewer than 16 instructions. ;] Of
course, we don't right now because of OMG bad code, but I'm going to fix
that. Next patch. I promise.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229835 91177308-0d34-0410-b5e6-96231b3b80d8
AVX2 is available.
According to IACA, the new lowering has a throughput of 8 cycles instead of 13
with the previous one.
Althought this lowering kicks in some SPECs benchmarks, the performance
improvement was within the noise.
Correctness testing has been done for the whole range of uint32_t with the
following program:
uint4 v = (uint4) {0,1,2,3};
uint32_t i;
//Check correctness over entire range for uint4 -> float4 conversion
for( i = 0; i < 1U << (32-2); i++ )
{
float4 t = test(v);
float4 c = correct(v);
if( 0xf != _mm_movemask_ps( t == c ))
{
printf( "Error @ %vx: %vf vs. %vf\n", v, c, t);
return -1;
}
v += 4;
}
Where "correct" is the old lowering and "test" the new one.
The patch adds a test case for the two custom lowering instruction.
It also modifies the vector cost model, which is why cast.ll and uitofp.ll are
modified.
2009-02-26-MachineLICMBug.ll is also modified because we now hoist 7
instructions instead of 4 (3 more constant loads).
rdar://problem/18153096>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221657 91177308-0d34-0410-b5e6-96231b3b80d8
This patch:
1) Improves the cost model for x86 alternate shuffles (originally
added at revision 211339);
2) Teaches the Cost Model Analysis pass how to analyze alternate shuffles.
Alternate shuffles are a special kind of blend; on x86, we can often
easily lowered alternate shuffled into single blend
instruction (depending on the subtarget features).
The existing cost model didn't take into account subtarget features.
Also, it had a couple of "dead" entries for vector types that are never
legal (example: on x86 types v2i32 and v2f32 are not legal; those are
always either promoted or widened to 128-bit vector types).
The new x86 cost model takes into account what target features we have
before returning the shuffle cost (i.e. the number of instructions
after the blend is lowered/expanded).
This patch also teaches the Cost Model Analysis how to identify and analyze
alternate shuffles (i.e. 'SK_Alternate' shufflevector instructions):
- added function 'isAlternateVectorMask';
- added some logic to check if an instruction is a alternate shuffle and, in
case, call the target specific TTI to get the corresponding shuffle cost;
- added a test to verify the cost model analysis on alternate shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212296 91177308-0d34-0410-b5e6-96231b3b80d8
the legalization cost must be included to get an accurate
estimation of the total cost of the scalarized vector.
The inaccurate cost triggered unprofitable SLP vectorization on
32-bit X86.
Summary:
Include legalization overhead when computing scalarization cost
Reviewers: hfinkel, nadav
CC: chandlerc, rnk, llvm-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D2992
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203509 91177308-0d34-0410-b5e6-96231b3b80d8
'OK_NonUniformConstValue' to identify operands which are constants but
not constant splats.
The cost model now allows returning 'OK_NonUniformConstValue'
for non splat operands that are instances of ConstantVector or
ConstantDataVector.
With this change, targets are now able to compute different costs
for instructions with non-uniform constant operands.
For example, On X86 the cost of a vector shift may vary depending on whether
the second operand is a uniform or non-uniform constant.
This patch applies the following changes:
- The cost model computation now takes into account non-uniform constants;
- The cost of vector shift instructions has been improved in
X86TargetTransformInfo analysis pass;
- BBVectorize, SLPVectorizer and LoopVectorize now know how to distinguish
between non-uniform and uniform constant operands.
Added a new test to verify that the output of opt
'-cost-model -analyze' is valid in the following configurations: SSE2,
SSE4.1, AVX, AVX2.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201272 91177308-0d34-0410-b5e6-96231b3b80d8
The most important part of this is probably adding any cost at all for
operations like zext <8 x i8> to <8 x i32>. Before they were being
recorded as extremely costly (24, I believe) which made LLVM fall back
on a 4-wide vectorisation of a loop.
It also rebalances the values for sext, zext and trunc. Lacking any
other sane metric that might work across CPU microarchitectures I went
for instructions. This seems to be in reasonable accord with the rest
of the table (sitofp, ...) though no doubt at least one value is
sub-optimal for some bizarre reason.
Finally, separate AVX and AVX2 values are provided where appropriate.
The CodeGen is quite different in many cases.
rdar://problem/15981990
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200928 91177308-0d34-0410-b5e6-96231b3b80d8
Upcoming SLP vectorization improvements will want to be able to estimate costs
of horizontal reductions. Add infrastructure to support this.
We model reductions as a series of (shufflevector,add) tuples ultimately
followed by an extractelement. For example, for an add-reduction of <4 x float>
we could generate the following sequence:
(v0, v1, v2, v3)
\ \ / /
\ \ /
+ +
(v0+v2, v1+v3, undef, undef)
\ /
((v0+v2) + (v1+v3), undef, undef)
%rdx.shuf = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
%bin.rdx = fadd <4 x float> %rdx, %rdx.shuf
%rdx.shuf7 = shufflevector <4 x float> %bin.rdx, <4 x float> undef,
<4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
%bin.rdx8 = fadd <4 x float> %bin.rdx, %rdx.shuf7
%r = extractelement <4 x float> %bin.rdx8, i32 0
This commit adds a cost model interface "getReductionCost(Opcode, Ty, Pairwise)"
that will allow clients to ask for the cost of such a reduction (as backends
might generate more efficient code than the cost of the individual instructions
summed up). This interface is excercised by the CostModel analysis pass which
looks for reduction patterns like the one above - starting at extractelements -
and if it sees a matching sequence will call the cost model interface.
We will also support a second form of pairwise reduction that is well supported
on common architectures (haddps, vpadd, faddp).
(v0, v1, v2, v3)
\ / \ /
(v0+v1, v2+v3, undef, undef)
\ /
((v0+v1)+(v2+v3), undef, undef, undef)
%rdx.shuf.0.0 = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 0, i32 2 , i32 undef, i32 undef>
%rdx.shuf.0.1 = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
%bin.rdx.0 = fadd <4 x float> %rdx.shuf.0.0, %rdx.shuf.0.1
%rdx.shuf.1.0 = shufflevector <4 x float> %bin.rdx.0, <4 x float> undef,
<4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
%rdx.shuf.1.1 = shufflevector <4 x float> %bin.rdx.0, <4 x float> undef,
<4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
%bin.rdx.1 = fadd <4 x float> %rdx.shuf.1.0, %rdx.shuf.1.1
%r = extractelement <4 x float> %bin.rdx.1, i32 0
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190876 91177308-0d34-0410-b5e6-96231b3b80d8
- Instead of setting the suffixes in a bunch of places, just set one master
list in the top-level config. We now only modify the suffix list in a few
suites that have one particular unique suffix (.ml, .mc, .yaml, .td, .py).
- Aside from removing the need for a bunch of lit.local.cfg files, this enables
4 tests that were inadvertently being skipped (one in
Transforms/BranchFolding, a .s file each in DebugInfo/AArch64 and
CodeGen/PowerPC, and one in CodeGen/SI which is now failing and has been
XFAILED).
- This commit also fixes a bunch of config files to use config.root instead of
older copy-pasted code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188513 91177308-0d34-0410-b5e6-96231b3b80d8
This fixes an oversight that Intrinsic::nearbyint was not being mapped to
ISD::FNEARBYINT (thus fixing the over-optimistic cost we were assigning to
nearbyint calls for some targets).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185783 91177308-0d34-0410-b5e6-96231b3b80d8
The costs are overfitted so that I can still use the legalization factor.
For example the following kernel has about half the throughput vectorized than
unvectorized when compiled with SSE2. Before this patch we would vectorize it.
unsigned short A[1024];
double B[1024];
void f() {
int i;
for (i = 0; i < 1024; ++i) {
B[i] = (double) A[i];
}
}
radar://13599001
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@179033 91177308-0d34-0410-b5e6-96231b3b80d8
The code in getTypeConversion attempts to promote the element vector type
before it trys to split or widen the vector.
After it failed finding a legal vector type by promoting it would continue using
the promoted vector element type. Thereby missing legal splitted vector types.
For example the type v32i32 that has a legal split of 4 x v3i32 on x86/sse2
would be transformed to: v32i256 and from there on successively split to:
v16i256, v8i256, v1i256 and then finally ends up as an i64 type.
By resetting the vector element type to the original vector element type that
existed before the promotion the code will attempt to split the vector type to
smaller vector widths of the same type.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178999 91177308-0d34-0410-b5e6-96231b3b80d8
SSE2 has efficient support for shifts by a scalar. My previous change of making
shifts expensive did not take this into account marking all shifts as expensive.
This would prevent vectorization from happening where it is actually beneficial.
With this change we differentiate between shifts of constants and other shifts.
radar://13576547
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178808 91177308-0d34-0410-b5e6-96231b3b80d8
The default logic does not correctly identify costs of casts because they are
marked as custom on x86.
For some cases, where the shift amount is a scalar we would be able to generate
better code. Unfortunately, when this is the case the value (the splat) will get
hoisted out of the loop, thereby making it invisible to ISel.
radar://13130673
radar://13537826
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178703 91177308-0d34-0410-b5e6-96231b3b80d8
- After moving logic recognizing vector shift with scalar amount from
DAG combining into DAG lowering, we declare to customize all vector
shifts even vector shift on AVX is legal. As a result, the cost model
needs special tuning to identify these legal cases.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177586 91177308-0d34-0410-b5e6-96231b3b80d8
This matters for example in following matrix multiply:
int **mmult(int rows, int cols, int **m1, int **m2, int **m3) {
int i, j, k, val;
for (i=0; i<rows; i++) {
for (j=0; j<cols; j++) {
val = 0;
for (k=0; k<cols; k++) {
val += m1[i][k] * m2[k][j];
}
m3[i][j] = val;
}
}
return(m3);
}
Taken from the test-suite benchmark Shootout.
We estimate the cost of the multiply to be 2 while we generate 9 instructions
for it and end up being quite a bit slower than the scalar version (48% on my
machine).
Also, properly differentiate between avx1 and avx2. On avx-1 we still split the
vector into 2 128bits and handle the subvector muls like above with 9
instructions.
Only on avx-2 will we have a cost of 9 for v4i64.
I changed the test case in test/Transforms/LoopVectorize/X86/avx1.ll to use an
add instead of a mul because with a mul we now no longer vectorize. I did
verify that the mul would be indeed more expensive when vectorized with 3
kernels:
for (i ...)
r += a[i] * 3;
for (i ...)
m1[i] = m1[i] * 3; // This matches the test case in avx1.ll
and a matrix multiply.
In each case the vectorized version was considerably slower.
radar://13304919
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176403 91177308-0d34-0410-b5e6-96231b3b80d8
We make the cost for calling libm functions extremely high as emitting the
calls is expensive and causes spills (on x86) so performance suffers. We still
vectorize important calls like ceilf and friends on SSE4.1. and fabs.
Differential Revision: http://llvm-reviews.chandlerc.com/D466
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176287 91177308-0d34-0410-b5e6-96231b3b80d8
sext <4 x i1> to <4 x i64>
sext <4 x i8> to <4 x i64>
sext <4 x i16> to <4 x i64>
I'm running Combine on SIGN_EXTEND_IN_REG and revert SEXT patterns:
(sext_in_reg (v4i64 anyext (v4i32 x )), ExtraVT) -> (v4i64 sext (v4i32 sext_in_reg (v4i32 x , ExtraVT)))
The sext_in_reg (v4i32 x) may be lowered to shl+sar operations.
The "sar" does not exist on 64-bit operation, so lowering sext_in_reg (v4i64 x) has no vector solution.
I also added a cost of this operations to the AVX costs table.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175619 91177308-0d34-0410-b5e6-96231b3b80d8
Adds a function to target transform info to query for the cost of address
computation. The cost model analysis pass now also queries this interface.
The code in LoopVectorize adds the cost of address computation as part of the
memory instruction cost calculation. Only there, we know whether the instruction
will be scalarized or not.
Increase the penality for inserting in to D registers on swift. This becomes
necessary because we now always assume that address computation has a cost and
three is a closer value to the architecture.
radar://13097204
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174713 91177308-0d34-0410-b5e6-96231b3b80d8