This builds off of the current scheme, but instead of llvm.eh.exception and
llvm.eh.selector, it uses the landingpad instruction. And instead of
llvm.eh.resume, it uses the resume instruction.
Because of the invariants in the landing pad instruction, a lot of code that's
currently needed to find the appropriate intrinsic calls for an invoke
instruction won't be needed once we go to the new EH scheme. The "FIXME"s tell
us what to remove after we switch.
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This implements the 'landingpad' instruction. It's used to indicate that a basic
block is a landing pad. There are several restrictions on its use (see
LangRef.html for more detail). These restrictions allow the exception handling
code to gather the information it needs in a much more sane way.
This patch has the definition, implementation, C interface, parsing, and bitcode
support in it.
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the retains and releases all use the same SSA pointer value.
Also, don't let CFG hazards disrupt nested retain+release pair
optimizations.
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rather than plain postorder, so that CFG constructs like single-exit loops
are reliably visited in a sensible order.
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SCEV unrolling can unroll loops with arbitrary induction variables. It
is a prerequisite for -disable-iv-rewrite performance. It is also
easily handles loops of arbitrary structure including multiple exits
and is generally more robust.
This is under a temporary option to avoid affecting default
behavior for the next couple of weeks. It is needed so that I can
checkin unit tests for updateUnloop.
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Also, my apologies for spoiling the autocomplete on SimplifyInstructions.cpp. I couldn't think of a better filename.
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based on ScalarEvolution without changing the induction variable phis.
This utility is the main tool of IndVarSimplifyPass, but the pass also
restructures induction variables in strange ways that are sensitive to
pass ordering. This provides a way for other loop passes to simplify
new uses of induction variables created during transformation. The
utility may be used by any pass that preserves ScalarEvolution. Soon
LoopUnroll will use it.
The net effect in this checkin is to cleanup the IndVarSimplify pass
by factoring out the SimplifyIndVar algorithm into a standalone utility.
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These are not individual bug fixes. I had to rewrite a good chunk of
the unroller to make it sane. I think it was getting lucky on trivial
completely unrolled loops with no early exits. I included some fairly
simple unit tests for partial unrolling. I didn't do much stress
testing, so it may not be perfect, but should be usable now.
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The 'unwind' instruction was acting essentially as a placeholder, because it
would be replaced at the end of this function by a branch to the "unwind
handler". The 'unwind' instruction is going away, so use 'unreachable' instead,
which serves the same purpose as a placeholder.
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recurrence, the initial values low bits can sometimes be ignored.
To take advantage of this, added FoldIVUser to IndVarSimplify to fold
an IV operand into a udiv/lshr if the operator doesn't affect the
result.
-indvars -disable-iv-rewrite now transforms
i = phi i4
i1 = i0 + 1
idx = i1 >> (2 or more)
i4 = i + 4
into
i = phi i4
idx = i0 >> ...
i4 = i + 4
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inlined variable, based on the discussion in PR10542.
This explodes the runtime of several passes down the pipeline due to
a large number of "copies" remaining live across a large function. This
only shows up with both debug and opt, but when it does it creates
a many-minute compile when self-hosting LLVM+Clang. There are several
other cases that show these types of regressions.
All of this is tracked in PR10542, and progress is being made on fixing
the issue. Once its addressed, the re-instated, but until then this
restores the performance for self-hosting and other opt+debug builds.
Devang, let me know if this causes any trouble, or impedes fixing it in
any way, and thanks for working on this!
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- use SmallVectorImpl& for the function argument.
- ignore the operands on the GEP, even if they aren't constant! Much as we
pretend the malloc succeeds, we pretend that malloc + whatever-you-GEP'd-by
is not null. It's magic!
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Don't replace a gep/bitcast with 'undef' because that will form a "free(undef)"
which in turn means "unreachable". What we wanted was a no-op. Instead, analyze
the whole tree and look for all the instructions we need to delete first, then
delete them second, not relying on the use_list to stay consistent.
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This adds the 'resume' instruction class, IR parsing, and bitcode reading and
writing. The 'resume' instruction resumes propagation of an existing (in-flight)
exception whose unwinding was interrupted with a 'landingpad' instruction (to be
added later).
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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The new EH is more simple in many respects. Mainly, we don't have to worry about
the "llvm.eh.exception" and "llvm.eh.selector" calls being in weird places.
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This takes the new 'resume' instruction and turns it into a direct jump to the
caller's landing pad code. The caller's landingpad instruction is merged with
the landingpad instructions of the callee. This is a bit rough and makes some
assumptions in how the code works. But it passes a simple test.
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so that a declaration for objc_retain is created when needed if it doesn't
already exist. rdar://9825114.
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size but different element types, so that it filters out the cases
that CreateShuffleVectorCast doesn't handle. This fixes rdar://9786827.
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