Replace the old code in GVN and BBVectorize with it. Update SimplifyCFG to use
it.
Patch by Björn Steinbrink!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215723 91177308-0d34-0410-b5e6-96231b3b80d8
This reverts:
r215595 "[FastISel][X86] Add large code model support for materializing floating-point constants."
r215594 "[FastISel][X86] Use XOR to materialize the "0" value."
r215593 "[FastISel][X86] Emit more efficient instructions for integer constant materialization."
r215591 "[FastISel][AArch64] Make use of the zero register when possible."
r215588 "[FastISel] Let the target decide first if it wants to materialize a constant."
r215582 "[FastISel][AArch64] Cleanup constant materialization code. NFCI."
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215673 91177308-0d34-0410-b5e6-96231b3b80d8
auroraux.org is not resolving.
I will add this to the release notes as soon as I figure out where to put the
3.6 release notes :-)
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As X86MCAsmInfoDarwin uses '##' as CommentString although a single '#' starts a
comment a workaround for this special case is added.
Fixes divisions in constant expressions for the AArch64 assembler and other
targets which use '//' as CommentString.
Patch by Janne Grunau!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215615 91177308-0d34-0410-b5e6-96231b3b80d8
This changes the order in which FastISel tries to materialize a constant.
Originally it would try to use a simple target-independent approach, which
can lead to the generation of inefficient code.
On X86 this would result in the use of movabsq to materialize any 64bit
integer constant - even for simple and small values such as 0 and 1. Also
some very funny floating-point materialization could be observed too.
On AArch64 it would materialize the constant 0 in a register even the
architecture has an actual "zero" register.
On ARM it would generate unnecessary mov instructions or not use mvn.
This change simply changes the order and always asks the target first if it
likes to materialize the constant. This doesn't fix all the issues
mentioned above, but it enables the targets to implement such
optimizations.
Related to <rdar://problem/17420988>.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215588 91177308-0d34-0410-b5e6-96231b3b80d8
New function to erase a machine instruction and mark DBG_VALUE
for removal. A DBG_VALUE is marked for removal when it references
an operand defined in the instruction.
Use the new function to cleanup code in dead machine instruction
removal pass.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215580 91177308-0d34-0410-b5e6-96231b3b80d8
critical edge has been split. The MachineDominatorTree will when lazy update the
underlying dominance properties when require.
** Context **
This is a follow-up of r215410.
Each time a critical edge is split this invalidates the dominator tree
information. Thus, subsequent queries of that interface will be slow until the
underlying information is actually recomputed (costly).
** Problem **
Prior to this patch, splitting a critical edge needed to query the dominator
tree to update the dominator information.
Therefore, splitting a bunch of critical edges will likely produce poor
performance as each query to the dominator tree will use the slow query path.
This happens a lot in passes like MachineSink and PHIElimination.
** Proposed Solution **
Splitting a critical edge is a local modification of the CFG. Moreover, as soon
as a critical edge is split, it is not critical anymore and thus cannot be a
candidate for critical edge splitting anymore. In other words, the predecessor
and successor of a basic block inserted on a critical edge cannot be inserted by
critical edge splitting.
Using these observations, we can pile up the splitting of critical edge and
apply then at once before updating the DT information.
The core of this patch moves the update of the MachineDominatorTree information
from MachineBasicBlock::SplitCriticalEdge to a lazy MachineDominatorTree.
** Performance **
Thanks to this patch, the motivating example compiles in 4- minutes instead of
6+ minutes. No test case added as the motivating example as nothing special but
being huge!
The binaries are strictly identical for all the llvm test-suite + SPECs with and
without this patch for both Os and O3.
Regarding compile time, I observed only noise, although on average I saw a
small improvement.
<rdar://problem/17894619>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215576 91177308-0d34-0410-b5e6-96231b3b80d8
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215558 91177308-0d34-0410-b5e6-96231b3b80d8
Added avx512_movnt_vl multiclass for handling 256/128-bit forms of instruction.
Added encoding and lowering tests.
Reviewed by Elena Demikhovsky <elena.demikhovsky@intel.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215536 91177308-0d34-0410-b5e6-96231b3b80d8
This implements PPCTargetLowering::getTgtMemIntrinsic for Altivec load/store
intrinsics. As with the construction of the MachineMemOperands for the
intrinsic calls used for unaligned load/store lowering, the only slight
complication is that we need to represent a larger memory range than the
loaded/stored value-type size (because the address is rounded down to an
aligned address, and we need to conservatively represent the entire possible
range of the actual access). This required adding an extra size field to
TargetLowering::IntrinsicInfo, and this was done in a way that required no
modifications to other targets (the size defaults to the store size of the
provided memory data type).
This fixes test/CodeGen/PowerPC/unal-altivec-wint.ll (so it can be un-XFAILed).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215512 91177308-0d34-0410-b5e6-96231b3b80d8
Unfortunately, our use of the SDNode class hierarchy for INTRINSIC_W_CHAIN and
INTRINSIC_VOID nodes is somewhat broken right now. These nodes sometimes are
used for memory intrinsics (those with MachineMemOperands), and sometimes not.
When not, the nodes are not created as instances of MemIntrinsicSDNode, but
rather created as some other subclass of SDNode using DAG::getNode. When they
are memory intrinsics, they are created using DAG::getMemIntrinsicNode as
instances of MemIntrinsicSDNode. MemIntrinsicSDNode is a subclass of
MemSDNode, but prior to r214452, we had a non-self-consistent setup whereby
MemIntrinsicSDNode::classof on INTRINSIC_W_CHAIN and INTRINSIC_VOID would
return true but MemSDNode::classof on INTRINSIC_W_CHAIN and INTRINSIC_VOID
would return false. In r214452, MemSDNode::classof was changed to return true
for INTRINSIC_W_CHAIN and INTRINSIC_VOID, which is now self-consistent. The
problem is that neither the pre-r214452 logic and the post-r214452 logic are
really right. The truth is that not all INTRINSIC_W_CHAIN and INTRINSIC_VOID
nodes are instances of MemIntrinsicSDNode (or MemSDNode for that matter), and
the return value from classof needs to reflect that. This was broken before
r214452 (because MemIntrinsicSDNode::classof always returned true), and was
broken afterward (because MemSDNode::classof also always returned true), and
will now be correct.
The minimal solution is to grab one of the SubclassData bits (there is one left
for MemIntrinsicSDNode nodes) and use it to store whether or not a particular
INTRINSIC_W_CHAIN or INTRINSIC_VOID is really an instance of
MemIntrinsicSDNode or not. Doing this allows both MemIntrinsicSDNode::classof
and MemSDNode::classof to return the correct answer for the underlying object
for both the memory-intrinsic and non-memory-intrinsic cases.
This fixes the problem that r214452 created in the SelectionDAGDumper (thanks
to Matt Arsenault for pointing it out).
Because PowerPC does not implement getTgtMemIntrinsic, this change breaks
test/CodeGen/PowerPC/unal-altivec-wint.ll. I've XFAILed it for now, and will
fix it in a follow-up commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215511 91177308-0d34-0410-b5e6-96231b3b80d8
It's not clear what the semantics of a self-move should be. The
consensus appears to be that a self-move should leave the object in a
moved-from state, which is what our existing move assignment operator
does.
However, the MSVC 2013 STL will perform self-moves in some cases. In
particular, when doing a std::stable_sort of an already sorted APSInt
vector of an appropriate size, one of the merge steps will self-move
half of the elements.
We don't notice this when building with MSVC, because MSVC will not
synthesize the move assignment operator for APSInt. Presumably MSVC
does this because APInt, the base class, has user-declared special
members that implicitly delete move special members. Instead, MSVC
selects the copy-assign operator, which defends against self-assignment.
Clang, on the other hand, selects the move-assign operator, and we get
garbage APInts.
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was created for rather than the TargetMachine since we only
needed the TM for the subtarget and we can get that from the
MF.
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This patch adds a new property: isRegSequence and the related target hooks:
TargetIntrInfo::getRegSequenceInputs and
TargetInstrInfo::getRegSequenceLikeInputs to specify that a target specific
instruction is a (kind of) REG_SEQUENCE.
<rdar://problem/12702965>
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LLD needs them, and it's good to be able to print them properly when
our object dumpers encounter them.
Patch by Daniel Stewart.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215352 91177308-0d34-0410-b5e6-96231b3b80d8
Remove the MinGW32 and Cygwin types from the OSType enumeration. These values
are represented via environments of Windows. It is a source of confusion and
needlessly clutters the code. The cost of doing this is that we must sink the
check for them into the normalization code path along with the spelling.
Addresses PR20592.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215303 91177308-0d34-0410-b5e6-96231b3b80d8
floating point exceptions, added use of flag to fold potentially exception
raising floating point math in selection DAG. No functionality change, as
targets have to explicitly ask for this behavior and none does today.
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be deleted. This will be reapplied as soon as possible and before
the 3.6 branch date at any rate.
Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reverts commits r215111, 215115, 215116, 215117, 215136.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215154 91177308-0d34-0410-b5e6-96231b3b80d8
it breaks the modules builds (where CallGraph.h can be quite reasonably
transitively included by an unimported portion of a module, and CallGraph.cpp
not linked in), and appears to have been entirely redundant since PR780 was
fixed back in 2008.
If this breaks anything, please revert; I have only tested this with a single
configuration, and it's possible that this is still somehow fixing something
(though I doubt it, since no other similar file uses this mechanism any more).
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I am sure we will be finding bits and pieces of dead code for years to
come, but this is a good start.
Thanks to Lang Hames for making MCJIT a good replacement!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215111 91177308-0d34-0410-b5e6-96231b3b80d8
This is useful in a later patch where binary literals such as 0b000 will become BitsInit values instead of IntInit values.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215085 91177308-0d34-0410-b5e6-96231b3b80d8
This changes Win64EHEmitter into a utility WinEH UnwindEmitter that can be
shared across multiple architectures and a target specific bit which is
overridden (Win64::UnwindEmitter). This enables sharing the section selection
code across X86 and the intended use in ARM for emitting unwind information for
Windows on ARM.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215050 91177308-0d34-0410-b5e6-96231b3b80d8
to get the subtarget and that's accessible from the MachineFunction
now. This helps clear the way for smaller changes where we getting
a subtarget will require passing in a MachineFunction/Function as
well.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214988 91177308-0d34-0410-b5e6-96231b3b80d8
I initially used a `SmallVector<>` for `UseListOrder::Shuffle`, which
was a silly choice. When I realized my error I quickly rolled a custom
data structure.
This commit simplifies it to a `std::vector<>`. Now that I've had a
chance to measure performance, this data structure isn't part of a
bottleneck, so the additional complexity is unnecessary.
This is part of PR5680.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214979 91177308-0d34-0410-b5e6-96231b3b80d8