probability wouldn't be considered "hot" in some weird loop structures
or other compounding probability patterns. This makes it much harder to
confuse, but isn't really a principled fix. I'd actually like it if we
could model a zero probability, as it would make this much easier to
reason about. Suggestions for how to do this better are welcome.
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classifying many edges as exiting which were in fact not. These mainly
formed edges into sub-loops. It was also not correctly classifying all
returning edges out of loops as leaving the loop. With this match most
of the loop heuristics are more rational.
Several serious regressions on loop-intesive benchmarks like perlbench's
loop tests when built with -enable-block-placement are fixed by these
updated heuristics. Unfortunately they in turn uncover some other
regressions. There are still several improvemenst that should be made to
loop heuristics including trip-count, and early back-edge management.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@142917 91177308-0d34-0410-b5e6-96231b3b80d8
introduce no-return or unreachable heuristics.
The return heuristics from the Ball and Larus paper don't work well in
practice as they pessimize early return paths. The only good hitrate
return heuristics are those for:
- NULL return
- Constant return
- negative integer return
Only the last of these three can possibly require significant code for
the returning block, and even the last is fairly rare and usually also
a constant. As a consequence, even for the cold return paths, there is
little code on that return path, and so little code density to be gained
by sinking it. The places where sinking these blocks is valuable (inner
loops) will already be weighted appropriately as the edge is a loop-exit
branch.
All of this aside, early returns are nearly as common as all three of
these return categories, and should actually be predicted as taken!
Rather than muddy the waters of the static predictions, just remain
silent on returns and let the CFG itself dictate any layout or other
issues.
However, the return heuristic was flagging one very important case:
unreachable. Unfortunately it still gave a 1/4 chance of the
branch-to-unreachable occuring. It also didn't do a rigorous job of
finding those blocks which post-dominate an unreachable block.
This patch builds a more powerful analysis that should flag all branches
to blocks known to then reach unreachable. It also has better worst-case
runtime complexity by not looping through successors for each block. The
previous code would perform an N^2 walk in the event of a single entry
block branching to N successors with a switch where each successor falls
through to the next and they finally fall through to a return.
Test case added for noreturn heuristics. Also doxygen comments improved
along the way.
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a single class. Previously it was split between two classes, one
internal and one external. The concern seemed to center around exposing
the weights used, but those can remain confined to the implementation
file.
Having a single class to maintain the state and analyses in use will
also simplify several of the enhancements I want to make to our static
heuristics.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@142783 91177308-0d34-0410-b5e6-96231b3b80d8
extraneous whitespace. Trying to clean-up this pass as much as I can
before I start making functional changes.
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to bring it under direct test instead of merely indirectly testing it in
the BlockFrequencyInfo pass.
The next step is to start adding tests for the various heuristics
employed, and to start fixing those heuristics once they're under test.
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and switches, with arbitrary numbers of successors. Still optimized for
the common case of 2 successors for a conditional branch.
Add a test case for switch metadata showing up in the BlockFrequencyInfo pass.
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encoding of probabilities. In the absense of metadata, it continues to
fall back on static heuristics.
This allows __builtin_expect, after lowering through llvm.expect
a branch instruction's metadata, to actually enter the branch
probability model. This is one component of resolving PR2577.
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- Drop support for X >u 0, it's equivalent to X != 0 and should be canonicalized into the latter.
- Add X < 1 -> unlikely, which is what instcombine canonicalizes X <= 0 into.
- Add X > -1 -> likely, which is what instcombine canonicalizes X >= 0 into.
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decide whether condition is likely to be true this way:
x == 0 -> false
x < 0 -> false
x <= 0 -> false
x != 0 -> true
x > 0 -> true
x >= 0 -> true
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BranchProbabilityInfo (expect setEdgeWeight which is not available here).
Branch Weights are kept in MachineBasicBlocks. To turn off this analysis
set -use-mbpi=false.
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Patch by: Jakub Staszak!
Introduces BranchProbability. Changes unsigned to uint32_t all over and
uint64_t only when overflow is expected.
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BranchProbabilityInfo provides an interface for IR passes to query the
likelihood that control follows a CFG edge. This patch provides an
initial implementation of static branch predication that will populate
BranchProbabilityInfo for branches with no external profile
information using very simple heuristics. It currently isn't hooked up
to any external profile data, so static prediction does all the work.
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