to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175788 91177308-0d34-0410-b5e6-96231b3b80d8
ARM targets with NEON units have access to aligned vector loads and
stores that are potentially faster than unaligned operations.
Add support for spilling the callee-saved NEON registers to an aligned
stack area using 16-byte aligned NEON loads and store.
This feature is off by default, controlled by an -align-neon-spills
command line option.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147211 91177308-0d34-0410-b5e6-96231b3b80d8
add <rd>, sp, #<imm8>
ldr <rd>, [sp, #<imm8>]
When the offset from sp is multiple of 4 and in range of 0-1020.
This saves code size by utilizing 16-bit instructions.
rdar://9321541
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129971 91177308-0d34-0410-b5e6-96231b3b80d8
This is just very first approximation how the stuff should be done
(e.g. ARM-only for now). More to follow.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@127101 91177308-0d34-0410-b5e6-96231b3b80d8