We always disallowed overlapping inserts with different values, and this makes
the insertion code smaller and faster.
If an overwriting insert is needed, it can be added as a separate method that
trims any existing intervals before inserting. The immediate use cases for
IntervalMap don't need this - they only use disjoint insertions.
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These iterators don't point anywhere, and they can't be compared to anything.
They are only good for assigning to.
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Implement iterator::erase() in a simple version that erases nodes when they
become empty, but doesn't try to redistribute elements among siblings for better
packing.
Handle coalescing across leaf nodes which may require erasing entries.
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GNU ld/PECOFF accepts but ignores them below;
--version-script
--export-dynamic
--rpath
FIXME: autoconf should be aware of them.
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to use lowercase letters for the start of most
method names and to replace some method names
with more descriptive names (e.g., "getLeft()"
instead of "Left()"). No real functionality
change.
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This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
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This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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available targets unless LLVM_INCLUDE_X is ON. LLVM_BUILD_X implies
LLVM_INCLUDE_X"
It breaks the configuration phase when cmake is invoked without
parameters, it is too complex for the purpose and introduces an
incovenience for the user (as both LLVM_BUILD_X and LLVM_INCLUDE_X
must set to OFF for not including X on the build)
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Fix zeroExtend and signExtend to support empty sets, and to return the smallest
possible result set which contains the extension of each element in their
inputs. For example zext i8 [100, 10) to i16 is now [0, 256), not i16 [100, 10)
which contains 63446 members.
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target triple and straightens it out. This does less than gcc's script
config.sub, for example it turns i386-mingw32 into i386--mingw32 not
i386-pc-mingw32, but it does a decent job of turning funky triples into
something that the rest of the Triple class can understand. The plan
is to use this to canonicalize triple's when they are first provided
by users, and have the rest of LLVM only deal with canonical triples.
Once this is done the special case workarounds in the Triple constructor
can be removed, making the class more regular and easier to use. The
comments and unittests for the Triple class are already adjusted in this
patch appropriately for this brave new world of increased uniformity.
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- remove ashr which never worked.
- fix lshr and shl and add tests.
- remove dead function "intersect1Wrapped".
- add a new sub method to subtract ranges, with test.
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of Value deletions and RAUWs, instead of relying on ScalarEvolution's
Scalars map being notified, as that's complicated at best, and
insufficient in general.
This means SCEVUnknown needs a non-trivial destructor, so introduce
a mechanism to allow ScalarEvolution to locate all the SCEVUnknowns.
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handles with a pointer to the containing map. When a map is copied, these
pointers need to be corrected to point to the new map. If not, then consider
the case of a map M1 which maps a value V to something. Create a copy M2 of
M1. At this point there are two value handles on V, one representing V as a
key in M1, the other representing V as a key in M2. But both value handles
point to M1 as the containing map. Now delete V. The value handles remove
themselves from their containing map (which destroys them), but only the first
value handle is successful: the second one cannot remove itself from M1 as
(once the first one has removed itself) there is nothing there to remove; it
is therefore not destroyed. This causes an assertion failure "All references
to V were not removed?".
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extend it to handle the case where multiple RAUWs affect a single
SCEVUnknown.
Add a ScalarEvolution unittest to test for this situation.
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rip out the implementation of X86InstrInfo::GetInstSizeInBytes.
The code being ripped out just implemented a copy and hacked up
version of the (old) instruction encoder, and is buggy and
terrible in other ways. Since "GetInstSizeInBytes" is really
only there to support the JIT's "NeedsExactSize" hook (which
noone is using), just rip out the code. I will rip out the
NeedsExactSize hook next.
This resolves rdar://7617809 - switch X86InstrInfo::GetInstSizeInBytes to use X86MCCodeEmitter
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this is still minimal on purpose, but I plan to migrate the ugly
hack under #ifdef DEBUG_CAST_OPERATORS into this file
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EXPECT_{TRUE,FALSE}(...) macros. This also prevents suprious warnings about
bool-to-pointer conversion that occurs withit EXPECT_EQ.
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- This can give substantial speedups in the delta process for inputs we can construct dependency information for.
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This means that our Registers are now ordered R7, R8, R9, R10, R12, ...
Not R1, R10, R11, R12, R2, R3, ...
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- This provides a convenient alternative to using something llvm::prior or
manual iterator access, for example::
if (T *Prev = foo->getPrevNode())
...
instead of::
iterator it(foo);
if (it != begin()) {
--it;
...
}
- Chris, please review.
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to CallGraphSCCPass's instead of passing around a
std::vector<CallGraphNode*>. No functionality change,
but now we have a much tidier interface.
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adjusted unittest
I have added some doxygen to OptionalOperandTraits,
so hopefully there will be no confusion in the future.
Incidentally OptionalOperandTraits is not used any more (IIUC),
but the obvious client would be BranchInstr, and I plan
to rearrange it that way.
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just count references to it from JIT output to decide when to destroy it. This
patch waits to destroy the JIT's memory of a stub until the Function it refers
to is destroyed. External function stubs and GVIndirectSyms aren't destroyed
until the JIT itself is.
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payloads. APFloat's internal folding routines always make QNaNs now,
instead of sometimes making QNaNs and sometimes SNaNs depending on the
type.
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--enable-shared configure flag to have the tools linked shared. (2.7svn is just
$(LLVMVersion) so it'll change to "2.7" in the release.) Always link the
example programs shared to test that the shared library keeps working.
On my mac laptop, Debug libLLVM2.7svn.dylib is 39MB, and opt (for example) is
16M static vs 440K shared.
Two things are less than ideal here:
1) The library doesn't include any version information. Since we expect to break
the ABI with every release, this shouldn't be much of a problem. If we do
release a compatible 2.7.1, we may be able to hack its library to work with
binaries compiled against 2.7.0, or we can just ask them to recompile. I'm
hoping to get a real packaging expert to look at this for the 2.8 release.
2) llvm-config doesn't yet have an option to print link options for the shared
library. I'll add this as a subsequent patch.
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the global TheJIT and TheJITResolver variables. Lazy compilation is supported
by a global map from a stub address to the JITResolver that knows how to
compile it.
Patch by Olivier Meurant!
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It fails with a release build only, for reasons
as yet unknown. (If there's a better way to Xfail
things here let me know, doesn't seem to be any
prior art in unittests.)
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Modules and ModuleProviders. Because the "ModuleProvider" simply materializes
GlobalValues now, and doesn't provide modules, it's renamed to
"GVMaterializer". Code that used to need a ModuleProvider to materialize
Functions can now materialize the Functions directly. Functions no longer use a
magic linkage to record that they're materializable; they simply ask the
GVMaterializer.
Because the C ABI must never change, we can't remove LLVMModuleProviderRef or
the functions that refer to it. Instead, because Module now exposes the same
functionality ModuleProvider used to, we store a Module* in any
LLVMModuleProviderRef and translate in the wrapper methods. The bindings to
other languages still use the ModuleProvider concept. It would probably be
worth some time to update them to follow the C++ more closely, but I don't
intend to do it.
Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735.
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