With the new world order, it can handle cases where the first
store into the alloca is an element of the vector, instead of
requiring the first analyzed store to have the vector type
itself. This allows us to un-xfail
test/CodeGen/X86/vec_ins_extract.ll.
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they are useful to analyses other than BasicAliasAnalysis.cpp. Include
the full comment for isIdentifiedObject in the header file. Thanks to
Chris for suggeseting this.
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information. This eliminates the need for the Flags field in MemSDNode,
so this makes LoadSDNode and StoreSDNode smaller. Also, it makes
FoldingSetNodeIDs for loads and stores two AddIntegers smaller.
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SSE2, however it's possible to disable SSE2, and the subtarget support
code thinks that if 64-bit implies SSE2 and SSE2 is disabled then
64-bit should also be disabled. Instead, just mark all the 64-bit
subtargets as explicitly supporting SSE2.
Also, move the code that makes -march=x86-64 enable 64-bit support by
default to only apply when there is no explicit subtarget. If you
need to specify a subtarget and you want 64-bit code, you'll need to
select a subtarget that supports 64-bit code.
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option to make the -fno- form on the option. We also document the new
form in the CommandLine documentation.
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Live interval reconstruction needs to account for this, and scour its maps to
prevent dangling references.
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crashes or wrong code with codegen of large integers:
eliminate the legacy getIntegerVTBitMask and
getIntegerVTSignBit methods, which returned their
value as a uint64_t, so couldn't handle huge types.
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turn icmp eq a+x, b+x into icmp eq a, b if a+x or b+x has other uses. This
may have been increasing register pressure leading to the bzip2 slowdown.
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improvements to the EvaluateInDifferentType code. This code works
by just inserted a bunch of new code and then seeing if it is
useful. Instcombine is not allowed to do this: it can only insert
new code if it is useful, and only when it is converging to a more
canonical fixed point. Now that we iterate when DCE makes progress,
this causes an infinite loop when the code ends up not being used.
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returned by getShiftAmountTy may be too small
to hold shift values (it is an i8 on x86-32).
Before and during type legalization, use a large
but legal type for shift amounts: getPointerTy;
afterwards use getShiftAmountTy, fixing up any
shift amounts with a big type during operation
legalization. Thanks to Dan for writing the
original patch (which I shamelessly pillaged).
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simplifydemandedbits to simplify instructions with *multiple
uses* in contexts where it can get away with it. This allows
it to simplify the code in multi-use-or.ll into a single 'add
double'.
This change is particularly interesting because it will cover
up for some common codegen bugs with large integers created due
to the recent SROA patch. When working on fixing those bugs,
this should be disabled.
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