This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
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We do all of our address arithmetic in 64-bit, and operations involving
logically negative 32-bit offsets (actually represented as unsigned 64 bit ints)
often overflow into higher bits. The overflow check could be preserved by
casting to uint32 at the callsite for applyRelocationValue, but this would
eliminate the value of the check.
The right way to handle overflow in relocations is to make relocation processing
target specific, and compute the values for RelocationEntry objects in the
appropriate types (32-bit for 32-bit targets, 64-bit for 64-bit targets). This
is coming as part of the cleanup I'm working on.
This fixes another i386 regression test.
<rdar://problem/16889891>
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i386.
This fixes two more MCJIT regression tests on i386:
ExecutionEngine/MCJIT/2003-05-06-LivenessClobber.ll
ExecutionEngine/MCJIT/2013-04-04-RelocAddend.ll
The implementation of processScatteredVANILLA is tasteless (*ba-dum-ching*),
but I'm working on a substantial tidy-up of RuntimeDyldMachO that should
improve things.
This patch also fixes a type-o in RuntimeDyldMachO::processSECTDIFFRelocation,
and teaches that method to skip over the PAIR reloc following the SECTDIFF.
<rdar://problem/16961886>
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For GOT relocations the addend should modify the offset to the
GOT entry, not the value of the entry itself. Teach RuntimeDyldMachO
to do The Right Thing here.
Fixes <rdar://problem/16961886>.
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SECTDIFF relocations on 32-bit x86.
This fixes several of the MCJIT regression test failures that show up on 32-bit
builds.
<rdar://problem/16886294>
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around RelocationEntries, rather than passing the same information via loose
arguments.
No functional change.
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relocation entries it applies.
Prior to this patch, RuntimeDyldImpl::resolveExternalSymbols discarded
relocations for external symbols once they had been applied. This causes issues
if the client calls MCJIT::finalizeLoadedModules more than once, and updates the
location of any symbols in between (e.g. by calling MCJIT::mapSectionAddress).
No test case yet: None of our in-tree memory managers support moving sections
around. I'll have to hack up a dummy memory manager before I can write a unit
test.
Fixes <rdar://problem/16764378>
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A bunch of switch cases were missing, not just for ARM64 but also for
AArch64_BE. I've fixed all those, but there's zero testing as
ExecutionEngine tests are disabled when crosscompiling and I don't
have a native platform available to test on.
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MSVC 2013 provides std::make_unique, which it finds with ADL when one of
the parameters is std::unique_ptr, leading to an ambiguous overload.
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Seems MSVC wants to be able to codegen inline-definitions of virtual
functions even in TUs that don't define the key function - and it's well
within its rights to do so.
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This starts in MCJIT::getSymbolAddress where the
unique_ptr<object::Binary> is release()d and (after a cast) passed to a
single caller, MCJIT::addObjectFile.
addObjectFile calls RuntimeDyld::loadObject.
RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile
And the pointer is never owned at this point. I say this point, because
the alternative codepath, RuntimeDyldMachO::createObjectFile certainly
does take ownership, so this seemed like a good hint that this was a/the
right place to take ownership.
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definition below all the header #include lines. This updates most of the
miscellaneous other lib/... directories. A few left though.
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We normally don't drop functions from the C API's, but in this case I think we
can:
* The old implementation of getFileOffset was fairly broken
* The introduction of LLVMGetSymbolFileOffset was itself a C api breaking
change as it removed LLVMGetSymbolOffset.
* It is an incredibly specialized use case. The only reason MCJIT needs it is
because of its odd position of being a dynamic linker of .o files.
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Previously module verification was always enabled, with no way to turn it off.
As of this commit, module verification is on by default in Debug builds, and off
by default in release builds. The default behaviour can be overridden by calling
setVerifyModules(bool) on the JIT instance (this works for both the old JIT, and
MCJIT).
<rdar://problem/16150008>
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by removing the MallocSlabAllocator entirely and just using
MallocAllocator directly. This makes all off these allocators expose and
utilize the same core interface.
The only ugly part of this is that it exposes the fact that the JIT
allocator has no real handling of alignment, any more than the malloc
allocator does. =/ It would be nice to fix both of these to support
alignments, and then to leverage that in the BumpPtrAllocator to do less
over allocation in order to manually align pointers. But, that's another
patch for another day. This patch has no functional impact, it just
removes the somewhat meaningless wrapper around MallocAllocator.
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abstract interface. The only user of this functionality is the JIT
memory manager and it is quite happy to have a custom type here. This
removes a virtual function call and a lot of unnecessary abstraction
from the common case where this is just a *very* thin vaneer around
a call to malloc.
Hopefully still no functionality changed here. =]
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slabs rather than embedding a singly linked list in the slabs
themselves. This has a few advantages:
- Better utilization of the slab's memory by not wasting 16-bytes at the
front.
- Simpler allocation strategy by not having a struct packed at the
front.
- Avoids paging every allocated slab in just to traverse them for
deallocating or dumping stats.
The latter is the really nice part. Folks have complained from time to
time bitterly that tearing down a BumpPtrAllocator, even if it doesn't
run any destructors, pages in all of the memory allocated. Now it won't.
=]
Also resolves a FIXME with the scaling of the slab sizes. The scaling
now disregards specially sized slabs for allocations larger than the
threshold.
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- take->release: LLVM has moved to C++11. MockWrapper became an instance of unique_ptr.
- method symbol_iterator::increment disappeared recently, in this revision:
r200442 | rafael | 2014-01-29 20:49:50 -0600 (Wed, 29 Jan 2014) | 9 lines
Simplify the handling of iterators in ObjectFile.
None of the object file formats reported error on iterator increment. In
retrospect, that is not too surprising: no object format stores symbols or
sections in a linked list or other structure that requires chasing pointers.
As a consequence, all error checking can be done on begin() and end().
This reduces the text segment of bin/llvm-readobj in my machine from 521233 to
518526 bytes.
My change mimics the change that the revision made to lib/DebugInfo/DWARFContext.cpp .
- const_cast: Shut up a warning from gcc.
I ran unittests/ExecutionEngine/JIT/Debug+Asserts/JITTests to make sure it worked.
- Arch
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parameters rather than runtime parameters.
There is only one user of these parameters and they are compile time for
that user. Making these compile time seems to better reflect their
intended usage as well.
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This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
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top of the default jit memory manager. This will allow them to be used
as template parameters rather than runtime parameters in a subsequent
commit.
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This adds back r204781.
Original message:
Aliases are just another name for a position in a file. As such, the
regular symbol resolutions are not applied. For example, given
define void @my_func() {
ret void
}
@my_alias = alias weak void ()* @my_func
@my_alias2 = alias void ()* @my_alias
We produce without this patch:
.weak my_alias
my_alias = my_func
.globl my_alias2
my_alias2 = my_alias
That is, in the resulting ELF file my_alias, my_func and my_alias are
just 3 names pointing to offset 0 of .text. That is *not* the
semantics of IR linking. For example, linking in a
@my_alias = alias void ()* @other_func
would require the strong my_alias to override the weak one and
my_alias2 would end up pointing to other_func.
There is no way to represent that with aliases being just another
name, so the best solution seems to be to just disallow it, converting
a miscompile into an error.
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This reverts commit r204781.
I will follow up to with msan folks to see what is what they
were trying to do with aliases to weak aliases.
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Aliases are just another name for a position in a file. As such, the
regular symbol resolutions are not applied. For example, given
define void @my_func() {
ret void
}
@my_alias = alias weak void ()* @my_func
@my_alias2 = alias void ()* @my_alias
We produce without this patch:
.weak my_alias
my_alias = my_func
.globl my_alias2
my_alias2 = my_alias
That is, in the resulting ELF file my_alias, my_func and my_alias are
just 3 names pointing to offset 0 of .text. That is *not* the
semantics of IR linking. For example, linking in a
@my_alias = alias void ()* @other_func
would require the strong my_alias to override the weak one and
my_alias2 would end up pointing to other_func.
There is no way to represent that with aliases being just another
name, so the best solution seems to be to just disallow it, converting
a miscompile into an error.
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Some targets require more than one relocation entry to perform a relocation.
This change allows processRelocationRef to process more than one relocation
entry at a time by passing the relocation iterator itself instead of just
the relocation entry.
Related to <rdar://problem/16199095>
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RTDyldMemoryManager, regardless of whether it thinks they're "required for
execution".
Currently, RuntimeDyld only passes sections that are "required for execution"
to the RTDyldMemoryManager, and takes "required for execution" to mean exactly
"contains symbols or relocations". There are two problems with this:
(1) It can drop sections with anonymous data that is referenced by code.
(2) It leaves the JIT client no way to inspect interesting sections that aren't
actually required to run the program (e.g dwarf sections).
A test case is still in the works.
Future work: We may want to replace this with a generic section filtering
mechanism, but that will require more consideration. For now, this flag at least
allows clients to volunteer to do the filtering themselves.
Fixes <rdar://problem/15177691>.
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When resolving a function call to an external routine, the dynamic
loader must patch the "nop" after the branch instruction to a load
that restores the TOC register.
Current code does that, but only with the *first* instance of a call
to any particular external routine, i.e. at the point where it also
allocates the call stub. With subsequent calls to the same routine,
current code neglects to patch in the TOC restore code. This is a
bug, and leads to corrupt TOC pointers in those cases.
Fixed by patching in restore code every time.
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relevant subclasses of RuntimeDyldImpl. This allows construction of
RuntimeDyldImpl instances to be deferred until after the target architecture is
known.
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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