Previously we tried to infer it from the bit width size, with an added
IsIEEE argument for the PPC/IEEE 128-bit case, which had a default
value. This default value allowed bugs to creep in, where it was
inappropriate.
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BLOB (i.e., large, performance intensive data) in a bitcode file was switched to
invoking one virtual method call per byte read. Now we do one virtual call per
BLOB.
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it reason about the current bit position, which is always independent of the
underlying cursors word size.
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through a BitstreamCursor that produce it: advance() and
advanceSkippingSubblocks(), representing the two most common ways clients
want to walk through bitcode.
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has past the point of making sense. Lets tidy things up: first step, moving
a ton of big functions out of line.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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missed in the first pass because the script didn't yet handle include
guards.
Note that the script is now able to handle all of these headers without
manual edits. =]
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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This is for backwards compatibility for pre-3.x bc files. The code reads the
code, but does nothing with it.
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Added in bitcode enum for the serializing of fast-math flags. Added in the reading/writing of fast-math flags from the OptimizationFlags record for BinaryOps.
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- Widespread trailing space removal
- A dash of OCD spacing to block align enums
- joined a line that probably needed 80 cols a while back
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When code deletes the context, the AttributeImpls that the AttrListPtr points to
are now invalid. Therefore, instead of keeping a separate managed static for the
AttrListPtrs that's reference counted, move it into the LLVMContext and delete
it when deleting the AttributeImpls.
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Previously in a vector of pointers, the pointer couldn't be any pointer type,
it had to be a pointer to an integer or floating point type. This is a hassle
for dragonegg because the GCC vectorizer happily produces vectors of pointers
where the pointer is a pointer to a struct or whatever. Vector getelementptr
was restricted to just one index, but now that vectors of pointers can have
any pointer type it is more natural to allow arbitrary vector getelementptrs.
There is however the issue of struct GEPs, where if each lane chose different
struct fields then from that point on each lane will be working down into
unrelated types. This seems like too much pain for too little gain, so when
you have a vector struct index all the elements are required to be the same.
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Convert the internal representation of the Attributes class into a pointer to an
opaque object that's uniqued by and stored in the LLVMContext object. The
Attributes class then becomes a thin wrapper around this opaque
object. Eventually, the internal representation will be expanded to include
attributes that represent code generation options, etc.
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isa<> et al. automatically infer when the cast is an upcast (including a
self-cast), so these are no longer necessary.
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to the instruction position. The old encoding would give an absolute
ID which counts up within a function, and only resets at the next function.
I.e., Instead of having:
... = icmp eq i32 n-1, n-2
br i1 ..., label %bb1, label %bb2
it will now be roughly:
... = icmp eq i32 1, 2
br i1 1, label %bb1, label %bb2
This makes it so that ids remain relatively small and can be encoded
in fewer bits.
With this encoding, forward reference operands will be given
negative-valued IDs. Use signed VBRs for the most common case
of forward references, which is phi instructions.
To retain backward compatibility we bump the bitcode version
from 0 to 1 to distinguish between the different encodings.
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We inserted a placeholder that was never replaced because the function was
already visited. Assert that all placeholders have been resolved when tearing
down the bitcode reader.
Fixes PR13895.
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make it more consistent with its intended semantics.
The `linker_private_weak_def_auto' linkage type was meant to automatically hide
globals which never had their addresses taken. It has nothing to do with the
`linker_private' linkage type, which outputs the symbols with a `l' (ell) prefix
among other things.
The intended semantic is more like the `linkonce_odr' linkage type.
Change the name of the linkage type to `linkonce_odr_auto_hide'. And therefore
changing the semantics so that it produces the correct output for the linker.
Note: The old linkage name `linker_private_weak_def_auto' will still parse but
is not a synonym for `linkonce_odr_auto_hide'. This should be removed in 4.0.
<rdar://problem/11754934>
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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IntRange converted from struct to class. So main change everywhere is replacement of ".Low/High" with ".getLow/getHigh()"
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Attribute bits above 1<<30 are now encoded correctly. Additionally,
the encoding/decoding functionality has been hoisted to helper functions
in Attributes.h in an effort to help the encoding/decoding to stay in
sync with the Attribute bitcode definitions.
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Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
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Ordinary patch for PR1255.
Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
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I still left another fixme regarding alignment, because I'm unsure how to remove that code without breaking things
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Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
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Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
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http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html
Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*".
ConstCaseIt is just a read-only iterator.
CaseIt is read-write iterator; it allows to change case successor and case value.
Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters.
Main way of iterator usage looks like this:
SwitchInst *SI = ... // intialize it somehow
for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) {
BasicBlock *BB = i.getCaseSuccessor();
ConstantInt *V = i.getCaseValue();
// Do something.
}
If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method.
If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method.
There are also related changes in llvm-clients: klee and clang.
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std::vector.
- Good for 1-2% speedup on writing PCH for Cocoa.h.
- Clang side API match to follow shortly, there wasn't an easy way to make this
non-breaking.
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This CL delays reading of function bodies from initial parse until
materialization, allowing overlap of compilation with bitcode download.
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ConstantDataArray::getString direction, instead of "boxing" each
byte into a ConstantInt and using ConstantArray::get.
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but with a critical fix to the SelectionDAG code that optimizes copies
from strings into immediate stores: the previous code was stopping reading
string data at the first nul. Address this by adding a new argument to
llvm::getConstantStringInfo, preserving the behavior before the patch.
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The purpose of refactoring is to hide operand roles from SwitchInst user (programmer). If you want to play with operands directly, probably you will need lower level methods than SwitchInst ones (TerminatorInst or may be User). After this patch we can reorganize SwitchInst operands and successors as we want.
What was done:
1. Changed semantics of index inside the getCaseValue method:
getCaseValue(0) means "get first case", not a condition. Use getCondition() if you want to resolve the condition. I propose don't mix SwitchInst case indexing with low level indexing (TI successors indexing, User's operands indexing), since it may be dangerous.
2. By the same reason findCaseValue(ConstantInt*) returns actual number of case value. 0 means first case, not default. If there is no case with given value, ErrorIndex will returned.
3. Added getCaseSuccessor method. I propose to avoid usage of TerminatorInst::getSuccessor if you want to resolve case successor BB. Use getCaseSuccessor instead, since internal SwitchInst organization of operands/successors is hidden and may be changed in any moment.
4. Added resolveSuccessorIndex and resolveCaseIndex. The main purpose of these methods is to see how case successors are really mapped in TerminatorInst.
4.1 "resolveSuccessorIndex" was created if you need to level down from SwitchInst to TerminatorInst. It returns TerminatorInst's successor index for given case successor.
4.2 "resolveCaseIndex" converts low level successors index to case index that curresponds to the given successor.
Note: There are also related compatability fix patches for dragonegg, klee, llvm-gcc-4.0, llvm-gcc-4.2, safecode, clang.
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Problem: LLVM needs more function attributes than currently available (32 bits).
One such proposed attribute is "address_safety", which shows that a function is being checked for address safety (by AddressSanitizer, SAFECode, etc).
Solution:
- extend the Attributes from 32 bits to 64-bits
- wrap the object into a class so that unsigned is never erroneously used instead
- change "unsigned" to "Attributes" throughout the code, including one place in clang.
- the class has no "operator uint64 ()", but it has "uint64_t Raw() " to support packing/unpacking.
- the class has "safe operator bool()" to support the common idiom: if (Attributes attr = getAttrs()) useAttrs(attr);
- The CTOR from uint64_t is marked explicit, so I had to add a few explicit CTOR calls
- Add the new attribute "address_safety". Doing it in the same commit to check that attributes beyond first 32 bits actually work.
- Some of the functions from the Attribute namespace are worth moving inside the class, but I'd prefer to have it as a separate commit.
Tested:
"make check" on Linux (32-bit and 64-bit) and Mac (10.6)
built/run spec CPU 2006 on Linux with clang -O2.
This change will break clang build in lib/CodeGen/CGCall.cpp.
The following patch will fix it.
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of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
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"half precision" floating-point with a first-class type.
This patch adds basic IR support (but not codegen support).
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subdirectories to traverse into.
- Originally I wanted to avoid this and just autoscan, but this has one key
flaw in that new subdirectories can not automatically trigger a rerun of the
llvm-build tool. This is particularly a pain when switching back and forth
between trees where one has added a subdirectory, as the dependencies will
tend to be wrong. This will also eliminates FIXME implicitly.
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files. First, add a new block USELIST_BLOCK to the bitcode format. This is
where USELIST_CODE_ENTRYs will be stored. The format of the USELIST_CODE_ENTRYs
have not yet been defined. Add support in the BitcodeReader for parsing the
USELIST_BLOCK.
Part of rdar://9860654 and PR5680.
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I think this is the last of autoupgrade that can be removed in 3.1.
Can the atomic upgrade stuff also go?
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