the optimizers about this. For example, a readonly
function with no uses cannot be removed unless it is
also marked nounwind.
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CallbackVH, with fixes. allUsesReplacedWith need to
walk the def-use chains and invalidate all users of a
value that is replaced. SCEVs of users need to be
recalcualted even if the new value is equivalent. Also,
make forgetLoopPHIs walk def-use chains, since any
SCEV that depends on a PHI should be recalculated when
more information about that PHI becomes available.
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makes ScalarEvolution::deleteValueFromRecords, and it's code that
subtly needed to be called before ReplaceAllUsesWith, unnecessary.
It also makes ValueDeletionListener unnecessary.
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of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
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llvm.dbg.region.end instrinsic. This nested llvm.dbg.func.start/llvm.dbg.region.end pair now enables DW_TAG_inlined_subroutine support in code generator.
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linkage: the value may be replaced with something
different at link time. (Frontends that want to
allow values to be loaded out of weak constants can
give their constants weak_odr linkage).
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changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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right; did the wrong thing when there are exactly 11
non-debug instructions, followed by debug info.
Remove a FIXME since it's apparently been fixed along the way.
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from a switch table. Multiple table entries that
branch to the same place were being sorted by the
pointer value of the ConstantInt*; changed to sort
by the actual value of the ConstantInt.
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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use, check also for the case where it has two uses,
the other being a llvm.dbg.declare. This is needed so
debug info doesn't affect codegen.
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info with it.
Don't count debug info insns against the scan maximum
in FindAvailableLoadedValue (lest they affect codegen).
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Currently this pass will delete the variable declaration info,
and keep the line number info. But the kept line number info is not updated,
and some is redundant or not correct, this patch just updates those info.
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calls with the tail marker when inlining them through an invoke. Patch,
testcase, and perfect analysis by Jay Foad!
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There is now a direct way from value-use-iterator to incoming block in PHINode's API.
This way we avoid the iterator->index->iterator trip, and especially the costly
getOperandNo() invocation. Additionally there is now an assertion that the iterator
really refers to one of the PHI's Uses.
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we assumed a CFG structure that would be valid when all code in
the function is reachable, but not all code is necessarily
reachable. Do a simple, but horrible, CFG walk to check for this
case.
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because of dead code, a phi could use the speculated instruction
that was not in "BB2". Make this check explicit and tighten up
some other corners. This fixes PR3292. No testcase becauase this
depends entirely on visitation order of blocks and requires a
sequence of 8 passes to repro.
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functions that don't already have a (dynamic) alloca.
Dynamic allocas cause inefficient codegen and we shouldn't
propagate this (behavior follows gcc). Two existing tests
assumed such inlining would be done; they are hacked by
adding an alloca in the caller, preserving the point of
the tests.
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consistently for deleting branches. In addition to being slightly
more readable, this makes SimplifyCFG a bit better
about cleaning up after itself when it makes conditions unused.
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nothing to do with dead instruction elimination. No tests in
dejagnu depend on this, so I don't know what it was needed for.
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wrappers around the interesting code and use an obscure iterator
abstraction that dates back many many years.
Move EraseDeadInstructions to Transforms/Utils and name it
RecursivelyDeleteTriviallyDeadInstructions.
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g++ -m32 -c -g -DIN_GCC -W -Wall -Wwrite-strings -Wmissing-format-attribute -fno-common -mdynamic-no-pic -DHAVE_CONFIG_H -Wno-unused -DTARGET_NAME=\"i386-apple-darwin9.5.0\" -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include -DENABLE_LLVM -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/../llvm.src/include -D_DEBUG -D_GNU_SOURCE -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include ../../llvm-gcc.src/gcc/llvm-types.cpp -o llvm-types.o
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemCpy(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemMove(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemSet(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i64' is not a member of 'llvm::Intrinsic'
make[3]: *** [llvm-convert.o] Error 1
make[3]: *** Waiting for unfinished jobs....
rm fsf-funding.pod gcov.pod gfdl.pod cpp.pod gpl.pod gcc.pod
make[2]: *** [all-stage1-gcc] Error 2
make[1]: *** [stage1-bubble] Error 2
make: *** [all] Error 2
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promotion.
- Eliminate uses after free and simplify tests.
Devang: Please check that this is still doing what you intended.
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function.
- This explicitly models the costs for functions which should
"always" or "never" be inlined. This fixes bugs where such costs
were not previously respected.
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LargeBlockInfo, we can now dramatically simplify their implementation
and speed them up at the same time. Now the code has time proportional
to the number of uses of the alloca, not the size of the block.
This also eliminates code that tried to batch up different allocas which
are used in the same blocks, and eliminates the 'retry list' logic which
was baroque and no unneccesary. In addition to being a speedup for crazy
cases, this is also a nice cleanup:
PromoteMemoryToRegister.cpp | 270 +++++++++++++++-----------------------------
1 file changed, 96 insertions(+), 174 deletions(-)
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a trivial dense map. Use this in RewriteSingleStoreAlloca to
avoid aggressively rescanning blocks over and over again. This
fixes PR2925, speeding up mem2reg on the testcase in that bug
from 4.56s to 0.02s in a debug build on my machine.
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LoopPass*.
- Although less precise, this means they can be used in clients
without RTTI (who would otherwise need to include LoopPass.h, which
eventually includes things using dynamic_cast). This was the
simplest solution that presented itself, but I am happy to use a
better one if available.
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