The new target machines are:
nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX
The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.
NV_CONTRIB
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
but using a FoldingSet underneath and with a largely compatible
interface to that of FoldingSet. This can be used anywhere a FoldingSet
would be natural, but iteration order is significant. The initial
intended use case is in Clang's template specialization lists to
preserve instantiation order iteration.
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Note that support for rvalue references does not imply support
for the full set of move-related STL operations.
I've preserved support for an odd little thing in insert() where
we're trying to support inserting a new element from an existing
one. If we actually want to support that, there's a lot more we
need to do: insert can call either grow or push_back, neither of
which is safe against this particular use pattern.
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- FlatArrayMap. Very simple map container that uses flat array inside.
- MultiImplMap. Map container interface, that has two modes, one for small amount of elements and one for big amount.
- SmallMap. SmallMap is DenseMap compatible MultiImplMap. It uses FlatArrayMap for small mode, and DenseMap for big mode.
Also added unittests for new classes and update for ProgrammersManual.
For more details about new classes see ProgrammersManual and comments in sourcecode.
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This nicely handles the most common case of virtual register sets, but
also handles anticipated cases where we will map pointers to IDs.
The goal is not to develop a completely generic SparseSet
template. Instead we want to handle the expected uses within llvm
without any template antics in the client code. I'm adding a bit of
template nastiness here, and some assumption about expected usage in
order to make the client code very clean.
The expected common uses cases I'm designing for:
- integer keys that need to be reindexed, and may map to additional
data
- densely numbered objects where we want pointer keys because no
number->object map exists.
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DenseMap's hash function uses slightly more entropy and reduces hash collisions
significantly. I also experimented with Hashing.h, but it didn't gave a lot of
improvement while being much more expensive to compute.
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optimizers could do this for us, but expecting partial SROA of classes
with template methods through cloning is probably expecting too much
heroics. With this change, the begin/end pointer pairs which indicate
the status of each loop iteration are actually passed directly into each
layer of the combine_data calls, and the inliner has a chance to see
when most of the combine_data function could be deleted by inlining.
Similarly for 'length'.
We have to be careful to limit the places where in/out reference
parameters are used as those will also defeat the inliner / optimizers
from properly propagating constants.
With this change, LLVM is able to fully inline and unroll the hash
computation of small sets of values, such as two or three pointers.
These now decompose into essentially straight-line code with no loops or
function calls.
There is still one code quality problem to be solved with the hashing --
LLVM is failing to nuke the alloca. It removes all loads from the
alloca, leaving only lifetime intrinsics and dead(!!) stores to the
alloca. =/ Very unfortunate.
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ImmutAVLTree uses random unsigned values as keys into a DenseMap,
which could possibly happen to be the same value as the Tombstone or
Entry keys in the DenseMap.
Test case is hard to come up with. We randomly get failures on the
internal static analyzer bot, which most likely hits this issue
(hard to be 100% sure without the full stack).
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Commit r152704 exposed a latent MSVC limitation (aka bug).
Both ilist and and iplist contains the same function:
template<class InIt> void insert(iterator where, InIt first, InIt last) {
for (; first != last; ++first) insert(where, *first);
}
Also ilist inherits from iplist and ilist contains a "using iplist<NodeTy>::insert".
MSVC doesn't know which one to pick and complain with an error.
I think it is safe to delete ilist::insert since it is redundant anyway.
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caused several clients to select the slow variation. =[ This is extra
annoying because we don't have any realistic way of testing this -- by
design, these two functions *must* compute the same value.
Found while inspecting the output of some benchmarks I'm working on.
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buildbots. Original commit message:
[ADT] Change the trivial FoldingSetNodeID::Add* methods to be inline, reapplied
with a fix for the longstanding over-read of 32-bit pointer values.
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Deleting them because they aren't used. =D
Yell if you need these, I'm happy to instead replace them with nice uses
of the new infrastructure.
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integral and enumeration types. This is accomplished with a bit of
template type trait magic. Thanks to Richard Smith for the core idea
here to detect viable types by detecting the set of types which can be
default constructed in a template parameter.
This is used (in conjunction with a system for detecting nullptr_t
should it exist) to provide an is_integral_or_enum type trait that
doesn't need a whitelist or direct compiler support.
With this, the hashing is extended to the more general facility. This
will be used in a subsequent commit to hashing more things, but I wanted
to make sure the type trait magic went through the build bots separately
in case other compilers don't like this formulation.
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This currently assumes that both sets have the same SmallSize to keep the implementation simple,
a limitation that can be lifted if someone cares.
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complains about the truncation of a 64-bit constant to a 32-bit value
when size_t is 32-bits wide, but *only with static_cast*!!! The exact
signal that should *silence* such a warning, and in fact does silence it
with both GCC and Clang.
Anyways, this was causing grief for all the MSVC builds, so pointless
change made. Thanks to Nikola on IRC for confirming that this works.
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new hash_value infrastructure, and replace their implementations using
hash_combine. This removes a complete copy of Jenkin's lookup3 hash
function (which is both significantly slower and lower quality than the
one implemented in hash_combine) along with a somewhat scary xor-only
hash function.
Now that APInt and APFloat can be passed directly to hash_combine,
simplify the rest of the LLVMContextImpl hashing to use the new
infrastructure.
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The optimizer should handle this eventually, but currently LVI isn't really designed for this kind of stuff.
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folks who know something about PPC tell me that the byte swap is crazy
fast and without this the bit mixture would actually be different. It
might not be worse, but I've not measured it and so I'd rather not trust
it. This way, the algorithm is identical on both endianness hosts. I'll
look into any performance issues etc stemming from this.
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