bitcode writer would generate abbrev records saying that the abbrev should be
filled with fixed zero-bit bitfields (this happens in the .bc writer when
the number of types used in a module is exactly one, since log2(1) == 0).
In this case, just handle it as a literal zero. We can't "just fix" the writer
without breaking compatibility with existing bc files, so have the abbrev reader
do the substitution.
Strengthen the assert in read to reject reads of zero bits so we catch such
crimes in the future, and remove the special case designed to handle this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174801 91177308-0d34-0410-b5e6-96231b3b80d8
instead of always 32-bits at a time) with two changes:
1. Make Read(0) always return zero without affecting the state of our cursor.
2. Hack word_t to always be 32 bits, as staging.
These two caveats will change shortly.
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Rename the PARAMATTR_CODE_ENTRY to PARAMATTR_CODE_ENTRY_OLD. It will be replaced
by another encoding. Keep around the current LLVM attribute encoder/decoder
code, but move it to the bitcode directories so that no one's tempted to use
them.
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This cuts in half the number of virtual methods called to refill that word when compiling on a 64-bit
host, and will make 64-bit read operations faster.
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BLOB (i.e., large, performance intensive data) in a bitcode file was switched to
invoking one virtual method call per byte read. Now we do one virtual call per
BLOB.
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through a BitstreamCursor that produce it: advance() and
advanceSkippingSubblocks(), representing the two most common ways clients
want to walk through bitcode.
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has past the point of making sense. Lets tidy things up: first step, moving
a ton of big functions out of line.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172904 91177308-0d34-0410-b5e6-96231b3b80d8
AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
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This is for backwards compatibility for pre-3.x bc files. The code reads the
code, but does nothing with it.
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Added in bitcode enum for the serializing of fast-math flags. Added in the reading/writing of fast-math flags from the OptimizationFlags record for BinaryOps.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168646 91177308-0d34-0410-b5e6-96231b3b80d8
- Widespread trailing space removal
- A dash of OCD spacing to block align enums
- joined a line that probably needed 80 cols a while back
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168566 91177308-0d34-0410-b5e6-96231b3b80d8
to the instruction position. The old encoding would give an absolute
ID which counts up within a function, and only resets at the next function.
I.e., Instead of having:
... = icmp eq i32 n-1, n-2
br i1 ..., label %bb1, label %bb2
it will now be roughly:
... = icmp eq i32 1, 2
br i1 1, label %bb1, label %bb2
This makes it so that ids remain relatively small and can be encoded
in fewer bits.
With this encoding, forward reference operands will be given
negative-valued IDs. Use signed VBRs for the most common case
of forward references, which is phi instructions.
To retain backward compatibility we bump the bitcode version
from 0 to 1 to distinguish between the different encodings.
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number of bits was bigger than 32. I checked every use of this function
that I could find and it looks like the maximum number of bits is 32, so I've
added an assertion checking this property, and a type cast to (hopefully) stop
PVS-Studio from warning about this in the future.
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There is a pretty staggering amount of this in LLVM's header files, this
is not all of the instances I'm afraid. These include all of the
functions that (in my build) are used by a non-static inline (or
external) function. Specifically, these issues were caught by the new
'-Winternal-linkage-in-inline' warning.
I'll try to just clean up the remainder of the clearly redundant "static
inline" cases on functions (not methods!) defined within headers if
I can do so in a reliable way.
There were even several cases of a missing 'inline' altogether, or my
personal favorite "static bool inline". Go figure. ;]
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std::vector.
- Good for 1-2% speedup on writing PCH for Cocoa.h.
- Clang side API match to follow shortly, there wasn't an easy way to make this
non-breaking.
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