Someone may want to do something crazy, like replace these objects if they
change or something.
No functionality change intended.
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To add a frame now there is a dedicated addFrameMove which also takes
care of constructing the move itself.
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AArch64 always demands a register-scavenger, so the pointer should never be
NULL. However, in the spirit of paranoia, we'll assert it before use just in
case.
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This patch lets the register scavenger make use of multiple spill slots in
order to guarantee that it will be able to provide multiple registers
simultaneously.
To support this, the RS's API has changed slightly: setScavengingFrameIndex /
getScavengingFrameIndex have been replaced by addScavengingFrameIndex /
isScavengingFrameIndex / getScavengingFrameIndices.
In forthcoming commits, the PowerPC backend will use this capability in order
to implement the spilling of condition registers, and some special-purpose
registers, without relying on r0 being reserved. In some cases, spilling these
registers requires two GPRs: one for addressing and one to hold the value being
transferred.
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This is a generic function (derived from PEI); moving it into
MachineFrameInfo eliminates a current redundancy between the ARM and AArch64
backends, and will allow it to be used by the PowerPC target code.
No functionality change intended.
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to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
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This patch adds support for AArch64 (ARM's 64-bit architecture) to
LLVM in the "experimental" category. Currently, it won't be built
unless requested explicitly.
This initial commit should have support for:
+ Assembly of all scalar (i.e. non-NEON, non-Crypto) instructions
(except the late addition CRC instructions).
+ CodeGen features required for C++03 and C99.
+ Compilation for the "small" memory model: code+static data <
4GB.
+ Absolute and position-independent code.
+ GNU-style (i.e. "__thread") TLS.
+ Debugging information.
The principal omission, currently, is performance tuning.
This patch excludes the NEON support also reviewed due to an outbreak of
batshit insanity in our legal department. That will be committed soon bringing
the changes to precisely what has been approved.
Further reviews would be gratefully received.
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